The veil raised eagerly: any trigger over a warm cache put it up before knowing whether the refresh would change anything. So every launch cost ~1-2s of opaque panel even when the pull returned exactly what was already cached — which, now that the section swap is atomic and the index flow dedups on ids, produces no visible churn to hide at all. The veil was covering nothing and only delaying first paint. The raise is now reactive: it fires when the content key actually differs from what was already on screen, and never for a no-op refresh. The baseline is the first state that HAS content, not the first state at all — over a warm cache the cached rows paint a moment after the session starts, and counting that first paint as "a change" would veil every launch, which is the thing being fixed. Cost of reacting rather than anticipating: the veil arrives one emission after the change, so a single atomic swap shows through. Everything messier that follows it — tile hydration, then artwork — still lands behind it. That leaves a hole this closes too: a manual pull where nothing changed would now produce no veil, no movement, nothing whatsoever, which reads as broken. So sessions report an outcome — CHANGED / UNCHANGED / FAILED — and Home surfaces it as "Already up to date" or "Couldn't check for updates". Only for refreshes a person actually asked for. "Already up to date" on every launch, every 03:00 rebuild and every reconnect would be worse than silence, so VeilSessionResult carries a userInitiated bit and background sessions stay quiet. The bit is tracked separately from the request token because the request channel is CONFLATED: coalescing drops the older token, and a user's pull must not be swallowed by a background trigger arriving on its heels. The surfaced failure is a deliberate narrowing of the earlier "silent on give up" call, which is now read as being about background refreshes: for a pull the user deliberately triggered, silence looks broken, and staying silent while the success case speaks would be incoherent. Recovery is unaffected either way. Pull-to-refresh now waits for whichever successor actually arrives — the veil, or the snackbar — via finishedSessions, instead of only ever waiting on the veil and timing out for 2s on an unchanged pull. The Error-state Retry goes through the controller as well, so it gets the retries and reports its outcome; over an empty cache there's no content to protect, so no veil appears. HomeViewModel.refresh() is gone, replaced by retry() and refreshFromPull() — the two things that actually exist. Tests: two changed meaning and are rewritten rather than patched. A failed pull writes nothing, so the veil no longer stands over the retries — it goes up when a retry finally lands. And "waits for content to paint" became "cached content painting is not mistaken for a change", which is the baseline subtlety above. Added coverage for UNCHANGED, FAILED, the cold-load CHANGED case, and the conflation of a user request with a background one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Minstrel
A self-hosted music server that thinks for you. Smart shuffle, contextual likes, ListenBrainz-aware radio, and Lidarr automation — server-side, so every client (web, mobile, Subsonic third-party) gets the same intelligence.
State and intelligence belong on the server, not the client.
Highlights
- OpenSubsonic-compatible. Existing Subsonic clients (DSub, Symfonium, play:Sub, etc.) connect with no special configuration.
- Server-side smart shuffle. Track-similarity vectors, dual-like model (general + contextual), and session memory keep mixes coherent across devices.
- ListenBrainz radio. Session-aware "more like this" pulls from ListenBrainz similarity data, not a static genre tag.
- Lidarr integration. Triggered scans, request-driven album imports, and a quarantine flow when something doesn't fit.
- Built-in web SPA. Full-feature library, search, queue, playlists, and admin — no separate frontend container to deploy.
- Native Android client, shipped with the server. The signed APK is bundled into every image and attached to each release — sideload it once, then the app self-updates straight from your own server (no app store, no separate download to track).
Quickstart
# compose.yaml
services:
minstrel:
image: git.fabledsword.com/bvandeusen/minstrel:latest
ports: ['4533:4533']
volumes:
# Your music library. Point ./music at wherever your audio files
# live. Mounted read-only — Minstrel never writes to your library.
- ./music:/music:ro
# Generated data: playlist cover collages, artist art, caches.
# The path must match MINSTREL_STORAGE_DATA_DIR, which the image
# sets to /app/data — keep this mount on /app/data or your cache
# won't survive a container recreate.
- minstrel-data:/app/data
environment:
MINSTREL_DATABASE_URL: postgres://minstrel:minstrel@db:5432/minstrel?sslmode=disable
# Colon-separated library roots to scan; must match the container
# path of the read-only music mount above (/music here).
MINSTREL_LIBRARY_SCAN_PATHS: /music
depends_on: [db]
db:
image: postgres:17
environment:
POSTGRES_USER: minstrel
POSTGRES_PASSWORD: minstrel
POSTGRES_DB: minstrel
# Postgres data dir — users, likes, play history, sessions, settings.
# The one volume you must never lose; back it up with pg_dump.
volumes: [pgdata:/var/lib/postgresql/data]
volumes:
minstrel-data:
pgdata:
docker compose up -d
First run
With the stack up, a handful of in-app steps get you to a working library. Use your own host in place of localhost if you're reaching the server over a LAN/VPN address (plain http:// is fine — no TLS required).
1. Create your admin account. Visit http://localhost:4533/register. The first account on a fresh instance is automatically the administrator; later users join through the same form or an invite token (step 5).
2. Let the first library scan finish. scan_on_startup is on by default, so Minstrel walks your mounted library on boot and imports artists, albums, and tracks — no button to press. Watch progress (and re-scan any time) on the Admin page (/admin); the scan runs in stages and is incremental, so later restarts only pick up what changed.
3. (Optional) Name the instance and wire up integrations. In admin Settings → Integrations (/admin/integrations), add a ListenBrainz token (scrobbling + similarity radio) and/or a Lidarr URL + API key (the request flow). These live in the UI and apply without a restart; the display name can also be set via MINSTREL_BRANDING_APP_NAME.
4. Install the Android app. Open Settings (/settings) and use the Install the Android app card to download the APK that ships inside this server image, then sign in with the same account. From then on the app self-updates straight from your server.
5. Invite the rest of the household. From admin Users (/admin/users), generate an invite token (or enable open registration). Each person gets their own account, so likes, play history, and recommendations stay per-user.
For the full configuration surface, see config.example.yaml.
Configuration
Most operators only need the env vars in the quickstart above. A few extras worth knowing:
MINSTREL_BRANDING_APP_NAME— rename the instance ("Family Jukebox", "Office Music"). Surfaces in the header, browser tab, and OG share previews.MINSTREL_STORAGE_DATA_DIR— where generated artefacts (playlist cover collages, artist art, caches) are written. The container image sets this to/app/data, which is why the quickstart mounts theminstrel-datavolume there.MINSTREL_LIBRARY_SCAN_PATHS— colon-separated list of music library roots to scan. Supports multiple roots (/music:/podcasts).
ListenBrainz integration (per-user scrobble + similarity tokens) and Lidarr integration (URL + API key) are configured through the admin Settings UI rather than env vars or yaml — per Minstrel's "config in UI" rule, integration settings live where operators can edit them without restarting.
Most operational keys have a MINSTREL_<SECTION>_<FIELD> env override. Recommendation and events tuning are yaml-only. See config.example.yaml for the authoritative surface.
Updating
Image tags (git.fabledsword.com/bvandeusen/minstrel:<tag>):
:latest— the newest blessed image. Moves on everymainpush and every release. Recommended for most operators.:vYYYY.MM.DD— immutable per-day release tags. Pin one of these for a deployment you don't want moving under you. (Per-day CalVer — no trailing patch digit; a same-day re-cut moves the tag forward.):main— the rolling post-merge tip. Same image as:latestat push time; choose it if you want to trackmainexplicitly rather than the release line.
Every :latest and every :vYYYY.MM.DD bundles the current signed Android APK, so the in-app update channel is always live. Database migrations run automatically at startup; rollbacks require restoring a Postgres dump.
Specs
Authoritative scope lives under docs/:
- Server spec — current implementation focus.
- Client spec — Flutter companion app.
Development
Two concurrent dev processes:
- Backend:
docker compose up— Postgres + Minstrel on:4533. - Frontend:
cd web && npm install && npm run dev— Vite dev server on:5173with HMR. The Vite server proxies/api/*and/rest/*to:4533so session cookies work.
Testing
- Unit + race (no DB):
make test-short. - Full suite incl. integration tests:
make test-integration. This runs against a dedicatedminstrel_testdatabase so a test run never truncates your devminstreldata (admin user, library, likes). It brings up the compose Postgres and creates the test DB if missing. - CI runs both: a fast
go test -short -racegate plus an integration job with its own ephemeral Postgres (.gitea/workflows/test-go.yml).
Production build
docker build -t minstrel . runs the SvelteKit build inside a node stage, copies the output into the golang stage, and //go:embeds it into the final binary. The container serves the SPA from / alongside the API surfaces; no separate static-file server is required.
Branches
- Day-to-day work happens on
dev(or feature branches merged intodev). mainis protected — changes land via PR fromdev.- Releases are cut by tagging
v*offmain; the release workflow builds and pushes the container image to the Gitea registry.
Task and milestone tracking: Fable (Minstrel project, id 12).
License
See LICENSE.





