Alphabet rail page-chasing + Songs Like fix + scrubber polish #70

Merged
bvandeusen merged 6 commits from dev into main 2026-06-01 23:36:08 -04:00

6 Commits

Author SHA1 Message Date
bvandeusen 6ac36dd334 fix(web): user-playlist play omits third arg to satisfy contract test
test-web / test (push) Successful in 35s
74bae74f routed per-artist system mixes through getPlaylist and
always passed the source attribution as the third arg, falling
back to undefined for true user playlists. Vitest's toHaveBeenCalledWith
is arity-strict — playQueue(refs, 0, undefined) is not the same as
playQueue(refs, 0) — so the PlaylistCard contract test failed on
the user-playlist case.

Split the call: pass three args only when a variant tag exists,
two args for user playlists. Preserves source attribution for
songs_like_artist and keeps user playlists source-less as the
test pins.
2026-06-01 23:31:45 -04:00
bvandeusen 6a7d9afdbc fix(android): latch NowPlaying drag-dismiss to prevent back-stack underflow
android / Build + lint + test (push) Failing after 1m24s
Operator reproduced black-screen-on-resume by drag-down dismissing
the full player. Root cause: the NestedScrollConnection accumulator
crossed the dismiss threshold, called navController.popBackStack(),
reset accumulated to 0 — but the user's finger was still down and
the pop transition was still running. The next frame's onPostScroll
re-accumulated and re-fired onDismiss(), popping the screen BENEATH
NowPlaying. When that left the back stack empty the NavHost had no
destination to draw, producing a black window until the process
was killed and the activity was cold-launched.

Add a `dismissed` latch that survives until the connection is
disposed (which only happens when NowPlayingScreen leaves the
composition, i.e. the pop completes). After the latch sets we
consume the remaining drag (return `available`) so the underlying
scrollable doesn't paint over-scroll while the pop transitions.
onPreFling also bails after dismissal so the fling can't restart
the accumulator.
2026-06-01 23:29:36 -04:00
bvandeusen 15a545a25c feat(web): two-pane now-playing on desktop with permanent queue panel
test-web / test (push) Failing after 33s
The full player previously sat dead-center on wide viewports — cover
+ controls capped at max-w-md left the right two-thirds of the screen
empty while the queue remained behind a drawer toggle. Split the
layout at lg+:

- Extract QueueList from QueueDrawer (header + count + scrollable
  list body + empty state); the drawer now wraps QueueList for its
  slide-in chrome, and the now-playing route embeds it directly.
- now-playing: at lg+ render the player as a left section + a 384px
  (xl: 448px) aside with QueueList. Below lg the layout is unchanged
  single-column and the drawer toggle in the bottom row still opens
  it (lg:hidden on the toggle button keeps it out of the way once
  the panel is permanent).
- QueueList owns the close X conditionally — drawer passes onClose
  and the bind:closeButtonRef for focus management; embedded panel
  omits both since it has no dismiss action.

QueueTrackRow's drag-to-reorder, click-to-jump, and current-row
highlight all carry over for free since they're owned by the row
component.
2026-06-01 23:24:06 -04:00
bvandeusen b77a7121ca feat(android): restyle NowPlaying scrubber thumb to match web client
android / Build + lint + test (push) Successful in 3m39s
User feedback: dislikes both the old M3 20dp thumb and the current
10dp slim variant; wants the bare HTML range thumb the web client
shows. Replace SliderDefaults.Thumb with a plain Box(CircleShape +
accent fill, 14dp). Drops the M3 state-layer halo on press and the
implicit elevation/border so the on-screen result matches a
<input type=\"range\" accent-color> rendering. Slider's 48dp hit
slop is intrinsic to the composable, so tapability is unchanged.
2026-06-01 22:40:35 -04:00
bvandeusen 74bae74f9f fix(web): songs-like play overlay + scrubber smoothing
test-web / test (push) Failing after 45s
PlaylistCard: per-artist system variants (songs_like_artist) all share
one variant tag but exist as one playlist per seed artist; routing
their play handler through systemShuffle(variant) hit the wrong
playlist (or 404). Detect via seed_artist_id != null and fall through
to getPlaylist(playlist.id) for those; still tag the queue with the
variant so source attribution stays correct.

smoothPosition.svelte.ts: new useSmoothPosition() hook mirrors
Android's rememberSmoothPositionMs. player.position only updates
~4 Hz (HTML audio timeupdate), so the seek thumb stepped visibly;
$effect resets on each canonical tick / seek / track-change and a
rAF loop extrapolates at playback rate between ticks.

Wired into both PlayerBar.svelte (mini + expanded seek rows) and
now-playing/+page.svelte. Seek input handler still reads the raw
range value (not smoothed.value) so user drags stay authoritative.
2026-06-01 22:39:24 -04:00
bvandeusen d4c6bb3f2d feat(web): alphabet rail chases pages on click for unloaded letters
test-web / test (push) Successful in 32s
Operator: prior rail disabled empty buckets, so clicking a letter
like 'Z' did nothing if it wasn't loaded yet. AlphabeticalGrid now
accepts a paginated source and walks pages on click until the
target letter surfaces.

- New props: hasMore, onLoadMore. When hasMore=true, every empty
  bucket stays enabled (clicking will chase pages); when hasMore=
  false, only populated buckets are clickable.
- jumpTo(bucket): if populated, scrollIntoView. Otherwise loop
  onLoadMore + tick() until the bucket appears or no more pages.
  Loader2 spinner replaces the letter on the pending button;
  cursor:wait + aria-busy. Other rail buttons disable while one is
  pending so clicks don't stack.
- Library Artists + Albums pass hasMore + onLoadMore through to the
  grid. Existing InfiniteScrollSentinel still handles scroll-driven
  loading.

Test: new case asserts rail enables empty buckets when hasMore=true
(the click would trigger onLoadMore).
2026-06-01 22:29:13 -04:00