Files
minstrel/internal/coplay/worker_integration_test.go
T
bvandeusen 199fec2058
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feat(taste): household co-play similarity — #1533
Milestone #160 Opt 5. A collaborative candidate arm: tracks by artists
co-played across the instance with the seed's artist.

Minstrel is a single shared-library, multi-user server (no per-user
library ACL — verified: no owner/share/group model), so the "household"
is the whole instance's user set; the rule #47 scoping is satisfied by
the shared-library boundary. Single-user servers produce no edges.

- No migration: source='user_cooccurrence' was pre-whitelisted in the
  0009 similarity CHECK from day one.
- internal/db/queries/coplay.sql: Delete + Insert artist co-play edges.
  Score = Jaccard of the two artists' distinct-player sets (controls for
  globally-popular artists); >= 2 co-players AND Jaccard >= floor kept
  (the floor also self-limits hub artists). Completed plays, 365d window.
- internal/coplay: periodic worker (6h) that atomic-replaces the
  user_cooccurrence edge set from play_events — pure local SQL, no
  external calls. Wired in main.go alongside the similarity worker.
- LoadRadioCandidatesV2: new coplay_artists arm (source='user_cooccurrence',
  seed-artist based, 0.5 damp like similar_artists) + $11 limit;
  CandidateSourceLimits.UserCoplay (default 20, For-You 40).
- Integration tests: perfect-overlap Jaccard=1.0 edge + single-user
  empty-set gate.

Device axis and AcousticBrainz (Opt 4) are separately tracked; this
closes the milestone-#160 sequential options.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 10:07:19 -04:00

163 lines
4.7 KiB
Go

package coplay
import (
"context"
"io"
"log/slog"
"os"
"testing"
"time"
"github.com/jackc/pgx/v5/pgtype"
"github.com/jackc/pgx/v5/pgxpool"
"git.fabledsword.com/bvandeusen/minstrel/internal/db"
"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
"git.fabledsword.com/bvandeusen/minstrel/internal/dbtest"
)
func testPool(t *testing.T) *pgxpool.Pool {
t.Helper()
if testing.Short() {
t.Skip("skipping in -short mode")
}
dsn := os.Getenv("MINSTREL_TEST_DATABASE_URL")
if dsn == "" {
t.Skip("MINSTREL_TEST_DATABASE_URL not set")
}
if err := db.Migrate(dsn, slog.New(slog.NewTextHandler(io.Discard, nil))); err != nil {
t.Fatalf("migrate: %v", err)
}
pool, err := pgxpool.New(context.Background(), dsn)
if err != nil {
t.Fatalf("pool: %v", err)
}
t.Cleanup(pool.Close)
dbtest.ResetDB(t, pool)
return pool
}
func discardLogger() *slog.Logger { return slog.New(slog.NewTextHandler(io.Discard, nil)) }
func seedUser(t *testing.T, q *dbq.Queries, name string) pgtype.UUID {
t.Helper()
u, err := q.CreateUser(context.Background(), dbq.CreateUserParams{
Username: dbtest.TestUserPrefix + name, PasswordHash: "x", ApiToken: name + "-tok", IsAdmin: false,
})
if err != nil {
t.Fatalf("seed user %s: %v", name, err)
}
return u.ID
}
// seedArtistTrack creates an artist + album + one track, returning both ids.
func seedArtistTrack(t *testing.T, q *dbq.Queries, name string) (pgtype.UUID, pgtype.UUID) {
t.Helper()
ctx := context.Background()
a, err := q.UpsertArtist(ctx, dbq.UpsertArtistParams{Name: name, SortName: name})
if err != nil {
t.Fatalf("seed artist: %v", err)
}
al, err := q.UpsertAlbum(ctx, dbq.UpsertAlbumParams{Title: name, SortTitle: name, ArtistID: a.ID})
if err != nil {
t.Fatalf("seed album: %v", err)
}
tr, err := q.UpsertTrack(ctx, dbq.UpsertTrackParams{
Title: name, AlbumID: al.ID, ArtistID: a.ID,
DurationMs: 1000, FilePath: "/tmp/coplay-" + name + ".mp3",
FileSize: 1, FileFormat: "mp3",
})
if err != nil {
t.Fatalf("seed track: %v", err)
}
return a.ID, tr.ID
}
func play(t *testing.T, pool *pgxpool.Pool, userID, trackID pgtype.UUID) {
t.Helper()
ctx := context.Background()
at := time.Now()
var sessionID pgtype.UUID
if err := pool.QueryRow(ctx,
`INSERT INTO play_sessions (user_id, started_at, last_event_at, client_id)
VALUES ($1, $2, $2, 'coplay-test') RETURNING id`,
userID, at).Scan(&sessionID); err != nil {
t.Fatalf("insert play_session: %v", err)
}
if _, err := pool.Exec(ctx,
`INSERT INTO play_events (user_id, track_id, session_id, started_at, was_skipped)
VALUES ($1, $2, $3, $4, false)`,
userID, trackID, sessionID, at); err != nil {
t.Fatalf("insert play_event: %v", err)
}
}
func coplayEdgeCount(t *testing.T, pool *pgxpool.Pool) int {
t.Helper()
var n int
if err := pool.QueryRow(context.Background(),
`SELECT count(*) FROM artist_similarity WHERE source='user_cooccurrence'`).Scan(&n); err != nil {
t.Fatalf("count edges: %v", err)
}
return n
}
// TestCoplayWorker_BuildsEdges: two users who both play two artists produce a
// perfect-overlap co-play edge (Jaccard 1.0) in each direction.
func TestCoplayWorker_BuildsEdges(t *testing.T) {
pool := testPool(t)
ctx := context.Background()
q := dbq.New(pool)
u1 := seedUser(t, q, "cop1")
u2 := seedUser(t, q, "cop2")
aA, tA := seedArtistTrack(t, q, "ArtA")
aB, tB := seedArtistTrack(t, q, "ArtB")
for _, u := range []pgtype.UUID{u1, u2} {
play(t, pool, u, tA)
play(t, pool, u, tB)
}
if err := NewWorker(pool, discardLogger()).rebuild(ctx); err != nil {
t.Fatalf("rebuild: %v", err)
}
var score float64
if err := pool.QueryRow(ctx,
`SELECT score FROM artist_similarity
WHERE artist_a_id=$1 AND artist_b_id=$2 AND source='user_cooccurrence'`,
aA, aB).Scan(&score); err != nil {
t.Fatalf("expected co-play edge ArtA→ArtB: %v", err)
}
// Jaccard of perfectly-overlapping player sets (both users play both):
// coplayers=2, players each=2 → 2/(2+2-2) = 1.0.
if score != 1.0 {
t.Errorf("edge score = %v, want 1.0 (perfect overlap)", score)
}
if got := coplayEdgeCount(t, pool); got != 2 {
t.Errorf("edge count = %d, want 2 (A→B and B→A)", got)
}
}
// TestCoplayWorker_SingleUserNoEdges: one user's own co-listening yields no
// edges — the >= 2 distinct-co-player gate keeps single-user servers empty.
func TestCoplayWorker_SingleUserNoEdges(t *testing.T) {
pool := testPool(t)
ctx := context.Background()
q := dbq.New(pool)
u := seedUser(t, q, "solo")
_, tA := seedArtistTrack(t, q, "SoloA")
_, tB := seedArtistTrack(t, q, "SoloB")
play(t, pool, u, tA)
play(t, pool, u, tB)
if err := NewWorker(pool, discardLogger()).rebuild(ctx); err != nil {
t.Fatalf("rebuild: %v", err)
}
if got := coplayEdgeCount(t, pool); got != 0 {
t.Errorf("single-user edge count = %d, want 0 (>= 2 co-player gate)", got)
}
}