73d3962fff
Per spec §6: returns existing session id when last_event_at is within timeout; inserts a new session otherwise. Touch updates last_event_at and increments track_count so callers can assume FindOrCreate == one play started.
73 lines
2.3 KiB
Go
73 lines
2.3 KiB
Go
// Package playsessions implements the listening-session lifecycle from
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// spec §6: a session is a contiguous sequence of plays by a user with no
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// gap longer than the configured timeout (default 30 minutes) between
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// events.
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package playsessions
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import (
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"context"
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"errors"
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"time"
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"github.com/jackc/pgx/v5"
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"github.com/jackc/pgx/v5/pgtype"
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"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
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)
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// FindOrCreate returns the session id for the given user and event time.
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// If the user's most recent session was last touched within `timeout`, that
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// session is extended (last_event_at and track_count updated). Otherwise a
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// new session is inserted.
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//
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// q is *dbq.Queries; pass either the pool-level Queries or one bound to a
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// transaction so callers can compose this into a larger atomic operation.
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func FindOrCreate(
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ctx context.Context,
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q *dbq.Queries,
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userID pgtype.UUID,
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eventTime time.Time,
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clientID string,
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timeout time.Duration,
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) (pgtype.UUID, error) {
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prev, err := q.GetMostRecentPlaySessionForUser(ctx, userID)
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if err != nil && !errors.Is(err, pgx.ErrNoRows) {
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return pgtype.UUID{}, err
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}
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if err == nil {
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// "Within window" includes the exact-boundary case: gap <= timeout extends.
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gap := eventTime.Sub(prev.LastEventAt.Time)
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if gap <= timeout {
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if err := q.TouchPlaySessionLastEvent(ctx, dbq.TouchPlaySessionLastEventParams{
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ID: prev.ID,
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LastEventAt: pgtype.Timestamptz{Time: eventTime, Valid: true},
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}); err != nil {
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return pgtype.UUID{}, err
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}
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return prev.ID, nil
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}
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}
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// Either no prior session, or the gap exceeded the timeout.
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var clientIDPtr *string
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if clientID != "" {
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clientIDPtr = &clientID
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}
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row, err := q.InsertPlaySession(ctx, dbq.InsertPlaySessionParams{
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UserID: userID,
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StartedAt: pgtype.Timestamptz{Time: eventTime, Valid: true},
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ClientID: clientIDPtr,
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})
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if err != nil {
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return pgtype.UUID{}, err
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}
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// Bump track_count to 1 on creation so the contract "every FindOrCreate is
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// the start of one play" stays true (insert leaves track_count default 0).
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if err := q.TouchPlaySessionLastEvent(ctx, dbq.TouchPlaySessionLastEventParams{
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ID: row.ID,
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LastEventAt: pgtype.Timestamptz{Time: eventTime, Valid: true},
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}); err != nil {
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return pgtype.UUID{}, err
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}
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return row.ID, nil
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}
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