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android / Build + lint + test (push) Successful in 5m41s
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Every password-shaped check was mounted bare, so guessing was limited only by bcrypt cost. A shared in-memory AttemptLimiter now sits in front of them: - login: 10 failures per account and 50 per address per 15 min, checked before the user lookup and bcrypt; 429 with Retry-After. A success clears the account's count but not the address's. - unknown usernames run a dummy bcrypt compare, so timing no longer says which accounts exist. - register: 10 per address per hour; forgot-password: 5 per address and 3 per email per hour (applied whether or not the email matches); reset: 20 failed tokens per address per 15 min. - Subsonic /rest: same limits as login, counting only wrong credentials, since clients authenticate on every request. Web login, register, reset and forgot-password screens say how long to wait; web and Android carry copy for the rate_limited code. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
78 lines
2.0 KiB
Go
78 lines
2.0 KiB
Go
package apierror
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import (
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"errors"
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"fmt"
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)
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type Error struct {
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Status int
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Code string
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Message string
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Cause error
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}
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func (e *Error) Error() string {
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if e.Cause != nil {
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return fmt.Sprintf("%s: %v", e.Message, e.Cause)
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}
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return e.Message
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}
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func (e *Error) Unwrap() error { return e.Cause }
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// From returns err as *Error if it (or anything in its chain) is one;
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// otherwise wraps err in an Internal.
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func From(err error) *Error {
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if err == nil {
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return nil
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}
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var apiErr *Error
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if errors.As(err, &apiErr) {
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return apiErr
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}
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return Internal(err)
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}
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func NotFound(what string) *Error {
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return &Error{Status: 404, Code: what + "_not_found", Message: what + " not found"}
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}
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func BadRequest(code, message string) *Error {
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return &Error{Status: 400, Code: code, Message: message}
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}
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func Conflict(code, message string) *Error {
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return &Error{Status: 409, Code: code, Message: message}
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}
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func Forbidden(code, message string) *Error {
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return &Error{Status: 403, Code: code, Message: message}
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}
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func Unauthorized(code, message string) *Error {
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return &Error{Status: 401, Code: code, Message: message}
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}
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func TooManyRequests(code, message string) *Error {
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return &Error{Status: 429, Code: code, Message: message}
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}
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func Internal(cause error) *Error {
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return &Error{Status: 500, Code: "server_error", Message: "internal server error", Cause: cause}
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}
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// InternalMsg returns a 500 Error with a custom user-facing message
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// and a cause for logging. Use when the call site has a meaningful
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// message that should appear on the wire (e.g. "lookup failed") rather
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// than the generic "internal server error" from Internal.
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func InternalMsg(message string, cause error) *Error {
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return &Error{Status: 500, Code: "server_error", Message: message, Cause: cause}
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}
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var (
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ErrNotFound = &Error{Status: 404, Code: "not_found", Message: "not found"}
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ErrForbidden = &Error{Status: 403, Code: "forbidden", Message: "forbidden"}
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ErrUnauthorized = &Error{Status: 401, Code: "unauthorized", Message: "authentication required"}
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)
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