Files
bvandeusen 6df02428b0 fix(playlists): surface playlist-load failures with SnackBar feedback (#479)
Tapping a system-playlist PlayCircleButton before the mix had loaded
silently stalled — three failure modes all looked identical to the
user (PlayCircleButton's spinner clears with no playback):

  - api.systemShuffle returns empty (mix not built server-side yet)
    → silent return at `if (refs.isEmpty)`
  - api call slow / hung → spinner spins indefinitely (no client
    timeout was set; Dio default is unlimited)
  - api throws → uncaught; spinner finalizer clears it silently

Bundle:

  - 8s `.timeout` on the systemShuffle / get call; TimeoutException
    → "Couldn't load playlist — check your connection"
  - empty refs after filtering → "Mix isn't ready yet — try again
    in a moment"
  - other throws → "Playlist load failed: <error>"
  - thread BuildContext through and capture ScaffoldMessenger before
    the first await so no `use_build_context_synchronously` lint

No pre-warm — system playlists are intentionally uncached per the
api endpoint comment ("varies per play"); pre-warming would decide
the shuffle order at home-screen load instead of at tap, breaking
the fresh-per-play contract.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 09:16:00 -04:00
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