Commit Graph

1039 Commits

Author SHA1 Message Date
bvandeusen 29fee5aa37 Merge pull request 'Release v2026.05.14.0 — player polish, CacheFiller, offline mutation queue' (#47) from dev into main v2026.05.14.0 2026-05-15 01:17:44 +00:00
bvandeusen 02336967b4 chore(flutter): bump version to 2026.5.14+5 for v2026.05.14.0
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:17:14 -04:00
bvandeusen 452e29bc59 fix(analyze): restore connectivity_provider import for drain()
Removed in f6ee837 thinking it was unused, but drain() still
reads connectivityProvider.future to gate replay attempts.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:01:55 -04:00
bvandeusen f6ee837be6 fix(test): drop eager connectivity listener in MutationReplayer
ref.listen(connectivityProvider, …) at start-time mounted the
StreamProvider immediately, which kicked off checkConnectivity()
with a 2s timeout. In tests that never reach the auth state
(smoke_test cold-launch path), that Timer leaked past widget tree
dispose and tripped the still-pending-timer assertion.

Drop the edge trigger — the 3s initial + 1min periodic + post-
enqueue nudge already cover the drain paths. Worst case on
reconnect is ~60s extra latency before the queue drains, which
is acceptable for an offline-resilience layer.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 20:57:59 -04:00
bvandeusen d27dd69bfc fix(test): cancel one-shot Timers on CacheFiller / MutationReplayer dispose
Smoke test failed: "A Timer is still pending even after the widget
tree was disposed." Both workers fired their initial-delay Timer
via `Timer(duration, _sweep)` and stored only the periodic ticker
in the cancellable field — the one-shot Timer leaked past dispose
and tripped the test framework's invariant check.

Track both as _initialTimer + _intervalTimer; cancel both in
dispose(). Behavior is unchanged in production (ref.onDispose only
fires on process death normally); this is purely a test-harness
fix.
2026-05-14 18:38:38 -04:00
bvandeusen b991fde3fe fix(flutter): drop unnecessary String? casts on nullable map reads 2026-05-14 18:31:57 -04:00
bvandeusen 335940cf23 feat(cache): outbound mutation queue for offline-resilient REST
User intent (likes, hides, playlist adds, Lidarr requests, cancels)
now persists across network loss. Controllers write their optimistic
local state to drift first, then try the REST call; on failure
the call is enqueued in cached_mutations rather than rolled back.
MutationReplayer drains the queue on connectivity transitions and
a 1-minute periodic tick.

**Infrastructure (schema 8):**
* CachedMutations table — id / kind / payload (JSON) / createdAt
  / lastAttemptAt / attempts. Drop-after-5-attempts semantics: a
  permanently-failing mutation eventually drops, and next sync
  reconciles drift to the server's authoritative state.
* MutationQueue.enqueue / pendingCount
* MutationReplayer.start + .drain — start fires from app.dart's
  postFrameCallback alongside SyncController / Prefetcher / etc.
* Kind registry: like.add / like.remove / quarantine.flag /
  quarantine.unflag / playlist.append / request.create /
  request.cancel — each with a Ref+payload handler that re-fires
  the corresponding REST call.

**Wired surfaces:**
* LikesController.toggle — optimistic drift like/unlike stays
  across REST failure; queues the call. Drops the old rollback.
* MyQuarantineController.flag / .unflag — same pattern. Hide/unhide
  visibly persists offline; replays when back online.
* addToPlaylistActionProvider — now does an optimistic
  cached_playlist_tracks write (position = max + 1) so the
  playlist detail screen shows the new track instantly. Queues
  appendTracks on REST failure.
* DiscoverScreen._request — queues request.create on DioException.
  No drift state for the request itself (myRequestsProvider is
  still REST-only) so the row won't show on /requests until replay
  succeeds — acceptable for v1.
* MyRequestsController.cancel — optimistic in-memory remove no
  longer restores on failure; queues request.cancel instead.

**Test update:**
quarantine_provider_test "flag rolls back on server failure"
renamed and rewritten to assert the new offline behavior:
optimistic drift row persists, mutation is enqueued for replay.

**Out of scope (v2):**
* Playlist create / rename / delete (no Flutter UI exposes these yet)
* Lidarr request optimistic local row (would need a cached_requests
  drift table)
* UI "syncing N pending changes" indicator (operator preference:
  silent unless we find a concrete need)
2026-05-14 18:27:05 -04:00
bvandeusen 60085b1368 feat(cache): CacheFiller background metadata sweeper
Periodic worker that walks cached_artists for missing album lists
and cached_albums for missing track lists, then fills them via
/api/artists/:id + /api/albums/:id. Newly-discovered album covers
are pre-warmed into flutter_cache_manager's disk cache too.

Solves the "tap an artist → empty album area → pop in" experience:
artistAlbumsProvider was drift-first but the cache only got
populated when the user navigated TO an artist. SyncController's
/api/library/sync delta doesn't carry per-artist album lists (those
are query-time derived). Now the filler pre-populates them in the
background so the drift hit is real on first tap.

Pacing (intentionally conservative):
* 10-second initial delay so SyncController has time to land its
  first sync — the WHERE NOT EXISTS query has nothing to do until
  cached_artists is populated.
* 5-minute interval thereafter. Once steady state is reached the
  sweep is a cheap drift query + early exit.
* 200ms throttle between per-entity REST requests — never competes
  with active playback.
* 200 entities per sweep cap so a fresh install with thousands of
  artists doesn't tie up the network for one continuous run. Next
  sweep picks up where this one left off (NOT EXISTS naturally
  skips already-filled rows).

Wall time estimate for a 1000-artist library: ~3-4 minutes spread
over multiple sweeps. Single round-trip per artist (new
getArtistDetail API method returns artist + albums in one shot).

Activated from app.dart's postFrameCallback alongside the existing
SyncController / Prefetcher / MetadataPrefetcher / LiveEvents
hooks. Disposed via ref.onDispose when the provider scope tears
down (effectively process death in practice).
2026-05-14 17:34:42 -04:00
bvandeusen fb95a462fb fix(player): align audio + UI on track change, prewarm covers + palette
Four related fixes to the player flow that together remove the
audio↔UI lag on track change:

1. **Prefetcher pre-warms covers + palette for the next N tracks.**
   The existing prefetcher pinned audio files only. When auto-advance
   landed on the next track, the cover bytes were cold → mediaItem
   broadcast with artUri=null → now-playing screen stalled in
   _scheduleSwap awaiting precacheImage of a file that didn't exist
   yet. Each upcoming queue item now also fires
   AlbumCoverCache.getOrFetch (writes bytes to disk so _toMediaItem's
   peekCached returns the path) and AlbumColorCache.getOrExtract
   (memoizes the dominant color). Both fire-and-forget; idempotent
   if already cached.

2. **AlbumColorCache.peekColor sync getter** so the now-playing
   fast-path can read the memoized color without awaiting a Future.

3. **_scheduleSwap fast path** when cover bytes + palette are
   already cached (the common in-queue auto-advance case): commit
   _displayedMedia / _displayedDominant synchronously in setState
   without awaiting. The async preload remains as the slow-path
   fallback for genuine cold cache. This is what closes the gap
   the user reported: "art is loading and metadata hasn't updated
   but the new song is playing."

4. **setQueueFromTracks: build source before broadcasting queue /
   mediaItem.** Previously we broadcast immediately for snappy UI;
   if _buildAudioSource threw, the UI showed the new track while
   the player held the old source. Now: build first, broadcast
   only on success. Source build is sub-100ms on warm cache so the
   tap response cost is imperceptible. _suppressIndexUpdates is set
   around setAudioSources + broadcast so a transient currentIndex
   emission can't cross-broadcast the OLD queue's entry at the NEW
   index.

5. **playbackEventStream error handler skips past failing tracks.**
   Previously errors only logged. The player would go silent on a
   404 / decoder failure but mediaItem stayed on the failed track —
   user saw "now playing X" with no audio. Now seekToNext on error;
   if at queue tail, pause cleanly so PlaybackState reflects idle.
2026-05-14 16:42:19 -04:00
bvandeusen 67bacac84b fix(test): capture cacheFirst stream Future before feeding controller 2026-05-14 15:59:16 -04:00
bvandeusen e59ccba961 revert(player): MediaSession surface back to 5 advertised actions
Pixel Watch 2 stopped showing controls entirely after v2026.05.13.3's
MediaSession expansion. Reverting the additive pieces:

* systemActions back to the original 5 (play / pause / skipPrev /
  skipNext / seek). stop, skipToQueueItem, setShuffleMode,
  setRepeatMode, setRating removed.
* controls list back to skipPrev / play|pause / skipNext (no stop).
* stop() override removed — let BaseAudioHandler default apply
  (probably needs to be a no-op for the MediaSession to stay alive
  through certain lifecycle events that audio_service triggers
  internally; the override was actually halting the session).
* MediaItem.rating no longer set in _toMediaItem. The Android
  MediaSession.setRating() path requires setRatingType(RATING_HEART)
  to actually expose to controllers, and audio_service doesn't
  surface that config knob — broadcasting an unanchored rating
  appears to make Wear OS reject the session entirely.

Kept in place:
* skipToQueueItem override — still needed for QueueScreen's direct
  handler call (not routed through MediaSession actions).
* setRating override + LikeBridge wiring — harmless if never
  invoked, and lights up automatically if we figure out how to
  configure the rating type later.
* AlbumCoverCache.peekCached for sync artUri seed — that part
  worked, and the failure mode would be a missing cover, not a
  rejected session.

Watch should come back to its previous "sometimes works" state from
v2026.05.13.2 (basic controls only). Getting past that needs proper
MediaSession config that audio_service either doesn't expose or
requires platform-channel work.
2026-05-14 15:44:14 -04:00
bvandeusen e38189470b test(cache_first): update test for new yield-after-fetch semantics
The cacheFirst fix in 5511f87 added a yield after fetchAndPopulate
so streams never hang when populate is a no-op for this filter
(the liked-tab spinner-forever bug). Test expectation updated: the
first emission after an empty drift is now the still-empty yield
("we tried, nothing to show yet"), and the simulated drift re-emit
yields the populated rows as the second emission.
2026-05-14 15:41:00 -04:00
bvandeusen 5511f87b4b fix(flutter): cacheFirst no longer hangs on no-match cold fetches
Liked tab loaded into an infinite spinner when the user had likes
in one category but not all three. Root cause: the three liked-tab
providers share one _populateLikeIds function. When the populate
writes track rows, drift watch fires for cached_likes (the table
all three providers watch). The track provider's stream re-emits
with rows.isNotEmpty → yields populated. The album and artist
streams re-emit with rows.isEmpty (user has no album/artist likes),
re-enter cacheFirst's rows-empty branch, fire populate AGAIN, drift
fires again, repeat — never yielding, .isLoading stays true forever,
UI spins.

Generalises beyond the liked case: any cacheFirst with a populate
that writes to a watched table but produces no rows matching this
filter would loop. Fix tracks coldFetchAttempted per subscription
so the first fetch is the only fetch via the rows-empty branch;
subsequent empty emissions yield empty. Also yields current rows
after a successful populate so a true no-op fetchAndPopulate (server
genuinely empty, fresh-install with no library data) doesn't hang
when drift doesn't re-emit for an empty batch.

For populated cases, the order is: spinner → brief empty yield from
the post-populate yield → drift watch re-emits with rows → populated.
UI flashes empty for one frame. Acceptable trade-off for the
no-spin guarantee.

Also matches the timeout pattern: liked providers' isOnline gains
the same 3-second timeout the home/library-list providers already
had, so a stuck connectivity check can't extend the hang.
2026-05-14 15:21:55 -04:00
bvandeusen e5ab471ce1 Merge pull request 'release v2026.05.13.3: full-player seed + MediaSession expansion (Wear)' (#46) from dev into main v2026.05.13.3 2026-05-14 18:19:39 +00:00
bvandeusen 28b0107925 chore(flutter): bump versionCode to 4 for v2026.05.13.3 hotfix 2026-05-14 14:19:11 -04:00
bvandeusen bfad4dddb6 fix(player): call Rating.hasHeart() as method, not getter 2026-05-14 14:07:02 -04:00
bvandeusen d1e276204e feat(player): expand MediaSession surface for Wear + lock-screen + Auto
External media controllers (Android Wear, Auto, Bluetooth dashes,
lock-screen widgets) consume the audio_service MediaSession and
silently no-op on any action that isn't in the handler's
systemActions set. Several handler methods were already implemented
but never advertised, plus stop() defaulted to a no-op — which
matched user reports of "media controller on the watch sometimes
works but doesn't play nice with Minstrel."

This patch lines the advertised surface up with what the handler
actually implements + wires a native heart-rating button.

**Expanded controls + systemActions:**
- Added MediaControl.stop to the expanded controls list.
- systemActions now also enumerates stop, skipToQueueItem (override
  shipped in v2026.05.13.1), setShuffleMode, setRepeatMode, and
  setRating. Without these in the set, Android 13+ drops the
  corresponding callbacks from external surfaces.

**stop() override:** halts _player and dismisses the foreground
notification via super.stop(). Default just flipped processingState
to idle without releasing the audio session — external surfaces
treated that as "paused forever".

**setRating wiring (native heart-button protocol):** new LikeBridge
adapter passes through configure() carrying toggleTrackLike +
isTrackLiked closures over LikesController and likedIdsProvider.
- setRating override flips the like through the bridge and re-emits
  mediaItem so the watch's heart icon updates immediately.
- _toMediaItem populates MediaItem.rating on every track change so
  the right filled/outlined heart shows on track-A → track-B.
- PlayerActions ref.listen on likedIdsProvider calls
  refreshCurrentRating so toggling a like from TrackRow / kebab /
  another device (SSE) also keeps the watch icon in sync.

**artUri seed on first broadcast:** AlbumCoverCache.peekCached
returns the file path synchronously when the cover is already on
disk. _toMediaItem uses this so warm-cache tracks broadcast with
artUri populated from the first frame — external controllers see
the cover immediately instead of waiting for the later async
_loadArtForCurrentItem path. Cold-cache tracks fall through to that
path unchanged.
2026-05-14 13:43:18 -04:00
bvandeusen 2df35e6227 fix(player): seed full-player display state from current mediaItem on mount
Regression from v2026.05.13.2's load-then-swap rewrite. _displayedMedia
only got populated by the ref.listen callback on mediaItem changes,
but ref.listen doesn't fire on initial subscription — it only fires
on transitions after the listener is registered. So opening the full
player while a track was already playing left _displayedMedia null
and the screen rendered "Nothing playing." even though the mini bar
showed a live track.

initState now reads the current mediaItem synchronously and seeds
_displayedMedia immediately (and _displayedDominant from the color
provider's cached value when available). A post-frame
_scheduleSwap(current) runs to ensure the cover bytes are decoded
and dominant color resolved when the user opens the player to a
track whose album hasn't yet been color-extracted in this session.
2026-05-14 13:16:20 -04:00
bvandeusen 573aa4226d Merge pull request 'release v2026.05.13.2: artist covers + load-then-swap player transitions' (#45) from dev into main v2026.05.13.2 2026-05-14 16:31:43 +00:00
bvandeusen 30fc7603d4 chore(flutter): bump versionCode to 3 for v2026.05.13.2 hotfix 2026-05-14 12:31:05 -04:00
bvandeusen 86d67f6fc6 fix(player): preload-then-swap cover transitions on both player surfaces
Previous fixes layered AnimatedSwitcher fades on top of a race: the
audio_handler broadcasts MediaItem twice on every track change
(bare metadata first, then with artUri once AlbumCoverCache resolves)
and the image bytes themselves decode asynchronously after the
widget mounts. The fades just smeared the resulting placeholder
flash without addressing the underlying ordering.

Rewrite the decision process around "load first, then swap":

**Mini player** (rapid change is acceptable per operator preference):
- Drop AnimatedSwitcher entirely
- PlayerBar becomes stateful, holds the most-recent non-null artUri
- Builds the child MediaItem with artUri = currentArtUri ?? _lastArtUri,
  so the previous cover stays visible across the null-artUri gap and
  the new cover snaps in the moment its artUri arrives

**Full player** (operator wants the image fully loaded before any
visible change):
- Introduce _displayedMedia + _displayedDominant state
- ref.listen on mediaItemProvider schedules a preload for each new
  track id (and for the artUri-bearing rebroadcast on the same id)
- _scheduleSwap awaits precacheImage on the file:// artUri AND
  awaits albumColorProvider's future for the dominant color
- Only then setState flips _displayedMedia + _displayedDominant in
  one frame — cover, title, gradient all advance atomically
- Drop the per-element AnimatedSwitcher wrappers; the backdrop
  AnimatedContainer still tweens between successive dominant
  colors so the gradient transition is smooth, not snap

Concurrency: rapid skips drop stale preload completions via
_pendingPreloadId. Decode/color failures fall through to the
previous dominant + the ServerImage/error-builder fallbacks.
2026-05-14 12:07:50 -04:00
bvandeusen 8cb9a8b797 fix(flutter): restore artist coverUrl on drift-cached ArtistRef
Multi-artist surfaces (home Rediscover, Library Artists tab, Liked
Artists carousel) were all rendering the music-notes placeholder
instead of real artist covers. Root cause:

CachedArtist.toRef() returned an ArtistRef with empty coverUrl —
the cache doesn't store the representative album id the server
derives at query time, and the adapter never reconstructed it.
The artist detail screen worked coincidentally because it derives
its header cover from `artist.albums[0].id` directly rather than
the ArtistRef's coverUrl field.

Fix:
* CachedArtistAdapter.toRef() now accepts an optional coverAlbumId
  and reconstructs `/api/albums/<id>/cover` when given. Matches the
  pattern AlbumRef uses (deterministic URL from entity id).
* artistTileProvider, libraryArtistsProvider, and artistProvider
  (single-artist) each LEFT JOIN cached_albums ordered by sort_title.
  First row per artist carries the alphabetically-first album id;
  toRef projects that into the cover URL.
* Multi-artist queries dedup in toResult since the join multiplies
  rows by album count.

Artists with no albums yet in drift come through with empty
coverUrl — UI falls back to the music-notes placeholder, same
behavior as before for that legitimately-coverless state.
2026-05-14 12:01:02 -04:00
bvandeusen 7339815ea9 Merge pull request 'release v2026.05.13.1: player + Discover hotfix' (#44) from dev into main v2026.05.13.1 2026-05-14 15:17:45 +00:00
bvandeusen 2a18e91c39 feat(flutter): drift-first Library tabs + systemPlaylistsStatus + tab pre-warm
Four-part change to push more surfaces onto the drift cache and
eliminate cold-tab-visit latency on the Library screen.

* **Library Artists tab** — _libraryArtistsProvider migrates from
  REST-paginated AsyncNotifier with infinite-scroll loadMore to a
  drift-first StreamProvider over cached_artists ordered by
  sortName. Sync already populates the full set; cacheFirst's
  fetchAndPopulate covers the fresh-install + sync-not-yet-done
  cold case via /api/artists?limit=1000. SWR refresh on every
  visit. GridView.builder lazily realizes only visible cells so
  loading the full list up front is fine for typical libraries.
  loadMore + NotificationListener gone.

* **Library Albums tab** — same migration, drift-first over
  cached_albums joined with cached_artists for the artistName
  field.

* **systemPlaylistsStatusProvider** — new CachedSystemPlaylistsStatus
  single-row table (schema 6 → 7, JSON blob like CachedHomeSnapshot)
  for the home Playlists row's "building / pending / failed"
  placeholder logic. Drift-first means the row paints with the
  prior status instantly instead of flickering through
  SystemPlaylistsStatus.empty() while the REST call resolves.

* **Library screen tab pre-warm** — ref.listen on all 5 tab
  providers in _LibraryScreenState.build subscribes them upfront
  so swiping between tabs feels instant rather than each tab
  paying its own cold-cache cost on first visit. cacheFirst
  handles dedupe of concurrent fetchAndPopulate triggers.

Test mock updated for the StreamProvider type change on
systemPlaylistsStatusProvider.
2026-05-14 10:14:46 -04:00
bvandeusen 507c532f6d fix(flutter): drop redundant foundation import (debugPrint via material) 2026-05-14 08:42:50 -04:00
bvandeusen bf0ef5e0c3 fix(flutter): keep artist avatars round in the Library grid
ArtistCard hardcoded its avatar at Container(width: 124, height:
124) inside a ClipOval. In the Library Artists 3-column grid the
cell is narrower than the card's nominal 140dp width — on a typical
phone the cell is ~109dp, the padded inner content area ~93dp. The
parent constrained the Container's width to ~93dp but the explicit
height stayed 124dp, so ClipOval clipped a 93×124 rectangle and
the avatar rendered as a vertical ellipse.

Fix mirrors AlbumCard's pattern: ArtistCard takes an optional
`width` parameter (default 140 for horizontal carousels) and
derives coverSize = width - 16, so the Container is always square.
ArtistsTab now uses LayoutBuilder to compute cell width and passes
it through, same as AlbumsTab. Avatar stays a true circle at any
cell width.

mainAxisExtent on the grid replaces the previous fixed
childAspectRatio so cell height tracks cellW + name line, with
slack matching AlbumsTab's overflow guard.
2026-05-14 08:39:37 -04:00
bvandeusen 6efb3159d5 fix(flutter): silence 404 log noise from missing playlist covers
Playlist collages aren't generated until the build job runs over a
playlist with tracks — system playlists (For-You / Discover / Songs-
like) and any newly-created playlist hit a brief window where
/api/playlists/:id/cover returns 404. ServerImage's errorWidget
already renders the visual fallback (queue_music icon over slate);
this fix just keeps cached_network_image from spamming the dev
console with HttpExceptionWithStatus stack traces.

errorListener filters 404 specifically — auth (401/403) and any
5xx still log so real connectivity / permission issues stay visible.

User-visible behavior unchanged; this is a dev-mode log hygiene fix.
2026-05-14 08:32:35 -04:00
bvandeusen 8f1bc60757 chore(flutter): bump versionCode to 2 for v2026.05.13.1 hotfix 2026-05-14 08:30:23 -04:00
bvandeusen c29d25d1cb fix(playlists): dedup tracks across discover buckets
Discover playlists could surface the same track twice with the
duplicates landing back-to-back — a "first song plays, then plays
again, skip works" symptom user reported on v2026.05.13.0. Root
cause: interleaveBuckets rotates one track per pass per bucket but
never tracks which IDs it has already emitted, so a track that's
both a dormant-artist pick AND a random-unheard pick comes out
once from each bucket.

On a single-user server the crossUser bucket is empty, so the
redistribute step rolls its slots into dormant + random. Their
output then interleaves d0, r0, d1, r1, … — and when d0 == r0
(common: a dormant-artist track is also valid for random-unheard)
the result is [X, X, …] with adjacent duplicates.

Fix: track seen track IDs across all buckets while interleaving;
skip already-taken IDs and advance to the next index in that
bucket. Dedup priority is bucket order, so a track in both
dormant and random comes from dormant.

Regression test covers the single-user case directly. The existing
round-robin test still passes — no shared IDs in that fixture.

Note: stale duplicates already written to drift / served as cached
playlists will clear naturally on the next playlist rebuild (the
03:00-local refresh, or any manual /api/me/playlists/refresh).
2026-05-14 07:50:35 -04:00
bvandeusen 2ebe6229b7 fix(player): smooth full-player cover + backdrop on track change
Two related "snap in" effects on the now-playing screen:

1. **Album art snapped in after the fade.** AnimatedSwitcher cross-
   fades the new _AlbumArt over 300ms, but FileImage's bytes weren't
   decoded yet — the widget was visually empty during the fade and
   the cover landed abruptly after. precacheImage on the new file://
   artUri pre-decodes the bytes so by the time AnimatedSwitcher
   mounts the new tile, the cover paints synchronously inside it.
   The cross-fade now carries real content end-to-end.

2. **Backdrop color snapped in.** albumColorProvider.family is
   loading for the new id during the track-change moment, so
   dominant fell back to fs.obsidian; AnimatedContainer tweened to
   obsidian and then snapped to the resolved color a beat later.
   _NowPlayingScreenState now holds _lastDominant across builds:
   while extraction for the new id is loading, the gradient stays
   on the previous album's color, then animates straight to the
   new one once it resolves. No intermediate obsidian stop.

Net effect: track changes feel like a single smooth transition
instead of fade-out → blank → snap.
2026-05-14 07:41:27 -04:00
bvandeusen 6a08d94255 fix(player): smooth mini bar cover swap across track change
Audio handler broadcasts MediaItem twice on every track change:
once with artUri=null (the new track's bare metadata), then again
with artUri pointing at the AlbumCoverCache file once the cover
lands on disk. The mini player's cover element was rebuilding in
place: previous track's image → slate placeholder → new track's
image. That flash is the flicker reported on the v2026.05.13.0 build.

AnimatedSwitcher around the cover (180ms crossfade) keyed by the
artUri value makes the swap a smooth crossfade instead of a visible
snap. The Hero parent stays — its tag is stable across track changes
so the mini→full bar expansion animation keeps working unchanged.
2026-05-14 07:37:42 -04:00
bvandeusen 3e7b2582a2 fix(player): queue skip + cut over silence on track tap
Two bugs in the audio handler caused the playback issues seen on the
v2026.05.13.0 build:

1. **Queue button on the now-playing screen did nothing.** MinstrelAudio
   Handler never overrode skipToQueueItem, so taps in QueueScreen fell
   through to BaseAudioHandler's empty default. The queue UI updated
   nothing because the handler did nothing. Now overridden: rebuilds
   the source list via setQueueFromTracks(_lastTracks, initialIndex)
   so the targeted item plays cleanly even when its source hadn't been
   built yet by the background fill.

2. **Tapping a song in a playlist let the previous track bleed through
   until the new source finished building.** setQueueFromTracks awaits
   _buildAudioSource before swapping the player's source list, and
   that wait can be a few hundred ms on a cache miss. During the wait
   the old source kept playing while the mini player UI had already
   flipped to the new title/artist. Now pause()ing the player at the
   start of setQueueFromTracks silences the old source the moment the
   user taps.

Also stashes the most recent TrackRef list as _lastTracks so
skipToQueueItem can reconstruct sources without having to peek into
just_audio's internal source list.
2026-05-14 07:36:59 -04:00
bvandeusen baa601765e Merge pull request 'release v2026.05.13.0: SSE live updates + offline cache + per-item rendering' (#43) from dev into main v2026.05.13.0 2026-05-14 02:36:47 +00:00
bvandeusen 3db90020d4 chore(flutter): bump version to 2026.5.13+1 for release 2026-05-13 22:29:11 -04:00
bvandeusen 7367595e71 feat(flutter): cosmetic reveal animations (Slice F)
Final slice of the per-item rendering pass. Wraps every tile widget
in an AnimatedSwitcher between the skeleton placeholder and the real
card. 220ms cross-fade with easeOut: tiles "settle into place"
rather than hard-cutting from shimmer to content. Since each tile
fades independently as its data lands — and the HydrationQueue's
concurrency cap drains in a natural cascade — the overall feel is
the staged "page builds piece by piece" effect we wanted, with no
per-tile position math required.

Bumps CachedNetworkImage fadeInDuration from zero to 120ms (server_
image.dart, discover_screen.dart). Imperceptible on cache hits since
the image decodes synchronously; on cache misses the bytes fade in
smoothly instead of popping. Slice 1's "zero fade" call was right
about the 500ms default being a regression, but 120ms threads the
needle.

Playlist detail wraps its body in the same AnimatedSwitcher so the
cold-load skeleton page cross-fades into the real track list.

Tiles affected: home _AlbumTile / _ArtistTile / _TrackTile + liked
_LikedAlbumTile / _LikedArtistTile / _LikedTrackRow + playlist
_SkeletonBody / _Body. All keyed via ValueKey so AnimatedSwitcher
detects the transition.

End of the per-item pass. Net behavior: cold visits paint shaped
pages instantly with skeletons, content cascades in as hydration
lands; warm visits paint fully from drift in the first frame.
2026-05-13 22:08:34 -04:00
bvandeusen 158a5d7506 fix(flutter): drop unused adapters import in library_screen
Slice E removed the bulk fetchAndPopulate paths that called toRef /
toDrift; the adapters.dart import is now unused.
2026-05-13 21:59:35 -04:00
bvandeusen f2fa441405 feat(flutter): liked tabs on per-item rendering (Slice E)
The three liked-tab providers now yield ordered lists of entity IDs
(read from cached_likes ORDER BY likedAt DESC). The UI renders
per-tile widgets that hydrate each entity individually via
albumTileProvider / artistTileProvider / trackTileProvider.

fetchAndPopulate dropped from the per-provider bulk endpoints to a
single shared call against /api/likes/ids — much cheaper, and the
tile providers handle entity hydration themselves. The bulk
/api/likes/{tracks,albums,artists} endpoints are no longer in the
Flutter cold path (server keeps serving them for web compat).

Cross-device SSE invalidate paths preserved so cross-device likes
still feel instant. Local LikesController mutations propagate via
cached_likes optimistic writes — same drift watch() route as before.

Tap-to-play on a track row uses currently-hydrated TrackRefs as the
play queue; still-loading tracks are skipped and join on next
rebuild as hydrations land.
2026-05-13 21:55:20 -04:00
bvandeusen a324454efe feat(flutter): skeleton rows during playlist cold-load (Slice D)
Cold-visit playlist detail used to render the header from the seed
and then a single CircularProgressIndicator while the bulk fetch
ran. Now it renders the header + seed.trackCount worth of skeleton
rows (capped at 8 when no seed is present). The real list swaps in
without a layout jump.

Slice D was originally scoped for per-track hydration through a new
discovery endpoint, but the unavailable-entries data model (playlist
rows that lost their underlying track to deletion / quarantine) make
that disproportionately expensive — would require a schema change to
support null trackIds on cached_playlist_tracks, a server endpoint,
and a screen rewrite. The skeleton-row approach captures ~80% of the
perceptual win at a fraction of the cost. True per-track hydration
remains a future opportunity if cold visits to very large playlists
still feel sluggish after Slice F polish lands.
2026-05-13 21:47:13 -04:00
bvandeusen 03c13d21c6 feat(flutter): home screen on per-item rendering (Slice C)
End-to-end pilot of the per-item architecture. Home now reads from
the new homeIndexProvider (drift-first over CachedHomeIndex with
/api/home/index discovery + SWR), then each tile is a small
ConsumerWidget watching its own albumTileProvider/artistTileProvider/
trackTileProvider. Tiles render a matched-dimension skeleton while
their entity is still hydrating, and swap in the real card once
drift emits the populated row.

Track hydration is wired up — /api/tracks/:id already existed so
the queue's case 'track' just calls api.getTrack(id) and persists.

The visible behavior:
* Cold visit: small /api/home/index round-trip (IDs only, ~10×
  smaller than /api/home), then sections appear shaped with
  skeleton tiles; each tile materializes as the hydration queue
  drains. No more "30s blank → everything pops in at once."
* Warm visit: drift index emits instantly, drift entity rows emit
  instantly, no network. Page paints fully in the first frame.
* Mid-state: scrolling through a partially-hydrated section sees
  real cards next to skeleton cards. Layout doesn't shift because
  skeletons match real-card dimensions exactly.

CachedHomeSnapshot (and the legacy homeProvider) stay in place but
unconsumed by Flutter — left in for now so revert is cheap if the
new path needs reworking. Cleanup follow-up in a later slice.

Old /api/home endpoint untouched, so the web client keeps working
unchanged.
2026-05-13 21:05:43 -04:00
bvandeusen 0119eacf14 feat(api): GET /api/home/index for per-item rendering (Slice B)
Sibling to /api/home that returns the same five sections (recently
added, rediscover albums, rediscover artists, most played, last
played) but as flat slices of entity ID strings instead of
denormalized objects. The Flutter client uses this to drive its
per-item rendering pass — small discovery response then per-tile
hydration via the existing /api/albums/:id, /api/artists/:id,
/api/tracks/:id endpoints.

Reuses recommendation.HomeData so the DB cost is identical to
/api/home. JSON payload shrinks roughly an order of magnitude on
populated libraries (no embedded title / artist / cover URL fields).

Old /api/home stays untouched so the web client and older Flutter
builds keep working — no min-client-version bump needed until both
clients have migrated.
2026-05-13 20:41:44 -04:00
bvandeusen 0504cae27c fix(flutter): drop unused imports flagged by analyze
Slice A landed with three transitive imports that the analyzer
correctly flagged as unused. AppDb / CachedAlbums table refs
propagate through audio_cache_manager.dart's `show appDbProvider`
re-export chain so the explicit db.dart import in the consumers
is redundant.
2026-05-13 20:30:33 -04:00
bvandeusen 64db364834 feat(flutter): per-item rendering infrastructure (Slice A)
Plumbing for the per-item rendering pass — no UI changes yet, just
the layers the home/playlist/liked migrations will sit on.

* CachedHomeIndex drift table (schema 5→6) — section/position →
  entity-id rows, populated by the upcoming /api/home/index endpoint.
* HydrationQueue (concurrency=4, in-flight dedup) — bounded request
  pump that takes (entityType, entityId) and persists the result to
  the right cached_<entity> table. Albums + artists wired today;
  tracks deferred until /api/tracks/:id exists.
* Per-entity tile providers (albumTileProvider, artistTileProvider,
  trackTileProvider as StreamProvider.family) — watch drift, enqueue
  hydration on miss, yield AsyncValue<EntityRef?>.
* Skeleton widgets (album/artist/track) matched to the real card
  dimensions with a 1.2s shimmer sweep using FabledSword tokens. No
  shimmer-package dep — single AnimationController per surface.

See docs/superpowers/specs/2026-05-13-per-item-rendering-design.md
for the full architecture rationale.
2026-05-13 20:25:40 -04:00
bvandeusen 99462185b4 feat(flutter): drift-first MyQuarantine
Final slice of the smooth-loading pass. Adds CachedQuarantineMine
(schema 5, columnar so flag/unflag can do row-level mutation) and
rewires MyQuarantineController to read from drift via watch() + SWR
refresh; flag/unflag write drift first and roll back on REST failure.

Public API (.flag / .unflag / .isHidden) unchanged so existing call
sites (library_screen Hidden tab, TrackActionsSheet) keep working.

Tests updated to match: bypassed-build-via-_StubController approach
no longer makes sense now that state lives in drift, so the suite is
rewritten against NativeDatabase.memory() with the same libsqlite3
skip the sync_controller suite uses on the CI runner.

The Hidden tab now paints from disk on cold open, the list is
queryable offline, and a flag from another device that arrived in
this user's quarantine via SSE-triggered invalidate lands the same
way as a local flag.
2026-05-13 18:41:18 -04:00
bvandeusen 395a6efb26 feat(flutter): drift-first History tab
Slice 4 of the smooth-loading pass. Adds CachedHistorySnapshot
(schema 4) and rewires _historyProvider through cacheFirst, mirroring
the homeProvider pattern: yield the last cached page immediately on
subscribe so the tab paints from disk on cold open, then SWR-refresh
in the background to surface fresh plays.

Also enables basic offline scrollback — the most recent History page
survives both app restart and connectivity loss.

JSON blob storage (vs columnar) because the page is small, always
read whole, and HistoryPage.fromJson already accepts the wire shape,
so server-side field additions don't force a migration.

History delta sync via library_changes is out of scope here; the next
visit's SWR pull is the source of freshness for now.
2026-05-13 18:31:36 -04:00
bvandeusen 1a2de0e738 feat(flutter): drift-first Liked tabs
Slice 3 of the smooth-loading pass. The three _likedTracksProvider /
_likedAlbumsProvider / _likedArtistsProvider entries on the Library
screen migrate from FutureProvider+REST to StreamProvider+cacheFirst.

Reads now flow from cached_likes joined against the metadata tables
SyncController already keeps fresh; LikesController's optimistic drift
write makes toggling a like re-emit these streams instantly without a
REST round-trip. Cold-cache fallback hits /api/likes/* when drift is
empty (fresh install pre-first-sync). SWR refresh on each visit catches
likes from other devices that haven't propagated via library_changes
yet.

The original FutureProvider versions fetched the first 50 rows. Drift
returns everything cached_likes knows about — for typical libraries
that's the full liked list. Pagination can come back when liked lists
are big enough to matter.

Like/unlike SSE invalidation paths preserved so cross-device updates
still feel real-time, even when the sender's library_changes hasn't
landed here yet.
2026-05-13 18:18:14 -04:00
bvandeusen 32c8d4f28f feat(flutter): pre-warm covers during library sync
Slice 2 of the cover-caching pass. SyncController now downloads cover
bytes for newly-upserted albums + playlists into the shared
flutter_cache_manager disk cache after each sync transaction commits.
A cold-start scroll through the home grid paints from disk on the very
first frame instead of firing one HTTP per visible tile.

Best-effort: fire-and-forget after commit, concurrency 3, per-URL
failures swallowed (404 for collages that haven't built yet, 401
during token-refresh races). Artist covers skipped — ArtistRef.coverUrl
is server-derived from "most-recent album" and not reconstructible
client-side; album pre-warm already covers the artist's primary visual.

Auth header reuses sessionTokenProvider for parity with ServerImage.
2026-05-13 18:06:53 -04:00
bvandeusen f732c49645 feat(flutter): disk-persistent cover cache via cached_network_image
Slice 1 of the cover-caching pass. The previous Image.network /
NetworkImage path only cached covers in memory, so a scroll-off + scroll-
back or an app restart re-downloaded every tile from the server. Swap
to cached_network_image so bytes land on disk (path_provider temp dir,
URL-keyed) and survive both.

Sites migrated:
  - ServerImage (all /api/*/cover usage — home grid, library, playlist,
    artist/album detail headers)
  - DiscoverScreen Lidarr suggestion thumbnails
  - PlayerBar mini cover (HTTPS branch; file:// branch unchanged since
    AlbumCoverCache files are already on disk)

Auth header forwarding preserved via httpHeaders. Fade-in disabled so
populated grids paint instantly on cache hit.

Slice 2 (pre-warm during sync) builds on this same cache manager.
2026-05-13 17:59:42 -04:00
bvandeusen ae5de91006 fix(flutter): tighten version-check cadence to 1m during active use
Drops the staleness gate from 1h to 1m and adds a Timer.periodic that
fires recheckIfStale every minute while the app is foregrounded. Net
effect: ~1 check per minute of active use, ~60 KB/hr data — trivially
affordable for the value of faster recovery when min_client_version
bumps server-side.

Timer is paired with the lifecycle observer: started in initState +
on resume, stopped in dispose + on pause/inactive/hidden/detached so
backgrounded apps don't burn battery on probes the user can't see.

Staleness gate still wraps the call so concurrent triggers (timer +
resume firing close together) dedupe to one network call. Manual
"Check now" still bypasses the gate via recheck().

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:30:40 -04:00
bvandeusen 369ed800b9 fix(flutter): non-blocking version check + 1h staleness throttle
Cold-start spinner was up to ~38s on slow / remote connections
because VersionGate blocked the entire ShellRoute on /healthz, with
the default dio's 8s connect + 30s receive timeouts. The /healthz
server handler itself is fine (microsecond JSON encode); the blocker
was client-side. Three issues fixed in one pass:

1. Optimistic render. VersionGate becomes a ConsumerStatefulWidget
   that always renders its child and just activates the version
   check controller on mount. The "you're too old" experience moves
   from a full-screen hard-block (_TooOldScreen, deleted) to a soft
   banner above the AppBar that lets the user keep playing cached
   content while they update.

2. 1h-throttled background check. New VersionCheckController
   (AsyncNotifier) hydrates from a secure-storage cache on boot,
   returning the cached result instantly. If the cache is missing
   or >1h old, fires a background recheck. AppLifecycleState.resumed
   triggers recheckIfStale so foregrounding after >1h re-checks
   without per-frame hammering. "Check now" button on the banner
   bypasses the staleness gate so dev iteration (push new APK, want
   to see banner clear) doesn't wait an hour.

3. Bounded health-check dio. The /healthz request uses a dedicated
   dio with connectTimeout: 3s + receiveTimeout: 2s rather than the
   default 8s / 30s. Health probes should fail fast — if the server
   can't ack in 5s, the user has bigger problems than a stale
   min_client_version and the cached value remains in effect.

Cache keys live alongside the existing tz cadence cache in
flutter_secure_storage (kResult + kAtMs). On any network error or
parse failure, _runCheck soft-fails without bumping the timestamp,
so the next staleness check will retry.

VersionTooOldBanner renders in _ShellWithPlayerBar's Column above
the existing UpdateBanner — the two coexist when both apply
(server rejects you AND an APK is queued).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:14:42 -04:00
bvandeusen 7cfaafd360 feat(#357): library_changes retention compactor
Closes the last deferred follow-up from #357. The library_changes
table is the append-only change log that drives /api/library/sync's
delta semantics — every mutation (scanner upsert, like, playlist
edit, track delete) writes one row. Without a retention policy the
table grows unbounded; the original migration (0025) called out the
follow-up explicitly.

New goroutine: sync.Compactor runs daily, deletes rows where
changed_at < now - 30 days. Logs a row count when non-zero so
operators can see compaction activity in the journal. First tick
fires on startup so a process that hasn't been compacted in a
while catches up immediately.

30-day retention matches the offline-mode spec
(docs/superpowers/specs/2026-05-09-flutter-offline-mode-design.md).
Clients with a cursor older than that hit the existing 410 fallback
path and resync from scratch.

Imported as syncpkg in main.go to follow the existing convention
(see internal/library/scanner.go).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 15:49:07 -04:00