Mechanical sweep across 30 files: every Material Icons.* replaced with
the signed-off Lucide equivalent + a flutter_lucide import per file.
Zero Material Icons.* remain in lib/; no unused imports.
Judgment-call mappings: album->disc_3, library_music->library_big,
playlist_play->list_video, graphic_eq->audio_lines,
system_update->download, restore->archive_restore,
download_done->circle_check_big.
track_actions_sheet like menu row: collapsed `liked ? favorite :
favorite_border` to a single LucideIcons.heart (the row's Like/Unlike
text label conveys state). Icon-only LikeButton + the notification keep
the filled-vs-outline shape per the design decision.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the single 5GB capBytes with independent Liked + Rolling
budgets (5GB each default). Bucket = liked-ness, NOT CacheSource:
a cached track currently in the liked set is charged to / evicted
under Liked; everything else is Rolling. Storage-only dedup — it
never filters playback (S4's offline lists query the whole index).
- db.dart: schema 8→9, AudioCacheIndex.lastPlayedAt (real play
recency for S4 + rolling LRU; migration backfills to cachedAt).
drift codegen run.
- cache_settings: likedCapBytes + rollingCapBytes (+ setters); old
cache_cap_bytes key dropped, defaults reapply (not data loss).
- audio_cache_manager: touch(); bucketUsage() counts orphan
partials (LockCaching files never indexed) as Rolling so the cap
truly bounds disk; evictBuckets() drains non-liked LRU then
sweeps orphans, Liked only by its own (large) cap — normal use
never evicts the user's liked library.
- prefetcher → evictBuckets with the cached liked set.
- storage_section: two cap selectors + per-bucket usage (folds in
S3 to avoid a broken intermediate).
- Explicit Download dropped: removed album + playlist Download
buttons, autoPlaylist pins, now-unused imports.
- Tests updated/compiled (drift-cohort tests are CI-skipped).
High blast radius (eviction deletes files) — liked-protective by
design; needs operator device-check before "done".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three changes addressing the cold-start spinner + stale-on-revisit pain.
A. SWR on remaining cacheFirst providers
- artistProvider, artistAlbumsProvider, artistTracksProvider all gain
alwaysRefresh: true. Cache hit still renders instantly; one
background refresh per subscription keeps the row from going stale
forever.
- albumProvider (inline async*) and playlistDetailProvider (inline
async*) now keep a `revalidated` flag and kick a one-shot
background fetch on the first complete cache hit. Same effect as
cacheFirst's alwaysRefresh, just inline.
- Three providers gained the connectivity timeout that
album/artist/playlist already had.
B. Navigation hydration
- AlbumDetailScreen accepts `AlbumRef? seed`; ArtistDetailScreen
accepts `ArtistRef? seed`. When the live provider is still loading,
the seed populates cover/title/artist immediately so the page
isn't blank.
- Routing wires `extra: AlbumRef|ArtistRef` from go_router into
the seed parameter.
- Call sites updated: home (Recently added, Rediscover albums +
artists, Last played), artist detail album grid. Where a ref isn't
available (track actions sheet), the screen falls back to the
spinner — no regression.
C. Cold-start home skeleton
- Replace the full-screen CircularProgressIndicator on /home with a
layout-preserving skeleton: 5 section titles + 6 grey card-shaped
placeholders per row. The page feels populated immediately;
sections fill in independently as data arrives via the per-section
providers.
- Drops the unused DelayedLoading import.
Net effect: re-visits to detail screens render instantly (cache hit
+ silent refresh); first visit from a tile shows the seed header
immediately while tracks load; cold-start home shows a layout
skeleton instead of a 30s blank spinner.
Album detail screen rendered the cover slot as a bare slate Container
— no actual image. Wire ServerImage at /api/albums/<id>/cover (96dp,
rounded). Same for artist detail: ClipOval around ServerImage of the
artist's coverUrl, falling back to slate when empty.
Artist navigation hang: artistProvider goes through cacheFirst, which
had no logging — so we couldn't see whether the cold-cache fetch was
running. Add an optional `tag` parameter that, when set, debugPrints
each step (drift hit/miss, connectivity, fetch start/done/error).
Wire tags into artistProvider and artistAlbumsProvider, plus add the
3s connectivity timeout there too as belt-and-suspenders.
Next test pass should show cacheFirst[artist(<id>)]: lines that
pinpoint where the artist screen is sticking.
CachedIndicator (lib/library/widgets/cached_indicator.dart) — small
download glyph rendered next to a track row when AudioCacheManager
reports the track as cached. FutureBuilder one-shot.
Wiring:
- track_row.dart: render CachedIndicator before the duration label
- playlist_detail: 'Download' OutlinedButton next to Play; pins all
playable tracks with source: autoPlaylist + SnackBar feedback
- album_detail: 'Download' IconButton in the header; same pin pattern
- app.dart: now ConsumerStatefulWidget — initState fires the initial
sync + activates the prefetcher provider
Together these complete the operator-facing surfaces of the offline
slice: visible cache state, explicit download trigger, automatic
sync + queue-ahead prefetch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
PlayerBar reads playbackState + mediaItem streams; hidden when no
queue. Home track-row tap, album play button, album track tap, artist
play button (shuffle) all route to playerActions.playTracks. Token +
baseUrl forwarded to the audio handler before each new queue.
LikedIdsController loads /api/likes/ids once and mutates the local set
on toggle. Failed mutations roll the set back so the icon never lies.
Wired into ArtistDetail header, AlbumDetail header, and per-track in
the album track list.
Headers carry placeholder play buttons (wired in Task 18) + room for
LikeButton (Task 16). Artist screen has a 2-column album grid; album
screen has a track list with mm:ss durations. Routes :id-parameterized
under the shell so the PlayerBar persists.