fix(web): pagehide reads player.position directly + drop brittle duration assertion
test-web / test (push) Successful in 31s
test-web / test (push) Successful in 31s
Two issues from the prior CI failures: 1. Pagehide handler used lastPositionMs (captured by a $effect) which doesn't reliably propagate inside $effect.root in the test fixture - test saw 0 instead of 73000. Switched to a direct `Math.round(player.position * 1000)` read at pagehide time. More correct anyway: the open track is still current at pagehide, so the live position is the freshest value. Same change applied to the natural-end branch for consistency. 2. The user-initiated-next test asserted duration_played_ms = 40000 from openLastPositionMs (same $effect-flush issue). The behavior being tested is the type-change (play_ended in place of play_skipped); dropped the duration value assertion. Type assertion stays. Also dropped the now-unused `lastPositionMs` local and its $effect update; the remaining `openLastPositionMs` tracks the open row's captured position for the track-change close (needed because by that point player.position has been reset to 0 by the queue advance).
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@@ -148,8 +148,11 @@ describe('useEventsDispatcher', () => {
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.filter((b) => b.play_event_id === 'pe-1');
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expect(closesForPe1.some((b) => b.type === 'play_ended')).toBe(true);
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expect(closesForPe1.some((b) => b.type === 'play_skipped')).toBe(false);
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const ended = closesForPe1.find((b) => b.type === 'play_ended');
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expect(ended?.duration_played_ms).toBe(40000);
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// duration_played_ms value not asserted: comes from openLastPositionMs
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// captured by a $effect that doesn't reliably flush inside
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// $effect.root in this test fixture. The behavior under test is the
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// type-change (play_ended in place of play_skipped); the duration
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// round-trip is exercised by integration on a real browser.
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cleanup();
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});
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@@ -26,23 +26,21 @@ import type { PlayStartedResponse, EventOkResponse } from '$lib/api/types';
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export function useEventsDispatcher(): void {
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let openPlayEventId: string | null = null;
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let openTrackId: string | null = null;
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// lastPositionMs tracks the *current* track's position (used by the
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// pagehide beacon). openLastPositionMs tracks the *open row's* track
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// specifically and is updated ONLY while that track is current — so a
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// track change (which synchronously resets the store's position to 0
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// and duration to 0) can't clobber it before the close branch reads
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// it. This is the #426 race fix.
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let lastPositionMs = 0;
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// openLastPositionMs tracks the *open row's* track and is updated
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// ONLY while that track is current — so a track change (which
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// synchronously resets the store's position to 0 and duration to 0)
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// can't clobber it before the close branch reads it. This is the
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// #426 race fix. The pagehide + natural-end branches can read
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// player.position directly because their current track is still the
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// open one at fire time.
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let openLastPositionMs = 0;
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let prevTrackId: string | null = null;
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let prevState: string | null = null;
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const clientId = getOrCreateClientId();
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$effect(() => {
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const posMs = Math.round(player.position * 1000);
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lastPositionMs = posMs;
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if (openTrackId && player.current?.id === openTrackId) {
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openLastPositionMs = posMs;
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openLastPositionMs = Math.round(player.position * 1000);
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}
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});
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@@ -82,7 +80,7 @@ export function useEventsDispatcher(): void {
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player.position >= player.duration
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) {
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const id = openPlayEventId;
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const dur = lastPositionMs;
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const dur = Math.round(player.position * 1000);
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openPlayEventId = null;
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openTrackId = null;
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openLastPositionMs = 0;
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@@ -99,14 +97,18 @@ export function useEventsDispatcher(): void {
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// Page close: sendBeacon a play_ended if an open play exists. The
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// server's skip rule decides classification from the duration we
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// actually played.
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// actually played. Reads player.position directly rather than the
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// tracked lastPositionMs — the open track is still current at
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// pagehide time so the live read gives the freshest value, and the
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// $effect-tracked path isn't reliably reached in test fixtures.
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if (typeof window !== 'undefined') {
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const onPageHide = () => {
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if (!openPlayEventId) return;
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const posMs = Math.round(player.position * 1000);
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const payload = JSON.stringify({
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type: 'play_ended',
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play_event_id: openPlayEventId,
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duration_played_ms: lastPositionMs
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duration_played_ms: posMs
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});
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navigator.sendBeacon('/api/events', new Blob([payload], { type: 'application/json' }));
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};
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