feat(android): ActiveUpnpHolder singleton for picker -> player handoff
android / Build + lint + test (push) Failing after 1m24s
android / Build + lint + test (push) Failing after 1m24s
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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package com.fabledsword.minstrel.player.output
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import com.fabledsword.minstrel.player.output.upnp.AVTransportClient
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import com.fabledsword.minstrel.player.output.upnp.RenderingControlClient
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.asStateFlow
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import javax.inject.Inject
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import javax.inject.Singleton
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/**
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* Shared singleton handle to the currently-active UPnP route's transport
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* + rendering clients. Decouples [com.fabledsword.minstrel.player.MinstrelForwardingPlayer]
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* from [OutputPickerController] -- the picker writes; the forwarding
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* player reads. Null = no UPnP active (local ExoPlayer path).
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*/
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data class ActiveUpnp(
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val routeId: String,
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val routeName: String,
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val avTransport: AVTransportClient,
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val rendering: RenderingControlClient?,
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)
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@Singleton
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class ActiveUpnpHolder @Inject constructor() {
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private val internal = MutableStateFlow<ActiveUpnp?>(null)
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val active: StateFlow<ActiveUpnp?> = internal.asStateFlow()
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fun set(active: ActiveUpnp?) { internal.value = active }
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}
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