Merge pull request 'v2026.06.07 — Sonos: one SOAP failure no longer drops to local' (#88) from dev into main
This commit was merged in pull request #88.
This commit is contained in:
+90
-22
@@ -12,12 +12,15 @@ import androidx.media3.common.MediaItem
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import androidx.media3.common.Player
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import com.fabledsword.minstrel.player.output.ActiveUpnp
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import com.fabledsword.minstrel.player.output.ActiveUpnpHolder
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import com.fabledsword.minstrel.player.output.upnp.SoapFaultException
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import com.fabledsword.minstrel.player.output.upnp.TransportState
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import java.io.IOException
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Job
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import kotlinx.coroutines.SupervisorJob
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import kotlinx.coroutines.cancel
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.channels.Channel
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import kotlinx.coroutines.ExperimentalCoroutinesApi
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import kotlinx.coroutines.isActive
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@@ -39,9 +42,15 @@ import timber.log.Timber
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* wrapped ExoPlayer stays paused at the position it had when the
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* route was selected.
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*
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* Drop heuristic: 3 consecutive poll failures fire [onDrop]. The
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* factory wraps that callback into a SharedFlow consumed by the
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* NowPlaying surface as a snackbar.
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* Drop heuristic: the 1 Hz poll loop is the *sole* arbiter of route
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* liveness -- [RemotePlayerState.recordPollFailure]'s rolling threshold
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* (DROP_THRESHOLD consecutive failures) fires [onDrop]. A failed transport
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* command (play/pause/seek/next) does NOT drop on its own: a locked phone's
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* WiFi power-save can stall a single command's socket I/O for a second or
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* two while the renderer is perfectly reachable, so commands retry on
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* transient IO failure and otherwise defer to the poll loop. The factory
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* wraps the [onDrop] callback into a SharedFlow consumed by the NowPlaying
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* surface as a snackbar.
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*
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* Queue mode: OutputPickerController loads the full queue into Sonos's
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* native queue via ClearQueue + AddURIToQueue, then points the
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@@ -174,12 +183,12 @@ class MinstrelForwardingPlayer(
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} else {
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remoteState.setPlayIntent(true)
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scope.launch {
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runCatching { active.avTransport.play() }
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runCatching { retryTransport { active.avTransport.play() } }
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.onSuccess {
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remoteState.applyTransportPlaying()
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notifyRemoteStateChanged()
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}
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.onFailure { handleSoapFailure(active, it) }
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.onFailure { handleTransportFailure(active, it) }
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}
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}
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}
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@@ -196,12 +205,12 @@ class MinstrelForwardingPlayer(
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} else {
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remoteState.setPlayIntent(false)
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scope.launch {
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runCatching { active.avTransport.pause() }
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runCatching { retryTransport { active.avTransport.pause() } }
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.onSuccess {
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remoteState.applyTransportPaused()
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notifyRemoteStateChanged()
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}
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.onFailure { handleSoapFailure(active, it) }
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.onFailure { handleTransportFailure(active, it) }
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}
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}
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}
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@@ -224,8 +233,8 @@ class MinstrelForwardingPlayer(
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trackNumber = remoteState.trackNumber,
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)
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scope.launch {
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runCatching { active.avTransport.seek(positionMs) }
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.onFailure { handleSoapFailure(active, it) }
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runCatching { retryTransport { active.avTransport.seek(positionMs) } }
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.onFailure { handleTransportFailure(active, it) }
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}
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}
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}
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@@ -255,11 +264,13 @@ class MinstrelForwardingPlayer(
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)
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scope.launch {
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runCatching {
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active.avTransport.seekToTrack(mediaItemIndex + 1)
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if (positionMs > 0L) {
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active.avTransport.seek(positionMs)
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retryTransport {
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active.avTransport.seekToTrack(mediaItemIndex + 1)
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if (positionMs > 0L) {
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active.avTransport.seek(positionMs)
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}
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}
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}.onFailure { handleSoapFailure(active, it) }
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}.onFailure { handleTransportFailure(active, it) }
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}
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}
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@@ -282,8 +293,8 @@ class MinstrelForwardingPlayer(
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SystemClock.elapsedRealtime() + PENDING_TRANSPORT_SAFETY_TIMEOUT_MS,
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)
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scope.launch {
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runCatching { active.avTransport.next() }
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.onFailure { handleSoapFailure(active, it) }
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runCatching { retryTransport { active.avTransport.next() } }
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.onFailure { handleTransportFailure(active, it) }
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}
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}
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@@ -305,8 +316,8 @@ class MinstrelForwardingPlayer(
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SystemClock.elapsedRealtime() + PENDING_TRANSPORT_SAFETY_TIMEOUT_MS,
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)
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scope.launch {
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runCatching { active.avTransport.previous() }
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.onFailure { handleSoapFailure(active, it) }
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runCatching { retryTransport { active.avTransport.previous() } }
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.onFailure { handleTransportFailure(active, it) }
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}
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}
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@@ -387,11 +398,34 @@ class MinstrelForwardingPlayer(
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super.release()
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}
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private fun handleSoapFailure(active: ActiveUpnp, t: Throwable) {
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pollJob?.cancel()
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Timber.w(t, "UPnP transport call failed on %s", active.routeName)
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remoteState.applyError(t)
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handler.post { onDrop(active.routeName) }
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/**
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* Run a transport SOAP block, retrying transport-level (IO) failures a
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* few times with backoff. A locked phone's WiFi power-save can stall the
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* first socket I/O for a second or two; a retry lets the command land once
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* WiFi wakes instead of being abandoned. A [SoapFaultException] (the
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* renderer answered and rejected the action) is NOT retried -- the device
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* is alive and retrying won't change its verdict.
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*/
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private suspend fun <T> retryTransport(block: suspend () -> T): T =
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retryTransientIo(TRANSPORT_RETRY_ATTEMPTS, TRANSPORT_RETRY_BACKOFF_MS, block)
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/**
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* A transport SOAP command failed even after retries. Deliberately does
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* NOT declare the route dropped: the 1 Hz poll loop is the single arbiter
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* of liveness (DROP_THRESHOLD consecutive poll failures). A locked phone's
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* WiFi power-save can fail one command while the renderer is perfectly
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* reachable; dropping on a single command falsely kicked playback back to
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* the phone. We log, leave the poll loop running, and nudge an immediate
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* poll so the UI reconciles to Sonos's actual state -- if the renderer is
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* truly gone, the poll loop trips the drop on its own.
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*/
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private fun handleTransportFailure(active: ActiveUpnp, t: Throwable) {
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if (t is SoapFaultException) {
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Timber.w(t, "UPnP transport rejected by %s -- device alive, no drop", active.routeName)
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} else {
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Timber.w(t, "UPnP transport failed on %s -- poll loop arbitrates", active.routeName)
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}
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pollTrigger.trySend(Unit)
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}
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private fun onActiveChanged(active: ActiveUpnp?) {
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@@ -515,5 +549,39 @@ class MinstrelForwardingPlayer(
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// when Sonos's reported Track matches the wrapped player; this only
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// kicks in if SOAP fails or Sonos drops the ack entirely.
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const val PENDING_TRANSPORT_SAFETY_TIMEOUT_MS = 5_000L
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// Transport commands retry transient IO failures so a single WiFi
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// power-save stall (locked phone) doesn't abandon the command. 3
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// attempts x the SoapClient's 2s connect timeout + backoff bounds the
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// worst case at ~7s; a still-failing command then defers to the poll.
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const val TRANSPORT_RETRY_ATTEMPTS = 3
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const val TRANSPORT_RETRY_BACKOFF_MS = 400L
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}
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}
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/**
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* Retry [block] on transient transport-level ([IOException]) failures, with
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* [backoffMs] between attempts, up to [attempts] total. Anything that is not
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* an [IOException] -- notably [SoapFaultException], where the renderer
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* answered and rejected the action -- propagates immediately: the device is
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* alive, so retrying won't change its verdict. Extracted from
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* [MinstrelForwardingPlayer] so a locked phone's WiFi power-save stall doesn't
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* abandon a single transport command (the bug that falsely reverted Sonos
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* playback to local audio).
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*/
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internal suspend fun <T> retryTransientIo(
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attempts: Int,
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backoffMs: Long,
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block: suspend () -> T,
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): T {
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var attempt = 0
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while (true) {
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try {
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return block()
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} catch (io: IOException) {
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attempt += 1
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if (attempt >= attempts) throw io
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Timber.w(io, "transient transport failure (attempt %d) -- retrying", attempt)
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delay(backoffMs)
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}
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}
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}
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@@ -11,11 +11,13 @@ import javax.inject.Singleton
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* Updates flow in from:
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* - 1Hz GetPositionInfo poll -> applyPositionInfo()
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* - Transport SOAP calls landing 200 OK -> applyTransport{Playing,Paused,Stopped}()
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* - Error paths -> applyError() (drop fallback) or recordPollFailure()
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* - Poll failures -> recordPollFailure()
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*
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* The poll-failure counter implements the rolling-3 drop heuristic: 3
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* The poll-failure counter is the sole drop arbiter: [DROP_THRESHOLD]
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* consecutive poll failures = remote considered dropped (returns true
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* from recordPollFailure for the caller to surface). Success resets it.
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* from recordPollFailure for the caller to surface). Any success resets it.
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* Failed transport commands no longer drop the route -- they retry and
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* otherwise defer to this counter (see MinstrelForwardingPlayer).
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*/
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@Singleton
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class RemotePlayerState @Inject constructor() {
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+5
-4
@@ -162,7 +162,8 @@ class OutputPickerController @Inject constructor(
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// CALLBACK_FLAG_PASSIVE_DISCOVERY constant; absent flag = passive.)
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mediaRouter.addCallback(selector, callback)
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// When MinstrelForwardingPlayer reports the active UPnP route has
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// dropped (3+ consecutive poll failures or a transport SOAP exception),
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// dropped (the poll loop's consecutive-failure threshold tripping --
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// the sole drop arbiter; a failed transport command no longer drops),
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// clear the UPnP selection state and fall back to local ExoPlayer at
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// the last-known remote position. This mirrors selectSystem's disconnect
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// path but skips the Stop SOAP since the device is already unreachable.
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@@ -420,9 +421,9 @@ class OutputPickerController @Inject constructor(
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}
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/**
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* Called when the active UPnP route drops unexpectedly (poll-failure
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* threshold or SOAP exception). Captures the last remote position +
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* play state, clears UPnP selection, and resumes local ExoPlayer at
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* Called when the active UPnP route drops unexpectedly (the poll loop's
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* consecutive-failure threshold tripping). Captures the last remote
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* position + play state, clears UPnP selection, and resumes local ExoPlayer at
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* the same point. Skips the Stop SOAP (device already unreachable).
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* The snackbar is handled independently by the NowPlaying surface
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* collecting the same [PlayerFactory.dropEvents] via PlayerController.
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@@ -0,0 +1,65 @@
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package com.fabledsword.minstrel.player
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import com.fabledsword.minstrel.player.output.upnp.SoapFaultException
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import kotlinx.coroutines.test.runTest
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import org.junit.jupiter.api.Test
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import java.io.IOException
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import kotlin.test.assertEquals
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import kotlin.test.assertFailsWith
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/**
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* Locks in the transport-command retry semantics behind the locked-phone
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* Sonos drop fix: a transient IO stall (WiFi power-save) must be retried, a
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* SOAP fault from a responding renderer must NOT be retried, and an
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* exhausted retry must rethrow rather than loop forever. Without this, a
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* single failed command falsely reverted Sonos playback to the phone.
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*/
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class RetryTransientIoTest {
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@Test
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fun `returns immediately on first success`() = runTest {
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var calls = 0
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val result = retryTransientIo(attempts = 3, backoffMs = 0L) {
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calls += 1
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"ok"
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}
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assertEquals("ok", result)
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assertEquals(1, calls)
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}
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@Test
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fun `retries transient IO failure then succeeds`() = runTest {
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var calls = 0
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val result = retryTransientIo(attempts = 3, backoffMs = 0L) {
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calls += 1
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if (calls < 2) throw IOException("connect timeout")
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"ok"
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}
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assertEquals("ok", result)
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assertEquals(2, calls)
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}
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@Test
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fun `rethrows IO failure after exhausting attempts`() = runTest {
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var calls = 0
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assertFailsWith<IOException> {
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retryTransientIo(attempts = 3, backoffMs = 0L) {
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calls += 1
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throw IOException("still asleep")
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}
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}
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assertEquals(3, calls)
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}
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@Test
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fun `does not retry a SOAP fault from a responding renderer`() = runTest {
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var calls = 0
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assertFailsWith<SoapFaultException> {
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retryTransientIo(attempts = 3, backoffMs = 0L) {
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calls += 1
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throw SoapFaultException("718", "Invalid InstanceID")
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}
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}
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assertEquals(1, calls)
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}
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}
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