feat(player): resume on media-button when session torn down (#448)

Fast-follow of #54. After the #52 idle/dismiss teardown, pressing play
on a headset / watch / lock screen did nothing (handler.play() was just
_player.play() with nothing loaded; the handler is Riverpod-agnostic).

- audio_handler: _resumeHook + setResumeHook(); play() is now async —
  when mediaItem == null and a hook is set it awaits the hook (which
  restores + plays) and returns, else _player.play()
- resume_controller: extract shared _loadAndRestore() (bool); _restore()
  keeps the paused launch path; new resumeFromMediaButton() restores
  then starts playback; start() registers it via setResumeHook

Recursion-safe (post-restore mediaItem != null so the re-play hits
_player.play()); no-op when nothing to resume / auth missing / a
session is already active.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-18 21:31:40 -04:00
parent 359a072937
commit 94871437dd
2 changed files with 72 additions and 30 deletions
+53 -29
View File
@@ -45,6 +45,9 @@ class ResumeController with WidgetsBindingObserver {
await _restore();
if (_disposed) return;
final h = _ref.read(audioHandlerProvider);
// Media-button-when-torn-down hook (#448): play() invokes this when
// mediaItem is null so a headset/watch press resumes the snapshot.
h.setResumeHook(resumeFromMediaButton);
_subs.add(h.mediaItem.listen((_) => _schedulePersist()));
_subs.add(h.playbackState.listen((_) => _schedulePersist()));
WidgetsBinding.instance.addObserver(this);
@@ -88,42 +91,63 @@ class ResumeController with WidgetsBindingObserver {
}
}
/// Launch path: restore the last session PAUSED (no auto-blast).
Future<void> _restore() async {
try {
final h = _ref.read(audioHandlerProvider);
// A session already started before restore ran (deep link, etc.)
// — don't stomp it.
if (h.mediaItem.value != null) return;
final url = await _ref.read(serverUrlProvider.future);
final token =
await _ref.read(secureStorageProvider).read(key: 'session_token');
// Streaming needs auth + base URL; nothing to resume without them.
if (url == null || url.isEmpty || token == null || token.isEmpty) {
return;
}
final db = _ref.read(appDbProvider);
final row = await db.select(db.cachedResumeState).getSingleOrNull();
if (row == null) return;
final m = jsonDecode(row.json) as Map<String, dynamic>;
final rawTracks = (m['tracks'] as List?) ?? const [];
final tracks = rawTracks
.map((e) => TrackRef.fromJson(e as Map<String, dynamic>))
.toList();
if (tracks.isEmpty) return;
final idx = (m['index'] as num?)?.toInt() ?? 0;
final posMs = (m['position_ms'] as num?)?.toInt() ?? 0;
final source = m['source'] as String?;
await _ref.read(playerActionsProvider).restoreQueue(
tracks,
initialIndex: idx,
position: Duration(milliseconds: posMs),
source: source,
);
await _loadAndRestore();
} catch (e, st) {
debugPrint('resume_controller: restore failed: $e\n$st');
}
}
/// Media-button path (#448): the user pressed play on the headset /
/// watch / lock screen while the session was fully torn down (#52) and
/// nothing is loaded. Restore the snapshot, then START playback (they
/// asked to play). Registered as the handler's resume hook in start().
/// No-op if there's nothing to resume.
Future<void> resumeFromMediaButton() async {
try {
if (await _loadAndRestore()) {
await _ref.read(audioHandlerProvider).play();
}
} catch (e, st) {
debugPrint('resume_controller: media-button resume failed: $e\n$st');
}
}
/// Shared loader. Restores the last persisted session PAUSED and
/// returns whether it actually restored a queue. Guards: an already-
/// active session (don't stomp), missing auth, no/empty snapshot.
Future<bool> _loadAndRestore() async {
final h = _ref.read(audioHandlerProvider);
if (h.mediaItem.value != null) return false;
final url = await _ref.read(serverUrlProvider.future);
final token =
await _ref.read(secureStorageProvider).read(key: 'session_token');
if (url == null || url.isEmpty || token == null || token.isEmpty) {
return false;
}
final db = _ref.read(appDbProvider);
final row = await db.select(db.cachedResumeState).getSingleOrNull();
if (row == null) return false;
final m = jsonDecode(row.json) as Map<String, dynamic>;
final rawTracks = (m['tracks'] as List?) ?? const [];
final tracks = rawTracks
.map((e) => TrackRef.fromJson(e as Map<String, dynamic>))
.toList();
if (tracks.isEmpty) return false;
final idx = (m['index'] as num?)?.toInt() ?? 0;
final posMs = (m['position_ms'] as num?)?.toInt() ?? 0;
final source = m['source'] as String?;
await _ref.read(playerActionsProvider).restoreQueue(
tracks,
initialIndex: idx,
position: Duration(milliseconds: posMs),
source: source,
);
return true;
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
// App backgrounded / killed: persist durably right now (the debounce
+19 -1
View File
@@ -173,6 +173,13 @@ class MinstrelAudioHandler extends BaseAudioHandler with QueueHandler, SeekHandl
if (audioCacheManager != null) _audioCacheManager = audioCacheManager;
}
/// Invoked by play() when nothing is loaded (mediaItem == null) so a
/// media-button press after the #52 teardown resumes the last
/// persisted session (#448). Registered by ResumeController.start();
/// null until then (then it's a no-op fall-through to _player.play()).
Future<void> Function()? _resumeHook;
void setResumeHook(Future<void> Function() hook) => _resumeHook = hook;
Future<void> setQueueFromTracks(
List<TrackRef> tracks, {
int initialIndex = 0,
@@ -598,7 +605,18 @@ class MinstrelAudioHandler extends BaseAudioHandler with QueueHandler, SeekHandl
}
@override
Future<void> play() => _player.play();
Future<void> play() async {
// Nothing loaded (fresh, or torn down by the #52 idle/dismiss
// teardown): a media-button press resumes the last persisted
// session instead of no-op'ing (#448). The hook restores the queue
// and starts playback itself, so we return without calling
// _player.play() on an empty player.
if (mediaItem.value == null && _resumeHook != null) {
await _resumeHook!();
return;
}
await _player.play();
}
@override
Future<void> pause() => _player.pause();