feat(web): add play + like to artist detail header
Mirrors the play overlay on ArtistCard from /library/artists: fetches every track for the artist (server already filters per-user lidarr_quarantine), shuffles client-side, kicks off playback. Adds a LikeButton next to it with entityType="artist" so the operator can favourite an artist from this surface without bouncing back to the library grid. Play button is disabled when album_count === 0 or while the fetch is in flight, so a double-tap can't start two queues. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -1,11 +1,16 @@
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<script lang="ts">
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import { Play } from 'lucide-svelte';
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import { page } from '$app/state';
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import { createArtistQuery } from '$lib/api/queries';
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import AlbumCard from '$lib/components/AlbumCard.svelte';
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import LikeButton from '$lib/components/LikeButton.svelte';
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import LibrarySkeleton from '$lib/components/LibrarySkeleton.svelte';
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import ApiErrorBanner from '$lib/components/ApiErrorBanner.svelte';
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import { useDelayed } from '$lib/utils/useDelayed.svelte';
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import { api } from '$lib/api/client';
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import { playQueue } from '$lib/player/store.svelte';
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import type { ApiError } from '$lib/api/client';
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import type { TrackRef } from '$lib/api/types';
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const id = $derived(page.params.id ?? '');
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const queryStore = $derived(createArtistQuery(id));
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@@ -15,6 +20,32 @@
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const notFound = $derived(
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query.isError && (query.error as unknown as ApiError | undefined)?.code === 'not_found'
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);
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// Mirrors ArtistCard's play overlay: fetch every track for the artist
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// (server already honours per-user lidarr_quarantine), shuffle client-side,
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// start the queue. Bypassed when the artist has nothing to play.
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function shuffle<T>(items: T[]): T[] {
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const arr = items.slice();
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for (let i = arr.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[arr[i], arr[j]] = [arr[j], arr[i]];
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}
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return arr;
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}
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let isStartingPlay = $state(false);
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async function onPlay() {
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if (isStartingPlay || !id) return;
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isStartingPlay = true;
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try {
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const tracks = await api.get<TrackRef[]>(`/api/artists/${id}/tracks`);
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if (tracks.length === 0) return;
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playQueue(shuffle(tracks), 0);
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} finally {
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isStartingPlay = false;
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}
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}
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</script>
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<div class="space-y-4">
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@@ -31,11 +62,23 @@
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<LibrarySkeleton variant="grid" count={12} />
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{:else if query.data}
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{@const detail = query.data}
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<header>
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<h1 class="text-2xl font-semibold">{detail.name}</h1>
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<p class="text-sm text-text-secondary">
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{detail.album_count} {detail.album_count === 1 ? 'album' : 'albums'}
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</p>
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<header class="flex items-center gap-4">
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<div class="min-w-0 flex-1">
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<h1 class="font-display text-2xl font-medium text-text-primary">{detail.name}</h1>
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<p class="text-sm text-text-secondary">
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{detail.album_count} {detail.album_count === 1 ? 'album' : 'albums'}
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</p>
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</div>
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<button
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type="button"
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aria-label={`Play ${detail.name}`}
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onclick={onPlay}
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disabled={isStartingPlay || detail.album_count === 0}
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class="flex h-12 w-12 items-center justify-center rounded-full bg-accent text-text-primary shadow transition-transform hover:scale-105 focus-visible:ring-2 focus-visible:ring-accent disabled:opacity-50 disabled:hover:scale-100"
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>
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<Play size={24} strokeWidth={1.5} fill="currentColor" class="ml-0.5" />
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</button>
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<LikeButton entityType="artist" entityId={detail.id} />
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</header>
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{#if detail.albums.length === 0}
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