After an agent-side fix (e.g. the short-video sampler), the errored jobs
(~2.8k) have exhausted their 3 attempts and stay parked: backfill skips
images that already have a job, and /reprocess is the nuclear option (it
resets the 179k DONE jobs too). There was no way to re-run just the errors.
POST /api/gpu/retry_errors resets every status='error' job (all task types)
to pending with attempts=0 and the stored error cleared — a small inline
UPDATE that returns {requeued: n} so the UI toast can show the count.
UI: a "Retry errored jobs" button on the GPU-agent card, right under the
queue tiles; disabled when errored==0. With the agent now logging ffmpeg's
stderr on failure, retrying also reveals which errors were real vs victims
of the fps-filter bug.
Test: retry_errors requeues the errored job (fresh attempts, error cleared)
and leaves done work untouched; asserts via column selects (Core-DML
gotcha), not ORM refresh.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Root cause of the "no frames sampled from video (unprocessable)" flood
(operator-flagged 2026-07-02, whole 62k-70k image block + others): the
sampler used `-vf fps=1/4`, and ffmpeg's fps filter emits round(duration/4)
frames — which is ZERO for any clip shorter than ~2s. Short animation loops
(0.5s, 1.75s — verified against two originals from different artists) are
complete, valid h264 videos; ffmpeg decoded them fine, emitted no frames,
exited 0, and the agent failed the job as unprocessable. Long videos worked,
so only the short-clip class flooded.
Fix: sample with select ("first frame always, then one per interval of
timestamp") + -fps_mode vfr, and scale=out_range=full so limited-range
yuv420p sources don't trip the mjpeg encoder's full-range strictness
(secondary failure observed on a 4440x2760 clip). Verified locally against
both failing originals (frames extracted, PIL-clean) and a synthetic 15s
video (4 frames at t=0/4/8/12 — long-video behavior unchanged).
Observability (why this hid for weeks): ffmpeg's stderr was discarded, so
every failure logged only "no frames sampled". stderr now goes to a temp
file and its tail is logged on any produced-no-frames/timeout failure — the
log names the actual ffmpeg reason from now on. Also: frames written before
a mid-stream ffmpeg error are now kept (partial > nothing).
VERSION → 2026-07-02.1.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>