Control UI gains what the operator asked for:
- GPU load (nvidia-smi): util %, VRAM used/total + bar, temp — so you can see how
hard the card is working while you're at the desktop.
- Worker count is now a live − / + control (POST /concurrency), not just an env:
the worker is a pool of independent slots (shared model, so slots add concurrent
inference, not N× VRAM). Dial up for speed, down to free the card. Replaces
pause/resume with Start/Stop + the worker dial.
- Graceful release on stop / pool-shrink: a slot hands its still-leased jobs back
via client.release() so they're re-picked immediately (pairs with the server
recovery sweep).
Not CI-tested (agent/ outside CI) — verified by running.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
So work an agent orphaned gets picked back up quickly, three layers:
- GpuJobService.release(): a graceful agent stop hands its still-leased jobs back
to pending instantly (POST /api/gpu/jobs/release), no waiting out the lease.
- GpuJobService.recover_orphaned() + recover_orphaned_gpu_jobs Celery task on a
60s beat: resets expired leases (a hard-crashed agent) to pending and keeps the
queue counts honest even when nothing is leasing.
- Lease TTL 300→180s: still well above any single job (a capped-frame video embed
is tens of seconds, and a live worker heartbeats), but a hard crash recovers
faster once the sweep fires.
Tests: release returns-to-pending (token-scoped), recover_orphaned resets only
expired leases, release API round-trip.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa