Merge pull request 'Release v26.04.15.1 — Dynamic voice silence threshold' (#24) from dev into main

This commit was merged in pull request #24.
This commit is contained in:
2026-04-15 04:38:25 +00:00
+26 -3
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@@ -99,10 +99,23 @@ class VoiceNotifier extends Notifier<VoiceState> {
StreamSubscription<Amplitude>? _amplitudeSubscription;
// Recording / silence detection
//
// Silence threshold is dynamic: we track the session peak dBFS and treat
// "silent" as "current level is at least _dropFromPeakDb below peak."
// This auto-calibrates to whatever mic + room the user is on rather than
// assuming a fixed ambient level. Until the peak climbs above
// _dynamicArmDb we fall back to a conservative static threshold so a
// quiet room doesn't spin forever. A grace period at the start of the
// recording gives the user time to begin speaking before silence checks
// arm.
int _recordingStartMs = 0;
int _silenceMs = 0;
static const _silenceThresholdDb = -40.0;
static const _silenceDurationMs = 1500;
double _peakDb = -100.0;
static const _fallbackThresholdDb = -35.0;
static const _dropFromPeakDb = 15.0;
static const _dynamicArmDb = -20.0;
static const _graceMs = 1500;
static const _silenceDurationMs = 2000;
static const _minRecordingMs = 300;
// Voice mode callbacks
@@ -236,6 +249,7 @@ class VoiceNotifier extends Notifier<VoiceState> {
if (!state.voiceModeActive) return;
_silenceMs = 0;
_peakDb = -100.0;
_recordingStartMs = DateTime.now().millisecondsSinceEpoch;
state = state.copyWith(mode: VoiceMode.recording);
@@ -285,13 +299,22 @@ class VoiceNotifier extends Notifier<VoiceState> {
if ((norm - state.amplitude).abs() > 0.02) {
state = state.copyWith(amplitude: norm);
}
if (db > _peakDb) _peakDb = db;
}
final elapsed =
DateTime.now().millisecondsSinceEpoch - _recordingStartMs;
// Grace period at the start — let the user begin speaking before we
// start silence-counting. Also suppresses any false triggers while
// the native recorder is still warming up.
if (elapsed < _graceMs) return;
if (elapsed < _minRecordingMs) return;
final isSilent = !validDb || db < _silenceThresholdDb;
// Dynamic threshold once we've seen real speech; static fallback
// before that so a dead-silent session doesn't spin forever.
final threshold =
_peakDb > _dynamicArmDb ? _peakDb - _dropFromPeakDb : _fallbackThresholdDb;
final isSilent = !validDb || db < threshold;
if (isSilent) {
_silenceMs += 200;