Checklists in the body, colour from tags, and commit-derived CalVer #4

Merged
bvandeusen merged 73 commits from dev into main 2026-08-29 13:39:45 -04:00
Showing only changes of commit 68f851110f - Show all commits
@@ -14,9 +14,11 @@ import androidx.compose.material.icons.filled.Close
import androidx.compose.material3.Checkbox import androidx.compose.material3.Checkbox
import androidx.compose.material3.Icon import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton import androidx.compose.material3.IconButton
import androidx.compose.material3.LocalMinimumInteractiveComponentSize
import androidx.compose.material3.MaterialTheme import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text import androidx.compose.material3.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.LaunchedEffect import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.remember import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment import androidx.compose.ui.Alignment
@@ -136,6 +138,10 @@ private fun TaskBlock(
onEnter: () -> Unit, onEnter: () -> Unit,
onDelete: () -> Unit, onDelete: () -> Unit,
) { ) {
// Material sizes every interactive component to a 48dp touch target, and on a
// checklist that IS the row height — which is why six items filled a phone screen
// even after the field's own padding came off.
CompositionLocalProvider(LocalMinimumInteractiveComponentSize provides ROW_TOUCH) {
Row(verticalAlignment = Alignment.CenterVertically) { Row(verticalAlignment = Alignment.CenterVertically) {
Checkbox( Checkbox(
checked = block.checked == true, checked = block.checked == true,
@@ -166,8 +172,20 @@ private fun TaskBlock(
} }
} }
} }
}
} }
/**
* The touch target for a checklist row's controls.
*
* Material's floor is 48dp and this is deliberately under it. That floor is sized for
* a control somebody has to find; a checklist box sits in a predictable column with an
* identical box directly above and below, and the cost of a near miss is ticking the
* neighbouring item — visible, and undone by tapping again. Trading twelve of those
* dp for a list that fits on a screen is what was asked for, twice.
*/
private val ROW_TOUCH = 36.dp
/** /**
* The field a block is typed into. * The field a block is typed into.
* *