release / govulncheck (push) Successful in 21s
release / web (push) Successful in 1m41s
release / go (push) Successful in 1m55s
release / android (push) Successful in 5m19s
release / Build signed APK (releases and dev) (push) Successful in 5m31s
release / integration (push) Successful in 5m39s
release / Attach APK to the Release (tag releases only) (push) Skipped
release / Build + push container image (push) Successful in 28s
release / Verify release artifacts (tag releases only) (push) Skipped
Mirrors Librarian (#6446, #6448), after Gallery's update tray (canon #6367). - Home shows "Version X of the app is on your server." / "…is downloaded and ready." with Update / Install; the button opens a bottom sheet holding the same About card Settings shows, so there is one install path. Each build is told at most once a day, kept on disk. - The shell-wide update banner and its in-memory dismissals are gone. - AppUpdates (singleton) holds the offer and the install, so Home and Settings show the same state. Checks run when either screen opens, on every return to the front, every 5 minutes while shown, and on Home's pull to refresh. - UpdateFetchWorker downloads the newer APK ahead on an unmetered network (battery and storage not low, three tries); the download writes a .part file and keeps it under the build's name only once its size and sha256 match, so Install is usually one tap. - Back from allowing installs, the update the listener asked for carries on (kept in SavedStateHandle) instead of asking them to tap again. - An offer needs a higher code AND a different name: the same app built again at a later minute is not offered. - Server: /api/client/version reports the APK's sha256, worked out from the served file and cached by size and mtime. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>