Files
minstrel/android/app
bvandeusen e6bf99f580 feat(android): CoverPrefetcher — warm Coil cache with next track's cover (audit v2 #17, slice 3)
Closes audit v2 #17.

App-scoped singleton observes PlayerController.uiState, plucks
queue[queueIndex + 1].coverUrl, dedups, and fires Coil's enqueue
to warm the memory + disk cache. Fire-and-forget — the Disposable
is discarded since the cache write happens on the loader's
background thread regardless.

Wired via the existing construct-the-singleton trick in
MinstrelApplication.

Track changes now hit a cache (cover snaps in, dominant-color
gradient transitions cleanly) instead of the network.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 17:06:45 -04:00
..