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ReplayGain 2.0 values (gain to -18 LUFS, linear peak) derived from the stored track and album loudness: - Web: GET /api/tracks/replay-gain?ids=... (up to 200), a lookup the player calls for its queue, rather than a field on every TrackRef surface. - Android: track_gain/track_peak and album_gain/album_peak on the sync views, so cached tracks level offline. Storing a measurement logs a track change, and an album's values moving logs an album change, both before the write (#2704), so caches pick the gains up. - OpenSubsonic: replayGain on every song (album, getSong, search3, starred), as a JSON object and an XML element. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
55 lines
2.1 KiB
Go
55 lines
2.1 KiB
Go
package api
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import (
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"net/http"
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"strings"
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"git.fabledsword.com/bvandeusen/minstrel/internal/apierror"
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"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
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"git.fabledsword.com/bvandeusen/minstrel/internal/library"
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)
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// maxReplayGainIDs caps one lookup. A player asks for the tracks around the
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// one it is about to play, never a whole library.
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const maxReplayGainIDs = 200
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// replayGainResp is the wire shape for GET /api/tracks/replay-gain. Tracks
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// with no gain known are absent from items: no adjustment.
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type replayGainResp struct {
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Items map[string]library.ReplayGain `json:"items"`
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}
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// handleGetReplayGain implements GET /api/tracks/replay-gain?ids=a,b,c (M464
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// #4997): ReplayGain 2.0 values (dB to -18 LUFS, linear peaks) for each track,
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// and for its album when the whole album is measured.
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//
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// A lookup rather than fields on TrackRef. Tracks reach the player through
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// about fifteen surfaces in two wire shapes (TrackRef and playlist entries),
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// and only the player uses the gain. One call from the player, made for the
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// tracks it is about to play, cannot be forgotten by a surface added later,
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// and costs nothing on the pages that never play anything. Android takes the
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// same values from the sync feed instead, so they are there offline.
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func (h *handlers) handleGetReplayGain(w http.ResponseWriter, r *http.Request) {
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raw := strings.TrimSpace(r.URL.Query().Get("ids"))
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if raw == "" {
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writeJSON(w, http.StatusOK, replayGainResp{Items: map[string]library.ReplayGain{}})
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return
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}
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parts := strings.Split(raw, ",")
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if len(parts) > maxReplayGainIDs {
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writeErr(w, apierror.BadRequest("too_many_ids", "at most 200 ids per request"))
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return
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}
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ids := stringsToUUIDs(parts)
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gains, err := library.ReplayGainForTracks(r.Context(), dbq.New(h.pool), ids)
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if err != nil {
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writeErrWithLog(w, h.logger, "replay gain: lookup", apierror.InternalMsg("lookup failed", err))
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return
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}
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items := make(map[string]library.ReplayGain, len(gains))
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for id, g := range gains {
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items[uuidToString(id)] = g
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}
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writeJSON(w, http.StatusOK, replayGainResp{Items: items})
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}
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