Files
minstrel/internal/coplay/worker.go
T
bvandeusenandClaude Opus 5.5 d191a28217 docs: server comments say what the code does, not how it came to be (#6277)
Comment blocks in cmd/minstrel and 30 smaller internal packages, rewritten
to rule 32's standard with each citation read in context: task, milestone
and rule ids go, and so do the stories they were attached to ("used to",
"Before #N", measurements from one install, quotes, pointers to Fabled
Librarian's records and to docs/superpowers files that are not in the
repo). Where a story wrapped a real constraint, the constraint stays as a
present-tense fact.

Comments that had gone stale are corrected:
- taste.Config: the tuned values are overlaid by internal/recsettings;
  it is no longer "a later follow-up".
- StorageConfig: the data dir holds art, caches and the stream secret,
  not only playlist covers.
- the Subsonic album list and getUser comments describe what they do
  today rather than a milestone that would change it.

Checked: the non-comment token stream of every changed file matches
HEAD, and gofmt -l is empty.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 12:15:05 -04:00

86 lines
2.8 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// Package coplay builds household co-play similarity edges. Minstrel is a
// single shared-library, multi-user server (no per-user library ACL), so the
// "household" is the whole instance's user set. A periodic worker recomputes
// artist–artist co-occurrence from play_events entirely in SQL (no external
// API) and stores the edges in artist_similarity under
// source='user_cooccurrence', which the radio/mix candidate pool consumes as
// a collaborative arm. Single-user servers produce no edges (the >= 2 co-player
// gate), so the feature is a graceful no-op there.
package coplay
import (
"context"
"log/slog"
"time"
"github.com/jackc/pgx/v5/pgxpool"
"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
)
// minJaccard is the co-play edge floor: prune weak pairs and self-limit hub
// artists, whose large combined-audience denominators pull their Jaccard down.
// 0.1 keeps only pairs whose co-player overlap is a real fraction of their
// combined audience.
const minJaccard = 0.1
// Worker periodically rebuilds the household co-play edge set. Pure local SQL,
// so there are no rate limits — but the pair self-join is roughly
// O(users × artists_per_user²), so it ticks slowly: co-listening shifts over
// days, not minutes, and a frequent rebuild would burn CPU for no fresher
// signal.
type Worker struct {
pool *pgxpool.Pool
logger *slog.Logger
tick time.Duration
}
// NewWorker constructs a worker with the production default 6h tick.
func NewWorker(pool *pgxpool.Pool, logger *slog.Logger) *Worker {
return &Worker{pool: pool, logger: logger, tick: 6 * time.Hour}
}
// Run rebuilds once at startup (so edges exist without waiting a full tick),
// then every w.tick until ctx is cancelled. Runs in its own goroutine, so a
// slow initial rebuild never blocks boot.
func (w *Worker) Run(ctx context.Context) {
if err := w.rebuild(ctx); err != nil {
w.logger.Error("coplay: initial rebuild failed", "err", err)
}
t := time.NewTicker(w.tick)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
if err := w.rebuild(ctx); err != nil {
w.logger.Error("coplay: rebuild failed", "err", err)
}
}
}
}
// rebuild atomic-replaces the user_cooccurrence edge set inside one
// transaction — delete the old edges, recompute from current play history — so
// the candidate pool never observes a half-built set.
func (w *Worker) rebuild(ctx context.Context) error {
tx, err := w.pool.Begin(ctx)
if err != nil {
return err
}
defer func() { _ = tx.Rollback(ctx) }()
q := dbq.New(tx)
if err := q.DeleteArtistCoplayEdges(ctx); err != nil {
return err
}
if err := q.InsertArtistCoplayEdges(ctx, minJaccard); err != nil {
return err
}
if err := tx.Commit(ctx); err != nil {
return err
}
w.logger.Debug("coplay: edges rebuilt")
return nil
}