Files
minstrel/internal/acquire/pace.go
T
bvandeusenandClaude Opus 5.5 d191a28217 docs: server comments say what the code does, not how it came to be (#6277)
Comment blocks in cmd/minstrel and 30 smaller internal packages, rewritten
to rule 32's standard with each citation read in context: task, milestone
and rule ids go, and so do the stories they were attached to ("used to",
"Before #N", measurements from one install, quotes, pointers to Fabled
Librarian's records and to docs/superpowers files that are not in the
repo). Where a story wrapped a real constraint, the constraint stays as a
present-tense fact.

Comments that had gone stale are corrected:
- taste.Config: the tuned values are overlaid by internal/recsettings;
  it is no longer "a later follow-up".
- StorageConfig: the data dir holds art, caches and the stream secret,
  not only playlist covers.
- the Subsonic album list and getUser comments describe what they do
  today rather than a milestone that would change it.

Checked: the non-comment token stream of every changed file matches
HEAD, and gofmt -l is empty.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 12:15:05 -04:00

145 lines
3.5 KiB
Go

package acquire
import (
"context"
"sync"
"time"
"git.fabledsword.com/bvandeusen/minstrel/internal/indexer"
)
// SearchPace is the one Pacer every search shares. Process-wide because a Fanout is built fresh for each
// search; a Pacer per Fanout would start empty and pace nothing.
var SearchPace = &Pacer{}
// holdWithoutRetryAfter is how long a source that answered 429 without saying
// for how long is left alone: one schedule tick.
const holdWithoutRetryAfter = 10 * time.Minute
// Pacer spaces the searches sent to each source by its searches_per_hour: a
// spacing, not a burst bucket, because Prowlarr answers 429 to a few requests
// in quick succession. Every search spends, the schedule's and a
// person's alike; only the schedule waits.
type Pacer struct {
// Now and Sleep are the clock, replaceable in tests.
Now func() time.Time
Sleep func(context.Context, time.Duration) error
mu sync.Mutex
next map[string]time.Time
}
func (p *Pacer) now() time.Time {
if p.Now != nil {
return p.Now()
}
return time.Now()
}
func (p *Pacer) sleep(ctx context.Context, d time.Duration) error {
if p.Sleep != nil {
return p.Sleep(ctx, d)
}
t := time.NewTimer(d)
defer t.Stop()
select {
case <-t.C:
return nil
case <-ctx.Done():
return ctx.Err()
}
}
// gap is the spacing a source's number asks for; zero is unpaced.
func gap(perHour int) time.Duration {
if perHour <= 0 {
return 0
}
return time.Hour / time.Duration(perHour)
}
// readyAt is when every source may next be asked.
func (p *Pacer) readyAt(sources []Source) time.Time {
p.mu.Lock()
defer p.mu.Unlock()
var at time.Time
for _, s := range sources {
if s.Search == nil {
continue
}
if n := p.next[s.Code]; n.After(at) {
at = n
}
}
return at
}
// Wait holds until every source may be asked, and answers false, without
// waiting, when that is after the deadline or ctx ends first. All of them,
// not any: a search while one is held back would be narrowed, and the want
// recorded as looked for.
func (p *Pacer) Wait(ctx context.Context, sources []Source, deadline time.Time) bool {
if p == nil {
return true
}
at := p.readyAt(sources)
if !deadline.IsZero() && at.After(deadline) {
return false
}
if d := at.Sub(p.now()); d > 0 {
return p.sleep(ctx, d) == nil
}
return ctx.Err() == nil
}
// spend takes one search's slot from a source.
func (p *Pacer) spend(s Source) {
g := gap(s.PerHour)
if p == nil || g == 0 {
return
}
p.mu.Lock()
defer p.mu.Unlock()
if p.next == nil {
p.next = map[string]time.Time{}
}
at := p.next[s.Code]
if t := p.now(); at.Before(t) {
at = t
}
p.next[s.Code] = at.Add(g)
}
// hold leaves a source alone after it answered 429, for as long as it asked,
// whatever its searches_per_hour says.
func (p *Pacer) hold(code string, rl *indexer.RateLimited) {
if p == nil {
return
}
d := rl.RetryAfter
if d <= 0 {
d = holdWithoutRetryAfter
}
p.mu.Lock()
defer p.mu.Unlock()
if p.next == nil {
p.next = map[string]time.Time{}
}
if until := p.now().Add(d); until.After(p.next[code]) {
p.next[code] = until
}
}
// Ready holds until every source this service searches may be asked again,
// and answers false when that is past the deadline. The schedule calls it
// before each want; a person's search never does.
func (s *Service) Ready(ctx context.Context, deadline time.Time) bool {
if s == nil {
return ctx.Err() == nil
}
if f, ok := s.Search.(*Fanout); ok && f != nil {
return f.Pace.Wait(ctx, f.Sources, deadline)
}
return ctx.Err() == nil
}