Files
minstrel/flutter_client/lib/player/now_playing_screen.dart
T
bvandeusen bc34d96329 fix(player): request POST_NOTIFICATIONS; auto-minimize player on teardown
Device-surfaced on physical Android 13+ (worked on emulator):

A) The media notification never appeared because the app never
   requested POST_NOTIFICATIONS at runtime — the manifest declares it
   and the foreground service is correct, but Android 13+ denies it by
   default until asked. Add permission_handler ^12.0.1 and request
   Permission.notification once at startup (post-first-frame,
   Platform.isAndroid-guarded; no-op on <13 / once decided).

B) When the #52 idle/dismiss teardown nulled mediaItem while the full
   NowPlayingScreen was open, it stranded the user on an empty
   "Nothing playing." Scaffold. Now post-frame maybePop() so it
   auto-minimizes (the mini bar is already gone).

pubspec.lock + db.g.dart regenerated by CI/build.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 23:03:31 -04:00

656 lines
24 KiB
Dart

import 'dart:io';
import 'package:audio_service/audio_service.dart';
import 'package:flutter/material.dart';
import 'package:flutter_lucide/flutter_lucide.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:go_router/go_router.dart';
import '../api/endpoints/likes.dart' show LikeKind;
import '../likes/like_button.dart';
import '../models/track.dart';
import '../shared/widgets/server_image.dart';
import '../shared/widgets/track_actions/track_actions_button.dart';
import '../theme/theme_extension.dart';
import 'album_color_extractor.dart';
import 'player_provider.dart';
/// Hero tag shared between the mini player's cover and the full-screen
/// _AlbumArt's cover so tapping the mini bar animates the artwork from
/// the bar's footprint to the full-screen size. Stable per-route (not
/// keyed by media.id) so the transition works regardless of what's
/// playing.
const String kPlayerCoverHeroTag = 'player-cover';
/// Duration for the AnimatedSwitcher / AnimatedContainer track-change
/// crossfade. ~300ms reads as a smooth transition without dragging.
const Duration _trackChangeDuration = Duration(milliseconds: 300);
/// Full-screen player. Mounted on /now-playing. Pushed via a slide-up
/// transition (see routing.dart). Dismisses three ways:
///
/// - System back / leading button → Navigator.pop
/// - Vertical drag down past threshold → Navigator.pop (matches the
/// slide-down animation users expect from a "pull down to close"
/// sheet)
/// - Tap of the mini player ascends here; reverse motion descends back.
class NowPlayingScreen extends ConsumerStatefulWidget {
const NowPlayingScreen({super.key});
@override
ConsumerState<NowPlayingScreen> createState() => _NowPlayingScreenState();
}
class _NowPlayingScreenState extends ConsumerState<NowPlayingScreen> {
// Cumulative drag distance used to decide if a vertical drag should
// dismiss. Reset on each drag start.
double _dragOffset = 0;
/// The MediaItem currently displayed on the screen. Held separately
/// from the live mediaItemProvider so we can preload the new track's
/// cover bytes + dominant color BEFORE flipping the visible state.
/// Without this gate the full-player UI swapped to the new track's
/// title/cover slot immediately while the image was still decoding,
/// producing a visible "pop in" once the bytes arrived.
MediaItem? _displayedMedia;
/// Dominant color of [_displayedMedia]'s cover. Tweened by the
/// backdrop AnimatedContainer when it changes.
Color? _displayedDominant;
/// The id of the most-recent track we kicked a preload for. Used to
/// drop stale preload completions when the user skips rapidly past
/// a track whose cover hadn't finished decoding yet.
String? _pendingPreloadId;
@override
void initState() {
super.initState();
// Seed displayed state from the current mediaItem if a track is
// already playing when the full player is opened. ref.listen
// below only fires on CHANGES after subscription, so without
// this seed the screen sits on "Nothing playing." even though
// the mini bar shows a live track — the listener never gets a
// mediaItem emission because the stream's current value hasn't
// changed.
final current = ref.read(mediaItemProvider).value;
if (current == null) return;
_displayedMedia = current;
// Best-effort synchronous color seed: if albumColorProvider has
// already extracted this album's dominant color earlier in the
// session, pull it now so the backdrop renders correctly on
// first frame. Otherwise the post-frame _scheduleSwap below
// resolves it asynchronously and AnimatedContainer tweens.
final albumId = current.extras?['album_id'] as String?;
if (albumId != null && albumId.isNotEmpty) {
_displayedDominant =
ref.read(albumColorProvider(albumId)).asData?.value;
}
// Kick the preload pipeline post-frame so the cover bytes are
// decoded + the dominant color is resolved even when the user
// opens the player to a track that hasn't yet flowed through
// ref.listen.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) return;
_scheduleSwap(current);
});
}
/// Preload the new track's cover bytes + dominant color, then
/// atomically flip _displayedMedia / _displayedDominant. Until both
/// resolve, the screen continues to render the previous track —
/// the new title/cover/gradient appear together in one frame.
///
/// Concurrency: if a second track change arrives while the first
/// preload is still in flight, the older preload's
/// _pendingPreloadId check fails and its completion is dropped.
Future<void> _scheduleSwap(MediaItem newMedia) async {
_pendingPreloadId = newMedia.id;
// Fast path: when Prefetcher has already warmed both the cover
// bytes (file:// artUri populated via _toMediaItem's peekCached)
// AND the palette color (AlbumColorCache.peekColor returns
// non-null), we can commit synchronously. The slow async path
// exists for genuine cold-cache moments (first play of an album
// that sync hasn't seen yet); the fast path is what makes the
// common in-queue auto-advance flip the visual in lockstep with
// the audio transition instead of lagging a tick behind.
final artUri = newMedia.artUri;
final albumId = newMedia.extras?['album_id'] as String?;
if (artUri != null &&
artUri.isScheme('file') &&
albumId != null &&
albumId.isNotEmpty) {
final cachedColor = ref.read(albumColorCacheProvider).peekColor(albumId);
if (cachedColor != null) {
if (!mounted) return;
if (_pendingPreloadId != newMedia.id) return;
setState(() {
_displayedMedia = newMedia;
_displayedDominant = cachedColor;
});
return;
}
}
// Slow path: cover and/or color are not yet cached. Hold the
// current displayed state, preload, then atomic-commit.
//
// 1. Precache the cover image bytes so when _AlbumArt mounts with
// the new media, FileImage paints synchronously. Non-file
// artUris fall through to ServerImage which handles its own
// network load + 120ms fade — they won't snap.
if (artUri != null && artUri.isScheme('file') && context.mounted) {
try {
await precacheImage(FileImage(File.fromUri(artUri)), context);
} catch (_) {
// Decode failed (missing file, corrupt bytes) — proceed
// anyway; _AlbumArt's errorBuilder shows the slate fallback.
}
}
// 2. Wait for the dominant-color extraction so the gradient is
// populated when we swap. PaletteGenerator runs against the
// same FileImage, typically resolving within ~50ms once the
// decode completes.
Color? newDominant;
if (albumId != null && albumId.isNotEmpty) {
try {
newDominant = await ref.read(albumColorProvider(albumId).future);
} catch (_) {
// Color extraction failed — keep the previous dominant so the
// backdrop doesn't drop to obsidian on the swap.
}
}
// 3. Atomic flip. Bail if a newer swap superseded us, or the
// screen was disposed mid-preload.
if (!mounted) return;
if (_pendingPreloadId != newMedia.id) return;
setState(() {
_displayedMedia = newMedia;
if (newDominant != null) _displayedDominant = newDominant;
});
}
void _onDragStart(DragStartDetails _) {
_dragOffset = 0;
}
void _onDragUpdate(DragUpdateDetails d) {
_dragOffset += d.delta.dy;
}
void _onDragEnd(DragEndDetails d) {
// Pop when either the user has dragged > 80px down OR flicked
// downward at speed (>500 px/s). Either should feel responsive
// without dismissing on accidental drags.
final flicked = d.primaryVelocity != null && d.primaryVelocity! > 500;
if (_dragOffset > 80 || flicked) {
Navigator.of(context).maybePop();
}
_dragOffset = 0;
}
@override
Widget build(BuildContext context) {
final fs = Theme.of(context).extension<FabledSwordTheme>()!;
// Listen for mediaItem changes and schedule a preload-then-swap.
// Build renders _displayedMedia / _displayedDominant; the live
// mediaItemProvider only drives the swap pipeline.
//
// Decision process:
// - On the first non-null mediaItem after mount, seed
// _displayedMedia immediately so the screen has something to
// paint.
// - On a track id change, kick off a preload. The new track's
// cover bytes + dominant color must both resolve before we
// flip the displayed state. The user sees the previous track
// in full until the new one is fully ready, then a clean
// atomic swap (no fade, no placeholder flash).
// - On the same track id but the artUri-bearing rebroadcast
// (audio_handler sends MediaItem twice on track change),
// refresh through the same preload pipeline so the displayed
// cover reflects the freshly-written AlbumCoverCache file.
ref.listen<AsyncValue<MediaItem?>>(mediaItemProvider, (prev, next) {
final newMedia = next.asData?.value;
if (newMedia == null) {
if (_displayedMedia != null) {
setState(() {
_displayedMedia = null;
_displayedDominant = null;
_pendingPreloadId = null;
});
// Session was torn down (#52 idle/dismiss) while the full
// player was open. Don't strand the user on an empty
// "Nothing playing." screen — minimize back (the mini bar is
// already gone too). maybePop is a no-op if this is somehow
// the root route.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) Navigator.of(context).maybePop();
});
}
return;
}
if (_displayedMedia == null) {
// First mount with a track playing — seed immediately, then
// kick the preload pipeline to update the dominant color and
// ensure the cover is decoded.
setState(() => _displayedMedia = newMedia);
_scheduleSwap(newMedia);
return;
}
final isNewTrack = newMedia.id != _displayedMedia!.id;
final coverGotPopulated =
newMedia.id == _displayedMedia!.id &&
newMedia.artUri != null &&
_displayedMedia!.artUri == null;
if (isNewTrack || coverGotPopulated) {
_scheduleSwap(newMedia);
}
});
final playback = ref.watch(playbackStateProvider).value;
final displayedMedia = _displayedMedia;
if (displayedMedia == null) {
// Either nothing playing, or the very first mount before a
// mediaItem has been emitted. The ref.listen above will seed
// _displayedMedia as soon as a non-null MediaItem arrives.
return const Scaffold(body: Center(child: Text('Nothing playing.')));
}
// Use positionProvider (just_audio's positionStream, ~200ms) for
// the seek bar so it scrubs live; PlaybackState.updatePosition
// only fires on state transitions and would leave the bar frozen
// between them.
final pos = ref.watch(positionProvider).value ?? Duration.zero;
final dur = displayedMedia.duration ?? Duration.zero;
final isPlaying = playback?.playing == true;
final shuffleOn = playback?.shuffleMode == AudioServiceShuffleMode.all;
final repeatMode = playback?.repeatMode ?? AudioServiceRepeatMode.none;
final actions = ref.read(playerActionsProvider);
final albumId = (displayedMedia.extras?['album_id'] as String?) ?? '';
// Backdrop color: render the dominant we've already committed to
// _displayedDominant. AnimatedContainer tweens between successive
// values, so the only color changes the user sees are the
// atomic-with-cover swaps from _scheduleSwap. 0.55 alpha keeps
// the gradient present without overwhelming the title/artist
// text below.
final dominant = _displayedDominant ?? fs.obsidian;
final gradientTop = dominant.withValues(alpha: 0.55);
return Scaffold(
backgroundColor: fs.obsidian,
// The whole screen accepts vertical drag for dismissal. Buttons
// and the seek slider are still tappable since gesture arena
// gives priority to their child gesture detectors.
body: GestureDetector(
onVerticalDragStart: _onDragStart,
onVerticalDragUpdate: _onDragUpdate,
onVerticalDragEnd: _onDragEnd,
behavior: HitTestBehavior.translucent,
child: AnimatedContainer(
duration: _trackChangeDuration,
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [gradientTop, fs.obsidian],
stops: const [0.0, 0.7],
),
),
child: SafeArea(
child: Column(
children: [
_TopBar(fs: fs),
Expanded(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 24),
child: Column(
children: [
const Spacer(),
// No AnimatedSwitcher: _displayedMedia only
// advances after the preload pipeline has the
// new cover + color ready, so a track change
// is an atomic swap. Fading would just smear a
// transition the user explicitly asked us not
// to add.
_AlbumArt(
media: displayedMedia, albumId: albumId, fs: fs),
const SizedBox(height: 28),
_TitleRow(media: displayedMedia, fs: fs),
const SizedBox(height: 4),
Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
displayedMedia.artist ?? '',
style: TextStyle(color: fs.ash, fontSize: 14),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
if ((displayedMedia.album ?? '').isNotEmpty) ...[
const SizedBox(height: 2),
Text(
displayedMedia.album!,
style: TextStyle(color: fs.ash, fontSize: 12),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
],
],
),
const SizedBox(height: 24),
_SecondaryControls(
fs: fs,
actions: actions,
shuffleOn: shuffleOn,
repeatMode: repeatMode,
media: displayedMedia,
),
const SizedBox(height: 8),
_SeekRow(position: pos, duration: dur, fs: fs, ref: ref),
const SizedBox(height: 24),
_PrimaryControls(
fs: fs,
ref: ref,
isPlaying: isPlaying,
),
const SizedBox(height: 24),
],
),
),
),
],
),
),
),
),
);
}
}
class _TopBar extends StatelessWidget {
const _TopBar({required this.fs});
final FabledSwordTheme fs;
@override
Widget build(BuildContext context) {
return SizedBox(
height: 48,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 4),
child: Row(children: [
IconButton(
icon: Icon(LucideIcons.chevron_down, color: fs.parchment),
tooltip: 'Close',
onPressed: () => Navigator.of(context).maybePop(),
),
const Spacer(),
IconButton(
icon: Icon(LucideIcons.list_music, color: fs.parchment),
tooltip: 'Queue',
onPressed: () => GoRouter.of(context).push('/queue'),
),
]),
),
);
}
}
class _AlbumArt extends StatelessWidget {
const _AlbumArt({required this.media, required this.albumId, required this.fs});
final MediaItem media;
final String albumId;
final FabledSwordTheme fs;
@override
Widget build(BuildContext context) {
// Pick the best available source. AlbumCoverCache writes a file://
// URI to media.artUri once the cover lands on disk; before then,
// fall back to fetching via ServerImage from /api/albums/<id>/cover
// (which carries the auth header and falls back gracefully on
// failure).
Widget cover;
final artUri = media.artUri;
if (artUri != null && artUri.isScheme('file')) {
cover = Image(
image: FileImage(File.fromUri(artUri)),
fit: BoxFit.cover,
errorBuilder: (_, __, ___) => Container(color: fs.slate),
);
} else if (albumId.isNotEmpty) {
cover = ServerImage(
url: '/api/albums/$albumId/cover',
fit: BoxFit.cover,
fallback: Container(color: fs.slate),
);
} else {
cover = Container(color: fs.slate);
}
return AspectRatio(
aspectRatio: 1,
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 320, maxHeight: 320),
child: Hero(
tag: kPlayerCoverHeroTag,
// flightShuttleBuilder ensures the in-flight Hero renders the
// destination's cover image (not the mini bar's small one)
// during the entire animation, which reads as a smooth grow
// rather than a swap mid-flight.
flightShuttleBuilder:
(_, __, ___, ____, toHeroContext) => toHeroContext.widget,
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: cover,
),
),
),
);
}
}
class _TitleRow extends StatelessWidget {
const _TitleRow({required this.media, required this.fs});
final MediaItem media;
final FabledSwordTheme fs;
@override
Widget build(BuildContext context) {
// Title-only — like + kebab moved into _SecondaryControls above
// the seek bar so they share the same row as shuffle/repeat/queue.
return Text(
media.title,
style: TextStyle(color: fs.parchment, fontSize: 22),
maxLines: 1,
overflow: TextOverflow.ellipsis,
textAlign: TextAlign.center,
);
}
}
class _SeekRow extends StatelessWidget {
const _SeekRow({
required this.position,
required this.duration,
required this.fs,
required this.ref,
});
final Duration position;
final Duration duration;
final FabledSwordTheme fs;
final WidgetRef ref;
String _fmt(Duration d) {
final m = d.inMinutes.remainder(60).toString();
final s = d.inSeconds.remainder(60).toString().padLeft(2, '0');
return '$m:$s';
}
@override
Widget build(BuildContext context) {
final maxMs = duration.inMilliseconds.toDouble().clamp(1.0, double.infinity);
return Column(children: [
SliderTheme(
data: SliderTheme.of(context).copyWith(
trackHeight: 3,
thumbShape: const RoundSliderThumbShape(enabledThumbRadius: 7),
overlayShape: const RoundSliderOverlayShape(overlayRadius: 14),
),
child: Slider(
activeColor: fs.accent,
inactiveColor: fs.slate,
min: 0,
max: maxMs,
value: position.inMilliseconds
.toDouble()
.clamp(0.0, duration.inMilliseconds.toDouble()),
onChanged: (v) => ref
.read(audioHandlerProvider)
.seek(Duration(milliseconds: v.toInt())),
),
),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 4),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(_fmt(position), style: TextStyle(color: fs.ash, fontSize: 11)),
Text(_fmt(duration), style: TextStyle(color: fs.ash, fontSize: 11)),
],
),
),
]);
}
}
class _PrimaryControls extends StatelessWidget {
const _PrimaryControls({
required this.fs,
required this.ref,
required this.isPlaying,
});
final FabledSwordTheme fs;
final WidgetRef ref;
final bool isPlaying;
@override
Widget build(BuildContext context) {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
IconButton(
iconSize: 36,
icon: Icon(LucideIcons.skip_back, color: fs.parchment),
onPressed: () => ref.read(audioHandlerProvider).skipToPrevious(),
),
IconButton(
iconSize: 72,
icon: Icon(
isPlaying ? LucideIcons.circle_pause : LucideIcons.circle_play,
color: fs.accent,
),
onPressed: () {
final h = ref.read(audioHandlerProvider);
if (isPlaying) {
h.pause();
} else {
h.play();
}
},
),
IconButton(
iconSize: 36,
icon: Icon(LucideIcons.skip_forward, color: fs.parchment),
onPressed: () => ref.read(audioHandlerProvider).skipToNext(),
),
],
);
}
}
/// Action row sitting just above the seek bar. Holds shuffle / repeat
/// / queue plus the like + kebab that used to live in the title row,
/// so the title can sit truly centered above and this row carries
/// every per-track action in one place.
class _SecondaryControls extends StatelessWidget {
const _SecondaryControls({
required this.fs,
required this.actions,
required this.shuffleOn,
required this.repeatMode,
required this.media,
});
final FabledSwordTheme fs;
final PlayerActions actions;
final bool shuffleOn;
final AudioServiceRepeatMode repeatMode;
final MediaItem media;
@override
Widget build(BuildContext context) {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
IconButton(
tooltip: shuffleOn ? 'Shuffle on' : 'Shuffle off',
icon: Icon(
LucideIcons.shuffle,
color: shuffleOn ? fs.accent : fs.ash,
),
onPressed: actions.toggleShuffle,
),
IconButton(
tooltip: switch (repeatMode) {
AudioServiceRepeatMode.none => 'Repeat off',
AudioServiceRepeatMode.one => 'Repeat one',
_ => 'Repeat all',
},
icon: Icon(
repeatMode == AudioServiceRepeatMode.one
? LucideIcons.repeat_1
: LucideIcons.repeat,
color: repeatMode == AudioServiceRepeatMode.none
? fs.ash
: fs.accent,
),
onPressed: actions.cycleRepeat,
),
IconButton(
tooltip: 'Queue',
icon: Icon(LucideIcons.list_music, color: fs.ash),
onPressed: () => GoRouter.of(context).push('/queue'),
),
LikeButton(kind: LikeKind.track, id: media.id, size: 22),
TrackActionsButton(
track: TrackRef(
id: media.id,
title: media.title,
albumId: (media.extras?['album_id'] as String?) ?? '',
albumTitle: media.album ?? '',
artistId: (media.extras?['artist_id'] as String?) ?? '',
artistName: media.artist ?? '',
durationSec: media.duration?.inSeconds ?? 0,
streamUrl: '',
),
hideQueueActions: true,
// /now-playing lives outside the ShellRoute. Pushing
// /artists/:id or /albums/:id (both shell-children) on top
// of it would make go_router try to mount a duplicate
// ShellRoute (the same _debugCheckDuplicatedPageKeys crash
// we hit before with /queue). Await our own pop fully
// before pushing the destination so go_router never sees
// both pages active in the same frame.
onNavigate: (path) async {
await Navigator.of(context).maybePop();
if (context.mounted) GoRouter.of(context).push(path);
},
),
],
);
}
}