Files
minstrel/flutter_client/lib/player/audio_handler.dart
T
bvandeusen 80f98b3243 feat(flutter/player): MinstrelAudioHandler + just_audio + audio_service
audio_service runs the handler in a background isolate; UI watches
playbackState/mediaItem/queue streams through Riverpod. AndroidManifest
gets the foreground-service media-playback permission; Info.plist gets
UIBackgroundModes=audio. Bearer token attached to stream URLs via
just_audio's per-source headers.
2026-05-02 17:37:14 -04:00

90 lines
2.7 KiB
Dart

import 'package:audio_service/audio_service.dart';
import 'package:just_audio/just_audio.dart';
import '../models/track.dart';
class MinstrelAudioHandler extends BaseAudioHandler with QueueHandler, SeekHandler {
MinstrelAudioHandler() {
_player.playbackEventStream.listen(_broadcastState);
}
final AudioPlayer _player = AudioPlayer();
String _baseUrl = '';
String? _token;
void configure({required String baseUrl, required String? token}) {
_baseUrl = baseUrl;
_token = token;
}
Future<void> setQueueFromTracks(List<TrackRef> tracks, {int initialIndex = 0}) async {
final items = tracks.map(_toMediaItem).toList();
queue.add(items);
if (items.isNotEmpty) {
mediaItem.add(items[initialIndex.clamp(0, items.length - 1)]);
}
final headers = _token == null ? null : {'Authorization': 'Bearer $_token'};
final sources = tracks.map((t) {
final url = t.streamUrl.isNotEmpty
? (Uri.tryParse(t.streamUrl)?.hasScheme == true
? t.streamUrl
: '$_baseUrl${t.streamUrl}')
: '$_baseUrl/api/tracks/${t.id}/stream';
return AudioSource.uri(Uri.parse(url), headers: headers);
}).toList();
await _player.setAudioSource(
ConcatenatingAudioSource(children: sources),
initialIndex: initialIndex,
);
}
MediaItem _toMediaItem(TrackRef t) => MediaItem(
id: t.id,
title: t.title,
artist: t.artistName,
album: t.albumTitle,
duration: Duration(seconds: t.durationSec),
);
@override
Future<void> play() => _player.play();
@override
Future<void> pause() => _player.pause();
@override
Future<void> seek(Duration p) => _player.seek(p);
@override
Future<void> skipToNext() => _player.seekToNext();
@override
Future<void> skipToPrevious() => _player.seekToPrevious();
void _broadcastState(PlaybackEvent event) {
final playing = _player.playing;
playbackState.add(PlaybackState(
controls: [
MediaControl.skipToPrevious,
if (playing) MediaControl.pause else MediaControl.play,
MediaControl.skipToNext,
],
systemActions: const {MediaAction.seek},
processingState: switch (_player.processingState) {
ProcessingState.idle => AudioProcessingState.idle,
ProcessingState.loading => AudioProcessingState.loading,
ProcessingState.buffering => AudioProcessingState.buffering,
ProcessingState.ready => AudioProcessingState.ready,
ProcessingState.completed => AudioProcessingState.completed,
},
playing: playing,
updatePosition: _player.position,
bufferedPosition: _player.bufferedPosition,
speed: _player.speed,
queueIndex: event.currentIndex,
));
}
}