Files
minstrel/flutter_client/lib/cache/audio_cache_manager.dart
T
bvandeusen 9cac664679 feat(flutter): register stream-cached files in the audio cache index
Closes the gap where LockCachingAudioSource wrote files to disk but
never told AudioCacheManager about them — meaning evict() couldn't
reclaim stream-cached files when usage exceeded the cap, only
explicitly-pinned downloads.

Wire just_audio's bufferedPositionStream as the "download complete"
signal: when bufferedPosition reaches duration (with 200ms slack for
header bytes), look up the on-disk file at the LockCaching path,
read its size, and insert an audio_cache_index row via the new
AudioCacheManager.registerStreamCache(). Source defaults to
incidental so stream-cached tracks are first to be evicted under
pressure.

Dedupe via _streamCacheRegistered Set so we don't hit drift on every
~200ms buffered-position emit. Cache the application cache dir path
on first use for the same reason.

Eviction now sees the full set of files on disk; usageBytes() (which
already walks the dir) and evict() (which reads the index) are
finally consistent for stream-cached tracks. Pinned tracks keep
their existing manual-download flow unchanged.
2026-05-11 17:46:32 -04:00

200 lines
6.5 KiB
Dart

import 'dart:io';
import 'package:dio/dio.dart';
import 'package:drift/drift.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:path_provider/path_provider.dart';
import '../library/library_providers.dart' show dioProvider;
import 'db.dart';
/// Owns the audio cache directory + drift index.
/// API:
/// - isCached(trackId)
/// - pathFor(trackId)
/// - pin(trackId, source) — downloads + indexes
/// - unpin(trackId)
/// - evict(targetBytes) — tiered LRU
/// - usageBytes()
/// - clearAll()
class AudioCacheManager {
AudioCacheManager({
required AppDb db,
required Future<Dio> Function() dioFactory,
Future<Directory> Function()? cacheDirFactory,
}) : _db = db,
_dioFactory = dioFactory,
_cacheDirFactory = cacheDirFactory ?? getApplicationCacheDirectory;
final AppDb _db;
final Future<Dio> Function() _dioFactory;
final Future<Directory> Function() _cacheDirFactory;
Future<String> _tracksDir() async {
final base = await _cacheDirFactory();
final d = Directory('${base.path}/audio_cache');
if (!await d.exists()) await d.create(recursive: true);
return d.path;
}
/// True if the trackId has a complete file on disk.
Future<bool> isCached(String trackId) async {
final row = await (_db.select(_db.audioCacheIndex)
..where((t) => t.trackId.equals(trackId)))
.getSingleOrNull();
if (row == null) return false;
return File(row.path).existsSync();
}
/// Returns the local file path if cached, else null.
Future<String?> pathFor(String trackId) async {
final row = await (_db.select(_db.audioCacheIndex)
..where((t) => t.trackId.equals(trackId)))
.getSingleOrNull();
if (row == null) return null;
return File(row.path).existsSync() ? row.path : null;
}
/// Downloads the track's stream to disk and indexes it. Idempotent —
/// returns the existing path if already cached.
Future<String?> pin(String trackId, {required CacheSource source}) async {
final existing = await pathFor(trackId);
if (existing != null) return existing;
final dir = await _tracksDir();
final path = '$dir/$trackId.mp3';
final dio = await _dioFactory();
try {
await dio.download('/api/tracks/$trackId/stream', path);
} catch (_) {
final f = File(path);
if (f.existsSync()) await f.delete();
return null;
}
final size = await File(path).length();
await _db.into(_db.audioCacheIndex).insertOnConflictUpdate(
AudioCacheIndexCompanion.insert(
trackId: trackId,
path: path,
sizeBytes: size,
source: source,
),
);
return path;
}
/// Registers a file already on disk in the cache index. Intended for
/// the streaming path (LockCachingAudioSource) which writes the file
/// itself; we need an index row so eviction can find and delete it
/// when usage exceeds the cap. `source` defaults to incidental so
/// stream-cached tracks are first to be evicted.
Future<void> registerStreamCache(
String trackId,
String path,
int sizeBytes, {
CacheSource source = CacheSource.incidental,
}) async {
await _db.into(_db.audioCacheIndex).insertOnConflictUpdate(
AudioCacheIndexCompanion.insert(
trackId: trackId,
path: path,
sizeBytes: sizeBytes,
source: source,
),
);
}
/// Removes a track from the index AND deletes the file.
Future<void> unpin(String trackId) async {
final row = await (_db.select(_db.audioCacheIndex)
..where((t) => t.trackId.equals(trackId)))
.getSingleOrNull();
if (row == null) return;
final f = File(row.path);
if (f.existsSync()) await f.delete();
await (_db.delete(_db.audioCacheIndex)
..where((t) => t.trackId.equals(trackId)))
.go();
}
/// Total bytes used by the cache. Walks the cache directory directly
/// instead of summing the index, because the streaming-as-you-play
/// path (audio_handler's LockCachingAudioSource) writes files
/// without registering an index row. The index sum would always
/// understate (often to zero) for users who only stream.
Future<int> usageBytes() async {
final dir = Directory(await _tracksDir());
if (!await dir.exists()) return 0;
var total = 0;
await for (final entity in dir.list(followLinks: false)) {
if (entity is File) {
try {
total += await entity.length();
} catch (_) {
// Race against concurrent writes / deletes — just skip.
}
}
}
return total;
}
/// Evicts files until usage ≤ targetBytes. Eviction order:
/// incidental → autoPrefetch → autoPlaylist → autoLiked.
/// `manual` never evicts via this path; only clearAll() removes them.
Future<void> evict({required int targetBytes}) async {
final used = await usageBytes();
if (used <= targetBytes) return;
final order = [
CacheSource.incidental,
CacheSource.autoPrefetch,
CacheSource.autoPlaylist,
CacheSource.autoLiked,
];
int remaining = used - targetBytes;
for (final src in order) {
if (remaining <= 0) break;
final rows = await (_db.select(_db.audioCacheIndex)
..where((t) => t.source.equalsValue(src))
..orderBy([(t) => OrderingTerm.asc(t.cachedAt)]))
.get();
for (final row in rows) {
if (remaining <= 0) break;
final f = File(row.path);
if (f.existsSync()) await f.delete();
await (_db.delete(_db.audioCacheIndex)
..where((t) => t.trackId.equals(row.trackId)))
.go();
remaining -= row.sizeBytes;
}
}
}
/// Clears EVERY row + EVERY file. Wired to the operator's "Clear cache"
/// button — `manual` source rows are removed here but only here.
Future<void> clearAll() async {
final dir = await _tracksDir();
final d = Directory(dir);
if (d.existsSync()) {
for (final entity in d.listSync()) {
if (entity is File) await entity.delete();
}
}
await _db.delete(_db.audioCacheIndex).go();
}
}
/// AppDb singleton. One per app run; ref.onDispose closes it.
final appDbProvider = Provider<AppDb>((ref) {
final db = AppDb();
ref.onDispose(db.close);
return db;
});
final audioCacheManagerProvider = Provider<AudioCacheManager>((ref) {
final db = ref.watch(appDbProvider);
return AudioCacheManager(
db: db,
dioFactory: () async => ref.read(dioProvider.future),
);
});