47aa178850
Server half of the offline-replay capture. New writer path RecordOfflinePlay: writes a complete start+end play in one txn from a caller-supplied `at` + duration_played_ms, applying the spec §6 skip rule (same AND-of-thresholds as RecordPlayEnded) and threading `source` so #415 rotation advances for system-playlist plays just like the live path. Generalizes RecordSyntheticCompletedPlay (which hard-codes full completion). duration clamped to [0, track len]. New /api/events type "play_offline" → handleEventPlayOffline: validates track + duration, reuses the existing req.At parse so the play lands on the original timeline, not replay time. Subsonic shim + live 3-call lifecycle untouched. Flutter half next: EventsApi.playOffline, a play.offline MutationQueue kind, and PlayEventsReporter capturing the completed play + enqueuing it when the live calls have no server id / fail. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
220 lines
6.9 KiB
Go
220 lines
6.9 KiB
Go
package api
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import (
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"encoding/json"
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"errors"
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"net/http"
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"time"
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"github.com/jackc/pgx/v5"
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"git.fabledsword.com/bvandeusen/minstrel/internal/apierror"
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"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
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)
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type eventRequest struct {
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Type string `json:"type"`
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TrackID string `json:"track_id"`
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PlayEventID string `json:"play_event_id"`
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DurationPlayedMs *int32 `json:"duration_played_ms"`
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PositionMs *int32 `json:"position_ms"`
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At *string `json:"at"`
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ClientID *string `json:"client_id"`
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// Source tags which surface a play_started came from. "for_you"
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// / "discover" feed the system-playlist rotation dedup (#415);
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// absent / "" for library, user-playlist, radio, Subsonic.
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Source *string `json:"source"`
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}
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type playStartedResponse struct {
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PlayEventID string `json:"play_event_id"`
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SessionID string `json:"session_id"`
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}
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type okResponse struct {
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OK bool `json:"ok"`
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}
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func (h *handlers) handleEvents(w http.ResponseWriter, r *http.Request) {
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user, ok := requireUser(w, r)
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if !ok {
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return
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}
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var req eventRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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writeErr(w, apierror.BadRequest("bad_request", "invalid JSON body"))
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return
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}
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at := time.Now().UTC()
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if req.At != nil && *req.At != "" {
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parsed, err := time.Parse(time.RFC3339, *req.At)
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if err != nil {
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writeErr(w, apierror.BadRequest("bad_request", "invalid `at` timestamp"))
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return
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}
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at = parsed
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}
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clientID := ""
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if req.ClientID != nil {
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clientID = *req.ClientID
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}
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switch req.Type {
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case "play_started":
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h.handleEventPlayStarted(w, r, user, req, at, clientID)
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case "play_ended":
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h.handleEventPlayEnded(w, r, user, req, at)
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case "play_skipped":
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h.handleEventPlaySkipped(w, r, user, req, at)
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case "play_offline":
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h.handleEventPlayOffline(w, r, user, req, at, clientID)
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default:
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writeErr(w, apierror.BadRequest("bad_request", "unknown event type"))
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}
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}
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func (h *handlers) handleEventPlayStarted(
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w http.ResponseWriter, r *http.Request,
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user dbq.User, req eventRequest, at time.Time, clientID string,
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) {
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trackID, ok := parseUUID(req.TrackID)
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if !ok {
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writeErr(w, apierror.BadRequest("bad_request", "invalid track_id"))
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return
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}
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if _, err := dbq.New(h.pool).GetTrackByID(r.Context(), trackID); err != nil {
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if errors.Is(err, pgx.ErrNoRows) {
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writeErr(w, &apierror.Error{Status: 404, Code: "not_found", Message: "track not found"})
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return
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}
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h.logger.Error("api: events: lookup track", "err", err)
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writeErr(w, apierror.InternalMsg("lookup failed", err))
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return
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}
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source := ""
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if req.Source != nil {
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source = *req.Source
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}
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res, err := h.events.RecordPlayStartedWithSource(r.Context(), user.ID, trackID, clientID, source, at)
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if err != nil {
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h.logger.Error("api: events: play_started", "err", err)
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writeErr(w, apierror.InternalMsg("record failed", err))
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return
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}
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writeJSON(w, http.StatusOK, playStartedResponse{
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PlayEventID: uuidToString(res.PlayEventID),
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SessionID: uuidToString(res.SessionID),
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})
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}
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// handleEventPlayOffline records a complete play that happened with
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// no/flaky connectivity, replayed from the Flutter offline mutation
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// queue (#426 part B). `at` is the original (client) play-start time
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// — parsed by handleEvents from req.At — so history lands on the
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// real timeline, not replay time. duration_played_ms drives the skip
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// rule; source advances #415 rotation for system-playlist plays.
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func (h *handlers) handleEventPlayOffline(
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w http.ResponseWriter, r *http.Request,
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user dbq.User, req eventRequest, at time.Time, clientID string,
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) {
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trackID, ok := parseUUID(req.TrackID)
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if !ok {
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writeErr(w, apierror.BadRequest("bad_request", "invalid track_id"))
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return
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}
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if req.DurationPlayedMs == nil || *req.DurationPlayedMs < 0 {
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writeErr(w, apierror.BadRequest("bad_request", "duration_played_ms required and must be >= 0"))
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return
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}
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if _, err := dbq.New(h.pool).GetTrackByID(r.Context(), trackID); err != nil {
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if errors.Is(err, pgx.ErrNoRows) {
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writeErr(w, &apierror.Error{Status: 404, Code: "not_found", Message: "track not found"})
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return
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}
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h.logger.Error("api: events: offline lookup track", "err", err)
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writeErr(w, apierror.InternalMsg("lookup failed", err))
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return
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}
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source := ""
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if req.Source != nil {
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source = *req.Source
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}
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if err := h.events.RecordOfflinePlay(
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r.Context(), user.ID, trackID, clientID, source, at, *req.DurationPlayedMs,
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); err != nil {
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h.logger.Error("api: events: play_offline", "err", err)
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writeErr(w, apierror.InternalMsg("record failed", err))
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return
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}
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writeJSON(w, http.StatusOK, okResponse{OK: true})
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}
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func (h *handlers) handleEventPlayEnded(
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w http.ResponseWriter, r *http.Request,
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user dbq.User, req eventRequest, at time.Time,
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) {
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playEventID, ok := parseUUID(req.PlayEventID)
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if !ok {
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writeErr(w, apierror.BadRequest("bad_request", "invalid play_event_id"))
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return
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}
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if req.DurationPlayedMs == nil || *req.DurationPlayedMs < 0 {
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writeErr(w, apierror.BadRequest("bad_request", "duration_played_ms required and must be >= 0"))
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return
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}
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ev, err := dbq.New(h.pool).GetPlayEventByID(r.Context(), playEventID)
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if err != nil {
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if errors.Is(err, pgx.ErrNoRows) {
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writeErr(w, &apierror.Error{Status: 404, Code: "not_found", Message: "play_event not found"})
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return
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}
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h.logger.Error("api: events: lookup play_event", "err", err)
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writeErr(w, apierror.InternalMsg("lookup failed", err))
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return
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}
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if ev.UserID != user.ID {
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writeErr(w, apierror.Forbidden("forbidden", "play_event belongs to a different user"))
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return
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}
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if err := h.events.RecordPlayEnded(r.Context(), playEventID, *req.DurationPlayedMs, at); err != nil {
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h.logger.Error("api: events: play_ended", "err", err)
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writeErr(w, apierror.InternalMsg("record failed", err))
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return
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}
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writeJSON(w, http.StatusOK, okResponse{OK: true})
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}
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func (h *handlers) handleEventPlaySkipped(
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w http.ResponseWriter, r *http.Request,
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user dbq.User, req eventRequest, at time.Time,
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) {
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playEventID, ok := parseUUID(req.PlayEventID)
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if !ok {
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writeErr(w, apierror.BadRequest("bad_request", "invalid play_event_id"))
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return
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}
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if req.PositionMs == nil || *req.PositionMs < 0 {
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writeErr(w, apierror.BadRequest("bad_request", "position_ms required and must be >= 0"))
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return
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}
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ev, err := dbq.New(h.pool).GetPlayEventByID(r.Context(), playEventID)
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if err != nil {
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if errors.Is(err, pgx.ErrNoRows) {
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writeErr(w, &apierror.Error{Status: 404, Code: "not_found", Message: "play_event not found"})
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return
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}
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h.logger.Error("api: events: lookup play_event", "err", err)
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writeErr(w, apierror.InternalMsg("lookup failed", err))
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return
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}
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if ev.UserID != user.ID {
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writeErr(w, apierror.Forbidden("forbidden", "play_event belongs to a different user"))
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return
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}
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if err := h.events.RecordPlaySkipped(r.Context(), playEventID, *req.PositionMs, at); err != nil {
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h.logger.Error("api: events: play_skipped", "err", err)
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writeErr(w, apierror.InternalMsg("record failed", err))
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return
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}
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writeJSON(w, http.StatusOK, okResponse{OK: true})
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}
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