Files
minstrel/internal/recommendation/suggestions.go
T
bvandeusen 277898a49a feat(recommendation): SuggestArtists service for M5c
Add per-user artist-suggestion service ranking out-of-library MBIDs by
signal x similarity. Single-CTE SQL collects user likes (5x weight) and
recency-decayed plays, joins against artist_similarity_unmatched, and
filters in-library candidates plus non-terminal lidarr_requests. The
service resolves top-3 attribution seeds to artist names in a batched
GetArtistsByIDs call so the UI can render "because you liked X" reasons.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 06:20:02 -04:00

103 lines
2.9 KiB
Go

// suggestions.go is the M5c per-user artist-suggestion service. Reads
// the user's likes + plays, projects them through artist_similarity_unmatched
// via a single CTE, returns top-N candidates with top-3 attribution seeds
// resolved to artist names.
package recommendation
import (
"context"
"fmt"
"github.com/jackc/pgx/v5/pgtype"
"github.com/jackc/pgx/v5/pgxpool"
"git.fabledsword.com/bvandeusen/minstrel/internal/db/dbq"
)
// ArtistSuggestion is one ranked candidate with its top-3 attribution seeds.
type ArtistSuggestion struct {
MBID string
Name string
Score float64
Attribution []SeedContribution
}
// SeedContribution is one of the top-3 contributing seeds for a candidate.
type SeedContribution struct {
ArtistID pgtype.UUID
Name string
Contribution float64
IsLiked bool
PlayCount int64
}
// SuggestArtists returns top-N artist suggestions for the user. limit is
// capped at 50 (default 12 when out of range); halfLifeDays is the
// recency-decay half-life for plays (default 30, operator-tunable).
func SuggestArtists(ctx context.Context, pool *pgxpool.Pool, userID pgtype.UUID, halfLifeDays float64, limit int) ([]ArtistSuggestion, error) {
if limit <= 0 || limit > 50 {
limit = 12
}
if halfLifeDays <= 0 {
halfLifeDays = 30
}
q := dbq.New(pool)
rows, err := q.SuggestArtistsForUser(ctx, dbq.SuggestArtistsForUserParams{
UserID: userID,
Column2: halfLifeDays,
Limit: int32(limit),
})
if err != nil {
return nil, fmt.Errorf("suggest: query: %w", err)
}
if len(rows) == 0 {
return []ArtistSuggestion{}, nil
}
// Collect the union of top-3 seed IDs across all rows for one batched
// name lookup. pgtype.UUID is a comparable struct so it works as a map
// key directly.
seedSet := make(map[pgtype.UUID]struct{}, len(rows)*3)
for _, r := range rows {
for _, sid := range r.TopSeedIds {
seedSet[sid] = struct{}{}
}
}
seedIDs := make([]pgtype.UUID, 0, len(seedSet))
for id := range seedSet {
seedIDs = append(seedIDs, id)
}
artists, err := q.GetArtistsByIDs(ctx, seedIDs)
if err != nil {
return nil, fmt.Errorf("suggest: resolve seeds: %w", err)
}
nameByID := make(map[pgtype.UUID]string, len(artists))
for _, a := range artists {
nameByID[a.ID] = a.Name
}
out := make([]ArtistSuggestion, 0, len(rows))
for _, r := range rows {
attribution := make([]SeedContribution, 0, len(r.TopSeedIds))
for i, sid := range r.TopSeedIds {
if i >= len(r.TopContributions) || i >= len(r.TopIsLiked) || i >= len(r.TopPlayCounts) {
break
}
attribution = append(attribution, SeedContribution{
ArtistID: sid,
Name: nameByID[sid],
Contribution: r.TopContributions[i],
IsLiked: r.TopIsLiked[i],
PlayCount: r.TopPlayCounts[i],
})
}
out = append(out, ArtistSuggestion{
MBID: r.CandidateMbid,
Name: r.CandidateName,
Score: r.TotalScore,
Attribution: attribution,
})
}
return out, nil
}