4621846ec4
Root cause for "only the first tile loads, others spin forever": Connectivity().onConnectivityChanged only emits on connectivity *changes*, not on subscription. Cold-cache code paths in albumProvider, artistProvider, playlistsProvider, likes etc. all gate their fetches on `await ref.read(connectivityProvider.future)`. Until the OS happened to report the first connectivity flip, that future never resolved — so any detail screen for an album/artist/playlist not already in the drift cache hung indefinitely at the connectivity check. The "first tile" appeared to work because by the time the user tapped it, a connectivity event had landed (or that album was already cached from a prior session). Subsequent tiles whose data wasn't yet cached blocked. Switch the provider to async* and seed it with an immediate checkConnectivity() before forwarding the change stream. .future now resolves on first read regardless of whether the OS has reported a change yet.