3e7b2582a2
Two bugs in the audio handler caused the playback issues seen on the v2026.05.13.0 build: 1. **Queue button on the now-playing screen did nothing.** MinstrelAudio Handler never overrode skipToQueueItem, so taps in QueueScreen fell through to BaseAudioHandler's empty default. The queue UI updated nothing because the handler did nothing. Now overridden: rebuilds the source list via setQueueFromTracks(_lastTracks, initialIndex) so the targeted item plays cleanly even when its source hadn't been built yet by the background fill. 2. **Tapping a song in a playlist let the previous track bleed through until the new source finished building.** setQueueFromTracks awaits _buildAudioSource before swapping the player's source list, and that wait can be a few hundred ms on a cache miss. During the wait the old source kept playing while the mini player UI had already flipped to the new title/artist. Now pause()ing the player at the start of setQueueFromTracks silences the old source the moment the user taps. Also stashes the most recent TrackRef list as _lastTracks so skipToQueueItem can reconstruct sources without having to peek into just_audio's internal source list.