Files
minstrel/web/src/lib/components/PlayerBar.svelte
T
bvandeusen 74bae74f9f
test-web / test (push) Failing after 45s
fix(web): songs-like play overlay + scrubber smoothing
PlaylistCard: per-artist system variants (songs_like_artist) all share
one variant tag but exist as one playlist per seed artist; routing
their play handler through systemShuffle(variant) hit the wrong
playlist (or 404). Detect via seed_artist_id != null and fall through
to getPlaylist(playlist.id) for those; still tag the queue with the
variant so source attribution stays correct.

smoothPosition.svelte.ts: new useSmoothPosition() hook mirrors
Android's rememberSmoothPositionMs. player.position only updates
~4 Hz (HTML audio timeupdate), so the seek thumb stepped visibly;
$effect resets on each canonical tick / seek / track-change and a
rAF loop extrapolates at playback rate between ticks.

Wired into both PlayerBar.svelte (mini + expanded seek rows) and
now-playing/+page.svelte. Seek input handler still reads the raw
range value (not smoothed.value) so user drags stay authoritative.
2026-06-01 22:39:24 -04:00

435 lines
18 KiB
Svelte

<script lang="ts">
import {
SkipBack, SkipForward, Play, Pause, Loader2,
Shuffle, Repeat, Repeat1,
Volume2, Volume1, VolumeX,
ListMusic
} from 'lucide-svelte';
import {
player,
togglePlay, skipNext, skipPrev, seekTo, setVolume,
toggleShuffle, cycleRepeat, playQueue,
toggleQueueDrawer
} from '$lib/player/store.svelte';
import { formatDuration } from '$lib/media/duration';
import { FALLBACK_COVER, coverUrl } from '$lib/media/covers';
import { dominantColorFromUrl, rgbToCssString } from '$lib/media/dominantColor';
import { useSmoothPosition } from '$lib/player/smoothPosition.svelte';
import LikeButton from './LikeButton.svelte';
import TrackMenu from './TrackMenu.svelte';
const current = $derived(player.current);
// Per-frame interpolated playhead so the scrubber bar moves
// smoothly between server ticks instead of stepping every ~250ms.
// Reset on track/play-state change via the helper's $effect.
const smoothed = useSmoothPosition();
const skipPrevDisabled = $derived(player.index === 0 && player.position < 3);
const skipNextDisabled = $derived(
player.index === player.queue.length - 1 && player.repeat === 'off'
);
const repeatLabel = $derived(
player.repeat === 'off' ? 'Repeat off' :
player.repeat === 'all' ? 'Repeat all' : 'Repeat one'
);
const VolumeIcon = $derived(
player.volume === 0 ? VolumeX :
player.volume < 0.5 ? Volume1 : Volume2
);
function onSeekInput(e: Event) {
const v = Number((e.currentTarget as HTMLInputElement).value);
seekTo(v);
}
function onVolumeInput(e: Event) {
const v = Number((e.currentTarget as HTMLInputElement).value);
setVolume(v);
}
function onCoverError(e: Event) {
(e.currentTarget as HTMLImageElement).src = FALLBACK_COVER;
}
// #9 — dominant-color accent. Sample the current track's cover and
// pipe it into a CSS custom property; a 2px strip above the bar
// takes on the colour, so the page subtly tracks what's playing.
// Cache-backed in dominantColorFromUrl so revisits are free.
// Default ('') keeps the strip transparent until the first cover
// resolves.
let accentRgb = $state('');
$effect(() => {
const cover = current?.album_id ? coverUrl(current.album_id) : null;
if (!cover) {
accentRgb = '';
return;
}
dominantColorFromUrl(cover).then((rgb) => {
if (rgb) accentRgb = rgbToCssString(rgb);
});
});
</script>
{#if current}
<!--
COMPACT view (below md). Layout per operator design:
┌─────────┬───────────┬───────────────────┐
│ art │ ♥ ⋮ │ 🔀 🔁 ☰ │ ← short sub-row
│ title │ │ │
│ artist │ ⏮ ⏯ ⏭ │ volume slider │ ← play row at full size
├─────────┴───────────┴───────────────────┤
│ 0:42 ━━━━━●━━━━━━━━━━━━━━━━━━━━━━ 3:21 │
└─────────────────────────────────────────┘
Play controls maintain 40/48/40 size; like+kebab and column-3 sub-rows
are shorter so column 2's bottom edge aligns with column 3's bottom.
-->
<!-- Dominant-color accent strip — same colour for both compact
and desktop variants, only one renders at a time due to the
md: breakpoint switch below. Transparent until the first
cover resolves; 300ms tween on colour change so track-skips
fade rather than snap. -->
<div
aria-hidden="true"
class="md:hidden h-[2px] w-full transition-colors duration-300"
style={accentRgb ? `background-color: ${accentRgb};` : ''}
></div>
<div
data-testid="player-bar-compact"
class="md:hidden flex flex-col gap-1.5 border-t border-border bg-surface px-3 py-2"
>
{#if player.state === 'error'}
<div role="alert" class="flex items-center justify-center gap-3 text-sm text-text-primary">
<span>{player.error ?? 'Playback failed.'}</span>
<button
type="button"
class="rounded bg-accent px-3 py-1.5 text-sm text-text-primary"
onclick={() => playQueue(player.queue, player.index)}
>
Try again
</button>
</div>
{:else}
<!-- Top row: 3 columns -->
<div class="flex items-stretch gap-3">
<!-- Column 1: art + title + artist. Tap target opens the
full-screen NowPlaying view (Spotify/YouTube Music pattern).
Album reachable via the album-name link inside NowPlaying. -->
<a
href="/now-playing"
aria-label="Open now playing"
class="flex min-w-0 items-center gap-2 focus-visible:outline focus-visible:outline-2 focus-visible:outline-accent"
style="flex: 1 1 35%;"
>
<img
src={coverUrl(current.album_id)}
alt=""
class="h-12 w-12 shrink-0 rounded-md object-cover"
onerror={onCoverError}
/>
<div class="min-w-0">
<div class="truncate text-sm font-medium text-text-primary">{current.title}</div>
<div class="truncate text-xs text-text-secondary">{current.artist_name}</div>
</div>
</a>
<!-- Column 2: like+kebab (top), play controls (bottom) -->
<div class="flex flex-col items-center justify-between gap-1 shrink-0">
<div class="flex items-center gap-0.5">
<LikeButton entityType="track" entityId={current.id} />
<TrackMenu track={current} direction="up" hideQueueActions />
</div>
<div class="flex items-center gap-1.5">
<button
type="button"
aria-label="Previous"
disabled={skipPrevDisabled}
onclick={skipPrev}
class="flex h-10 w-10 items-center justify-center rounded-full text-text-secondary transition-colors hover:bg-surface-hover hover:text-text-primary disabled:opacity-40 disabled:hover:bg-transparent"
>
<SkipBack size={18} strokeWidth={1.5} fill="currentColor" />
</button>
<button
type="button"
aria-label={player.isPlaying ? 'Pause' : 'Play'}
onclick={togglePlay}
class="flex h-12 w-12 items-center justify-center rounded-full bg-accent text-text-primary shadow transition-transform hover:scale-105 focus-visible:ring-2 focus-visible:ring-accent"
>
{#if player.state === 'loading' || player.state === 'idle'}
<Loader2 data-testid="play-spinner" size={22} strokeWidth={1.5} class="animate-spin" />
{:else if player.isPlaying}
<Pause size={22} strokeWidth={1.5} fill="currentColor" />
{:else}
<Play size={22} strokeWidth={1.5} fill="currentColor" class="ml-0.5" />
{/if}
</button>
<button
type="button"
aria-label="Next"
disabled={skipNextDisabled}
onclick={skipNext}
class="flex h-10 w-10 items-center justify-center rounded-full text-text-secondary transition-colors hover:bg-surface-hover hover:text-text-primary disabled:opacity-40 disabled:hover:bg-transparent"
>
<SkipForward size={18} strokeWidth={1.5} fill="currentColor" />
</button>
</div>
</div>
<!-- Column 3: shuffle/repeat/queue (top), volume slider (bottom) -->
<div class="flex min-w-0 flex-col items-stretch justify-between gap-1" style="flex: 1 1 30%;">
<div class="flex items-center justify-end gap-0.5">
<button
type="button"
aria-label="Shuffle"
aria-pressed={player.shuffle}
onclick={toggleShuffle}
class="flex h-8 w-8 items-center justify-center rounded-full transition-colors {player.shuffle
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
<Shuffle size={16} strokeWidth={1.5} />
</button>
<button
type="button"
aria-label={repeatLabel}
onclick={cycleRepeat}
class="flex h-8 w-8 items-center justify-center rounded-full transition-colors {player.repeat !== 'off'
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
{#if player.repeat === 'one'}
<Repeat1 size={16} strokeWidth={1.5} />
{:else}
<Repeat size={16} strokeWidth={1.5} />
{/if}
</button>
<button
type="button"
onclick={() => toggleQueueDrawer()}
aria-label={player.queueDrawerOpen ? 'Close queue' : 'Open queue'}
aria-pressed={player.queueDrawerOpen}
class="flex h-8 w-8 items-center justify-center rounded-full transition-colors {player.queueDrawerOpen
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
<ListMusic size={16} strokeWidth={1.5} />
</button>
</div>
<label class="flex items-center gap-1">
<span class="sr-only">Volume</span>
<VolumeIcon size={14} strokeWidth={1.5} class="shrink-0 text-text-secondary" />
<input
type="range"
aria-label="Volume"
min="0"
max="1"
step="0.01"
value={player.volume}
oninput={onVolumeInput}
class="min-w-0 flex-1 accent-accent"
/>
</label>
</div>
</div>
<!-- Bottom row: full-width seek slider + time labels.
Reads the smoothed position so the slider thumb glides
between server ticks at playback rate. -->
<div class="flex items-center gap-2">
<span class="w-9 shrink-0 text-right text-[10px] tabular-nums text-text-secondary">
{formatDuration(smoothed.value)}
</span>
<input
type="range"
aria-label="Seek"
min="0"
max={player.duration || 0}
step="0.1"
value={smoothed.value}
oninput={onSeekInput}
class="flex-1 accent-accent"
/>
<span class="w-9 shrink-0 text-[10px] tabular-nums text-text-secondary">
{formatDuration(player.duration)}
</span>
</div>
{/if}
</div>
<!--
DESKTOP view (md+). Original 3-column layout — unchanged except that
the redundant PlayerOverflowMenu kebab is no longer mounted (volume,
shuffle, repeat, queue all live inline in the right cluster).
-->
<!-- See compact-variant accent strip above; desktop has its own
so both responsive sizes get the same treatment. -->
<div
aria-hidden="true"
class="hidden md:block h-[2px] w-full transition-colors duration-300"
style={accentRgb ? `background-color: ${accentRgb};` : ''}
></div>
<div
data-testid="player-bar-desktop"
class="hidden md:flex md:flex-row md:min-h-[108px] md:items-center md:gap-4 border-t border-border bg-surface md:px-4 md:py-1.5"
>
<!-- Left: cover + title + artist + like + menu -->
<div class="flex w-72 min-w-0 items-center gap-3">
<a
href="/now-playing"
aria-label="Open now playing"
class="shrink-0 focus-visible:outline focus-visible:outline-2 focus-visible:outline-accent"
>
<img
src={coverUrl(current.album_id)}
alt=""
class="h-24 w-24 rounded-md object-cover"
onerror={onCoverError}
/>
</a>
<div class="min-w-0 flex-1">
<div class="truncate text-sm font-medium text-text-primary">{current.title}</div>
<a
href={`/artists/${current.artist_id}`}
class="block truncate text-xs text-text-secondary hover:text-text-primary"
>
{current.artist_name}
</a>
{#if player.queue.length > player.index + 1}
{@const nextTrack = player.queue[player.index + 1]}
<span class="block truncate text-xs text-text-secondary">
Next · {nextTrack.title}{nextTrack.artist_name}
</span>
{/if}
</div>
<LikeButton entityType="track" entityId={current.id} />
<TrackMenu track={current} direction="up" hideQueueActions />
</div>
<!-- Center: seek row + transport row -->
{#if player.state === 'error'}
<div role="alert" class="flex flex-1 items-center justify-center gap-3 text-sm text-text-primary">
<span>{player.error ?? 'Playback failed.'}</span>
<button
type="button"
class="rounded bg-accent px-3 py-1.5 text-sm text-text-primary"
onclick={() => playQueue(player.queue, player.index)}
>
Try again
</button>
</div>
{:else}
<div class="flex flex-1 flex-col items-stretch gap-2">
<!-- Transport row -->
<div class="flex items-center justify-center gap-3">
<button
type="button"
aria-label="Previous"
disabled={skipPrevDisabled}
onclick={skipPrev}
class="flex h-10 w-10 items-center justify-center rounded-full text-text-secondary transition-colors hover:bg-surface-hover hover:text-text-primary disabled:opacity-40 disabled:hover:bg-transparent"
>
<SkipBack size={20} strokeWidth={1.5} fill="currentColor" />
</button>
<button
type="button"
aria-label={player.isPlaying ? 'Pause' : 'Play'}
onclick={togglePlay}
class="flex h-12 w-12 items-center justify-center rounded-full bg-accent text-text-primary shadow transition-transform hover:scale-105 focus-visible:ring-2 focus-visible:ring-accent"
>
{#if player.state === 'loading' || player.state === 'idle'}
<Loader2 size={24} strokeWidth={1.5} class="animate-spin" />
{:else if player.isPlaying}
<Pause size={24} strokeWidth={1.5} fill="currentColor" />
{:else}
<Play size={24} strokeWidth={1.5} fill="currentColor" class="ml-0.5" />
{/if}
</button>
<button
type="button"
aria-label="Next"
disabled={skipNextDisabled}
onclick={skipNext}
class="flex h-10 w-10 items-center justify-center rounded-full text-text-secondary transition-colors hover:bg-surface-hover hover:text-text-primary disabled:opacity-40 disabled:hover:bg-transparent"
>
<SkipForward size={20} strokeWidth={1.5} fill="currentColor" />
</button>
</div>
<!-- Seek row — reads smoothed position so the thumb glides
between server ticks. See useSmoothPosition. -->
<div class="flex items-center gap-3">
<span class="w-12 shrink-0 text-right text-xs tabular-nums text-text-secondary">
{formatDuration(smoothed.value)}
</span>
<input
type="range"
aria-label="Seek"
min="0"
max={player.duration || 0}
step="0.1"
value={smoothed.value}
oninput={onSeekInput}
class="flex-1 accent-accent"
/>
<span class="w-12 shrink-0 text-xs tabular-nums text-text-secondary">
{formatDuration(player.duration)}
</span>
</div>
</div>
{/if}
<!-- Right: shuffle + repeat + queue + volume -->
<div class="flex w-60 items-center justify-end gap-2">
<button
type="button"
aria-label="Shuffle"
aria-pressed={player.shuffle}
onclick={toggleShuffle}
class="flex h-9 w-9 items-center justify-center rounded-full transition-colors {player.shuffle
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
<Shuffle size={18} strokeWidth={1.5} />
</button>
<button
type="button"
aria-label={repeatLabel}
onclick={cycleRepeat}
class="flex h-9 w-9 items-center justify-center rounded-full transition-colors {player.repeat !== 'off'
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
{#if player.repeat === 'one'}
<Repeat1 size={18} strokeWidth={1.5} />
{:else}
<Repeat size={18} strokeWidth={1.5} />
{/if}
</button>
<button
type="button"
onclick={() => toggleQueueDrawer()}
aria-label={player.queueDrawerOpen ? 'Close queue' : 'Open queue'}
aria-pressed={player.queueDrawerOpen}
class="flex h-9 w-9 items-center justify-center rounded-full transition-colors {player.queueDrawerOpen
? 'bg-accent-tint text-accent'
: 'text-text-secondary hover:bg-surface-hover hover:text-text-primary'}"
>
<ListMusic size={18} strokeWidth={1.5} />
</button>
<label class="flex items-center gap-1.5">
<span class="sr-only">Volume</span>
<VolumeIcon size={18} strokeWidth={1.5} class="shrink-0 text-text-secondary" />
<input
type="range"
aria-label="Volume"
min="0"
max="1"
step="0.01"
value={player.volume}
oninput={onVolumeInput}
class="w-20 accent-accent"
/>
</label>
</div>
</div>
{/if}