Files
minstrel/web
bvandeusen 4264ecf538 fix(web): trigger audio.play() during 'loading' state, not only 'playing'
The layout's play-intent effect gated audioEl.play() on player.isPlaying
(state === 'playing'), but the state progression is loading → DOM play()
→ 'playing' event → state='playing'. Without calling play() during
loading, the DOM never starts, the event never fires, and state is
pinned to loading forever. Call play() for the intent-to-play union
(loading + playing), matching the store's design.
2026-04-24 22:12:34 -04:00
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