335d782215
android / Build + lint + test (push) Successful in 3m47s
onPlayerError fired a `load_failed` event and the snackbar reporter coalesced
it into "Skipped N unplayable tracks" — but nothing actually skipped, so a
bad/stale track stranded playback while the toast claimed otherwise. Mirror
the zero_duration path: advance to the next item and re-prepare (a load error
leaves the player IDLE), or stop at the end. Forward-only bounds a fully-
unplayable queue. Web parity with 2a8de82a. Issue #968.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>