Files
minstrel/flutter_client/lib/shared/widgets
bvandeusen 64db364834 feat(flutter): per-item rendering infrastructure (Slice A)
Plumbing for the per-item rendering pass — no UI changes yet, just
the layers the home/playlist/liked migrations will sit on.

* CachedHomeIndex drift table (schema 5→6) — section/position →
  entity-id rows, populated by the upcoming /api/home/index endpoint.
* HydrationQueue (concurrency=4, in-flight dedup) — bounded request
  pump that takes (entityType, entityId) and persists the result to
  the right cached_<entity> table. Albums + artists wired today;
  tracks deferred until /api/tracks/:id exists.
* Per-entity tile providers (albumTileProvider, artistTileProvider,
  trackTileProvider as StreamProvider.family) — watch drift, enqueue
  hydration on miss, yield AsyncValue<EntityRef?>.
* Skeleton widgets (album/artist/track) matched to the real card
  dimensions with a 1.2s shimmer sweep using FabledSword tokens. No
  shimmer-package dep — single AnimationController per surface.

See docs/superpowers/specs/2026-05-13-per-item-rendering-design.md
for the full architecture rationale.
2026-05-13 20:25:40 -04:00
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