import { describe, it, expect } from 'vitest'; import { render, screen, fireEvent } from '@testing-library/svelte'; import PlayerOverflowMenu from './PlayerOverflowMenu.svelte'; describe('PlayerOverflowMenu', () => { it('renders the trigger button closed by default', () => { render(PlayerOverflowMenu); const trigger = screen.getByLabelText('Player options'); expect(trigger.getAttribute('aria-expanded')).toBe('false'); }); it('opens the menu on click and shows shuffle/repeat/queue/volume', async () => { render(PlayerOverflowMenu); const trigger = screen.getByLabelText('Player options'); await fireEvent.click(trigger); expect(trigger.getAttribute('aria-expanded')).toBe('true'); expect(screen.getByText(/shuffle/i)).toBeInTheDocument(); expect(screen.getByText(/repeat/i)).toBeInTheDocument(); expect(screen.getByText(/queue/i)).toBeInTheDocument(); expect(screen.getByLabelText('Volume')).toBeInTheDocument(); }); it('Escape key closes the menu', async () => { render(PlayerOverflowMenu); await fireEvent.click(screen.getByLabelText('Player options')); expect(screen.getByLabelText('Player options').getAttribute('aria-expanded')).toBe('true'); window.dispatchEvent(new KeyboardEvent('keydown', { key: 'Escape' })); await Promise.resolve(); expect(screen.getByLabelText('Player options').getAttribute('aria-expanded')).toBe('false'); }); });