Versioning rework, a dev channel, and the miniplayer gap #129
@@ -65,6 +65,19 @@ if [ "${code}" -le 0 ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Android's versionCode is a signed 32-bit int and the platform refuses an APK
|
||||
# whose code exceeds it. At ~525k minutes a year this is four thousand years
|
||||
# away in normal operation, so the realistic cause is a build machine with a
|
||||
# badly wrong clock — which produces a code that is not merely too large but
|
||||
# also unreachably high, permanently blocking every real build that follows
|
||||
# from ever outranking it. Cheaper to refuse the build than to discover that
|
||||
# from a phone that will not update.
|
||||
readonly VERSION_CODE_CEILING=2147483647
|
||||
if [ "${code}" -gt "${VERSION_CODE_CEILING}" ]; then
|
||||
echo "version.sh: ordering key '${code}' exceeds versionCode's int32 ceiling — build clock wrong?" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# KEY=VALUE, which is also exactly $GITHUB_OUTPUT's format.
|
||||
echo "name=${name}"
|
||||
echo "code=${code}"
|
||||
|
||||
Reference in New Issue
Block a user