offlineProvider: a Notifier<bool> driven by a periodic /healthz
probe. Offline after N=3 consecutive failed probes; recovers on
the first success. Slow heartbeat when online (30s), faster when
offline (10s) so recovery is noticed quickly. 5s initial delay for
provider warmup; optimistic (false) until proven otherwise.
Deliberately NOT coupled to connectivityProvider — subscribing to
that StreamProvider eagerly mounts its 2s timeout and leaks a
pending Timer through widget tests (the MutationReplayer bug).
/healthz failing already covers interface-down. No .timeout()
wrapper either (dio's own timeouts bound the probe) so the only
Timers are the tracked initial+periodic, both cancelled via
ref.onDispose — the proven smoke-safe shape.
Wired in app.dart postFrame to start the poller. No UI yet; S4
gates system-playlist play + Shuffle-all on it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The Flutter client previously reported NO plays — mobile listening
never reached play_events, so history, recommendation scoring,
ListenBrainz scrobbles, and #415 rotation all missed mobile entirely.
Operator chose to close that gap properly as part of Stage 3.
New:
- EventsApi (api/endpoints/events.dart): play_started/ended/skipped.
- PlayEventsReporter (player/play_events_reporter.dart): state
machine over (track id, playing) mirroring the web dispatcher.
Persists an opaque client_id in secure storage. Deliberate
divergence from web: a track change inside a queue is classified
ended-vs-skipped by whether the prior track reached ~its duration
(3s tolerance), instead of web's blanket "track change = skip"
which would mark every naturally-finished in-queue track a skip
and dilute recommendation skip-ratios — the exact failure mode
that motivated doing this properly. Fail-safe: no-ops when there's
no audio handler (tests / no-audio env). App-lifecycle paused/
detached closes an open row as a best-effort skip (web pagehide
parity). Wired in app.dart postFrame.
- PlaylistsApi.systemShuffle(variant): GET the rotation-aware order.
Wiring:
- audio_handler: _queueSource carried through setQueueFromTracks
(source param); preserved across internal skipToQueueItem rebuild.
- player_provider.playTracks: source param → setQueueFromTracks.
- PlaylistCard: system playlists fetch systemShuffle and play as-is
tagged with source (no client shuffle — server already ordered).
- playlist_detail_screen: header Play + per-track tap tag source for
system playlists so rotation advances from any entry point.
Known/flagged separately: the web dispatcher likely has the same
false-skip-on-advance issue; not fixed here to keep #415 scoped and
clients' wire behavior comparable.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
User intent (likes, hides, playlist adds, Lidarr requests, cancels)
now persists across network loss. Controllers write their optimistic
local state to drift first, then try the REST call; on failure
the call is enqueued in cached_mutations rather than rolled back.
MutationReplayer drains the queue on connectivity transitions and
a 1-minute periodic tick.
**Infrastructure (schema 8):**
* CachedMutations table — id / kind / payload (JSON) / createdAt
/ lastAttemptAt / attempts. Drop-after-5-attempts semantics: a
permanently-failing mutation eventually drops, and next sync
reconciles drift to the server's authoritative state.
* MutationQueue.enqueue / pendingCount
* MutationReplayer.start + .drain — start fires from app.dart's
postFrameCallback alongside SyncController / Prefetcher / etc.
* Kind registry: like.add / like.remove / quarantine.flag /
quarantine.unflag / playlist.append / request.create /
request.cancel — each with a Ref+payload handler that re-fires
the corresponding REST call.
**Wired surfaces:**
* LikesController.toggle — optimistic drift like/unlike stays
across REST failure; queues the call. Drops the old rollback.
* MyQuarantineController.flag / .unflag — same pattern. Hide/unhide
visibly persists offline; replays when back online.
* addToPlaylistActionProvider — now does an optimistic
cached_playlist_tracks write (position = max + 1) so the
playlist detail screen shows the new track instantly. Queues
appendTracks on REST failure.
* DiscoverScreen._request — queues request.create on DioException.
No drift state for the request itself (myRequestsProvider is
still REST-only) so the row won't show on /requests until replay
succeeds — acceptable for v1.
* MyRequestsController.cancel — optimistic in-memory remove no
longer restores on failure; queues request.cancel instead.
**Test update:**
quarantine_provider_test "flag rolls back on server failure"
renamed and rewritten to assert the new offline behavior:
optimistic drift row persists, mutation is enqueued for replay.
**Out of scope (v2):**
* Playlist create / rename / delete (no Flutter UI exposes these yet)
* Lidarr request optimistic local row (would need a cached_requests
drift table)
* UI "syncing N pending changes" indicator (operator preference:
silent unless we find a concrete need)
Periodic worker that walks cached_artists for missing album lists
and cached_albums for missing track lists, then fills them via
/api/artists/:id + /api/albums/:id. Newly-discovered album covers
are pre-warmed into flutter_cache_manager's disk cache too.
Solves the "tap an artist → empty album area → pop in" experience:
artistAlbumsProvider was drift-first but the cache only got
populated when the user navigated TO an artist. SyncController's
/api/library/sync delta doesn't carry per-artist album lists (those
are query-time derived). Now the filler pre-populates them in the
background so the drift hit is real on first tap.
Pacing (intentionally conservative):
* 10-second initial delay so SyncController has time to land its
first sync — the WHERE NOT EXISTS query has nothing to do until
cached_artists is populated.
* 5-minute interval thereafter. Once steady state is reached the
sweep is a cheap drift query + early exit.
* 200ms throttle between per-entity REST requests — never competes
with active playback.
* 200 entities per sweep cap so a fresh install with thousands of
artists doesn't tie up the network for one continuous run. Next
sweep picks up where this one left off (NOT EXISTS naturally
skips already-filled rows).
Wall time estimate for a 1000-artist library: ~3-4 minutes spread
over multiple sweeps. Single round-trip per artist (new
getArtistDetail API method returns artist + albums in one shot).
Activated from app.dart's postFrameCallback alongside the existing
SyncController / Prefetcher / MetadataPrefetcher / LiveEvents
hooks. Disposed via ref.onDispose when the provider scope tears
down (effectively process death in practice).
Slice 4 — completes the #392 hybrid live-refresh loop.
live_events_provider.dart subscribes to /api/events/stream via dio's
streaming response mode, parses SSE frames (kind + JSON data + UserID
scope), and exposes them as a Riverpod StreamProvider. Heartbeat
comments are silently dropped; malformed JSON frames are skipped. The
provider auto-rebuilds when auth state changes (token rotation,
sign-out → sign-in), so reconnect is implicit.
live_events_dispatcher.dart listens to the stream and invalidates the
small set of publicly-importable providers we know about:
- myQuarantineProvider + homeProvider on any quarantine.* event
- homeProvider on any playlist.* event (Home renders the Playlists row)
Screen-private providers (library_screen.dart's _liked* /
_libraryAlbums / _history, admin screens, etc.) opt in to live-refresh
by themselves listening to liveEventsProvider in follow-up commits;
the dispatcher stays small and avoids back-edge dependencies on every
feature folder.
The dispatcher also installs an AppLifecycleState observer for
resume-time defensive invalidation. SSE will catch up on its own when
the app returns from background, but the invalidate flushes any stale
data immediately so the first frame back is fresh.
app.dart wires the dispatcher into the post-first-frame callback
alongside the other startup activations.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Across-the-board sluggishness was every cold-cache tap doing one
network round trip while the user waits. SWR helps on re-visits but
the first time you tap a tile from home you eat the latency.
MetadataPrefetcher listens to homeProvider. When /api/home returns,
it fires fire-and-forget reads on albumProvider + artistProvider for
the top-N items in each home section (recently added, rediscover,
most played, last played). Each provider read triggers the existing
cold-cache path, which writes to drift. By the time the user
actually taps a tile, it's already a drift hit and the detail
screen renders instantly.
Cap N=8 per section (covers what's visible on a typical phone
without scrolling). Set spans dedupe across sections so popular
artists don't get fetched five times. Errors are swallowed — a
failed prefetch is silent and the tile falls back to its on-tap
fetch behavior.
Wired alongside the existing audio prefetcher in app.dart's
postFrameCallback.
CachedIndicator (lib/library/widgets/cached_indicator.dart) — small
download glyph rendered next to a track row when AudioCacheManager
reports the track as cached. FutureBuilder one-shot.
Wiring:
- track_row.dart: render CachedIndicator before the duration label
- playlist_detail: 'Download' OutlinedButton next to Play; pins all
playable tracks with source: autoPlaylist + SnackBar feedback
- album_detail: 'Download' IconButton in the header; same pin pattern
- app.dart: now ConsumerStatefulWidget — initState fires the initial
sync + activates the prefetcher provider
Together these complete the operator-facing surfaces of the offline
slice: visible cache state, explicit download trigger, automatic
sync + queue-ahead prefetch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
MaterialApp now provides both light and dark themes plus a
themeMode bound to themeModeProvider. ThemeMode.system rebuilds
the tree automatically when the OS toggles brightness — no manual
listener needed.
While themeModeProvider is loading (storage read in flight), falls
back to AppThemeMode.system, which inherits the OS setting.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
1. lib/app.dart + lib/shared/routing.dart — buildRouter takes a Ref but was
being called from a ConsumerWidget's build() with a WidgetRef. Add a
routerProvider; the widget watches it instead of constructing the
router from its own ref. Real bug — would have crashed compile in
slice 1, just never compiled until CI ran.
2. lib/player/audio_handler.dart — override of AudioHandler.seek used
`p` for the Duration; rename to `position` to match the base class
(avoid_renaming_method_parameters lint).
3. lib/theme/theme_extension.dart — fromTokens() returned a non-const
constructor; all inputs are const so make the call const too
(prefer_const_constructors).
4. test/library/home_screen_test.dart — same const-constructor lint on
the HomeData test fixture.
5. test/smoke_test.dart — drop the unused
`import 'package:flutter/material.dart'`.
These are exactly the kind of issues the no-in-task-tests rule shifted
to CI; this is the first run that actually exercises the analyzer
against the slice 1 code.
Cold launch flow: no server-url -> /server-url. URL set, no token ->
/login. Token present -> /home with shell. VersionGate runs once when
the URL changes, hits /healthz, blocks if min_client_version > package
version. /home is a placeholder until Task 14.
Replaces Navigator.pushReplacementNamed in server_url_screen +
login_screen with context.go now that go_router owns the routes.
Widgets read tokens via Theme.of(ctx).extension<FabledSwordTheme>().
Material 3 ColorScheme bound to FabledSword tokens. Body text uses
GoogleFonts.interTextTheme() so the fonts work without bundling .ttf
files (offline-from-cold-launch is a separate question once #357 lands).
iOS + Android targets only; desktop disabled (per spec, Tauri-wrapped
SvelteKit handles desktop in v1.1). Riverpod + dio + just_audio +
audio_service + go_router pinned in pubspec. Smoke test confirms the
ProviderScope wiring boots a Material app.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>