CI fixes:
- artist_detail_screen.dart: drop unnecessary foundation import (debugPrint
comes from material) and unused metadata_prefetcher import.
Playback timing visibility (so we can stop guessing where the lag
lives):
- playTracks now logs serverUrl / token / configure / setQueue /
play() returned, each stage in milliseconds. The next time you
tap play, we'll see exactly where the seconds go.
- setQueueFromTracks adds two more measurements: total source-build
time across all tracks, and setAudioSources duration.
Small concrete win:
- audio_handler caches the application cache dir path on first use
(already cached in _maybeRegisterStreamCache; now also used in
_buildAudioSource for the LockCachingAudioSource path). One less
platform channel hit per track on cache-miss queue builds.
Once we see real numbers we can decide whether the fix is to build
sources lazily (initial source first → play → background-add the
rest), pre-warm the audio handler at app start so playTracks skips
serverUrl + token reads entirely, or something else.
- artist_detail_screen.dart missed an `import '../models/artist.dart'`
for the ArtistRef seed parameter; analyze flagged undefined_class.
- radio.dart + player_provider.dart doc comments wrapped URL
parameters in <...> which lint reads as HTML. Switched to backticks.
Full player title is now centered absolutely via a Stack: title with
horizontal padding equal to the actions cluster width sits at the
optical center, while LikeButton + TrackActionsButton are pinned to
the right edge with Positioned. Fixed-height SizedBox(32) keeps the
row stable when the title wraps to a single ellipsized line.
Three issues, all related to the player surface:
1. Player UI didn't update on track change. audio_handler's
_onCurrentIndexChanged only kicked off the cover load — it never
pushed the new MediaItem onto the mediaItem stream. Title/artist/
cover stayed pinned to whatever setQueueFromTracks(initialIndex:)
set on first play. Now the listener pushes queue[idx] when the
index changes.
2. Player kebab "Go to artist" 404'd while the same item from
MostPlayed worked. Same TrackActionsSheet for both, but the
player's _trackRefFromMediaItem was hardcoding artistId: ''
because audio_handler's _toMediaItem never stashed it in extras.
Stash artist_id alongside album_id; player_bar +
now_playing_screen read it back. Both kebabs now navigate.
3. "Start radio" didn't exist on Flutter even though the server has
/api/radio?seed_track=<id>. New RadioApi (lib/api/endpoints/
radio.dart) wraps the endpoint; PlayerActions.startRadio(trackId)
fetches + plays the result via the existing playTracks path.
New menu item between "Add to playlist" and the divider above
"Go to album", calls startRadio with a snackbar error fallback.
Why the seek bar appeared frozen: it was reading
PlaybackState.updatePosition, which audio_service only updates on
event transitions (play/pause/buffer/seek). Between events it sits
unchanged, so the bar only jumped at intervals.
Expose just_audio's positionStream (~200ms cadence) from the audio
handler, wrap as positionProvider, and read that in both the mini bar
and the full player. Now the bar advances continuously while playing.
While we're here: spread the full player's vertical layout per
operator — gap to seek 20→32, seek-to-primary 8→24, primary-to-
secondary 16→24, plus 24 below to match. The full player had visible
slack above the controls; this redistributes it.
_buildAudioSource is now async and cache-aware:
1. Cache hit → AudioSource.uri(file://path)
2. Cache miss with manager → LockCachingAudioSource (cache-as-you-play)
3. No manager configured → plain AudioSource.uri (legacy fallback)
playerActionsProvider.playTracks now passes audioCacheManager into
configure() alongside coverCache. setQueueFromTracks awaits the source
build (Future.wait over the track list).
Out of scope: registering an index row when LockCachingAudioSource
finishes downloading (no clean hook from just_audio). Prefetcher /
Download buttons cover the index path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three small data-layer additions for the upcoming track-actions menu:
- PlaylistsApi.appendTracks(playlistId, trackIds) wraps
POST /api/playlists/{id}/tracks for the "Add to playlist" action.
- audio_handler gains playNext (insertAudioSource at currentIndex+1)
and enqueue (addAudioSource) — both also push the audio_service
queue notifier so the queue-screen UI stays in sync.
- The AudioSource construction was extracted into a private
_buildAudioSource helper so setQueueFromTracks / playNext / enqueue
share one source-building path.
- PlayerActions exposes playNext / enqueue for menu use.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the Riverpod provider (constructed with dioFactory pulling from
the authenticated dioProvider) and extends PlayerActions.playTracks
to forward the cache to audio_handler.configure(). The handler
signature change lands in the next commit.
Intentional intermediate-broken state: audio_handler.configure
doesn't yet accept coverCache. Resolved by the next task in the same
push.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
audio_service runs the handler in a background isolate; UI watches
playbackState/mediaItem/queue streams through Riverpod. AndroidManifest
gets the foreground-service media-playback permission; Info.plist gets
UIBackgroundModes=audio. Bearer token attached to stream URLs via
just_audio's per-source headers.