Commit Graph
100 Commits
Author SHA1 Message Date
bvandeusenandClaude Opus 4.7 a571282031 feat(flutter): #426B client — offline play capture via mutation queue
Flutter half of offline-replay capture. Play events no longer
fire-and-forget: the reporter now tracks each play as a completed
unit (track, original start time, source, duration reached)
independently of connectivity.

- EventsApi.playOffline: single timestamp-preserving call → the new
  /api/events play_offline (47aa178).
- MutationQueue: new play.offline kind + handler (EventsApi).
- PlayEventsReporter rework:
  - _beginTrack captures start context + fires live play_started;
    the server id is adopted only if it lands while still on-track.
  - position progress gated on the tracked track id so a track
    change can't clobber the finishing track's last values.
  - _closeCurrent: if a server id registered, attempt the live
    ended/skipped and fall back to the offline queue on failure; if
    no id (offline start) enqueue the completed play directly. The
    server applies the canonical skip rule, so the offline payload
    only carries duration.
  - app paused/detached closes durably via the queue (survives a
    process kill; a teardown POST would not).

Result: listening to cached tracks fully offline now records
history / recs / scrobble / #415 rotation once back online, with
the original timestamps. Web stays best-effort by standing
occasional-use scope.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:19:11 -04:00
bvandeusenandClaude Opus 4.7 47aa178850 feat(playevents): #426B server — RecordOfflinePlay + /api/events play_offline
Server half of the offline-replay capture. New writer path
RecordOfflinePlay: writes a complete start+end play in one txn from
a caller-supplied `at` + duration_played_ms, applying the spec §6
skip rule (same AND-of-thresholds as RecordPlayEnded) and threading
`source` so #415 rotation advances for system-playlist plays just
like the live path. Generalizes RecordSyntheticCompletedPlay (which
hard-codes full completion). duration clamped to [0, track len].

New /api/events type "play_offline" → handleEventPlayOffline:
validates track + duration, reuses the existing req.At parse so the
play lands on the original timeline, not replay time. Subsonic
shim + live 3-call lifecycle untouched.

Flutter half next: EventsApi.playOffline, a play.offline
MutationQueue kind, and PlayEventsReporter capturing the completed
play + enqueuing it when the live calls have no server id / fail.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:14:21 -04:00
bvandeusenandClaude Opus 4.7 8652d7124e fix(web): #426 classify in-queue track end as play_ended, not skip
The events dispatcher closed every prior open row as play_skipped on
any track-id change. Server-side RecordPlaySkipped force-sets
was_skipped=true regardless of completion, so a queue played start
to finish reported tracks 1..N-1 as skips — inflating
recommendation skip-ratios (-skipRatio*SkipPenalty) and degrading
For You / Discover quality for web listeners.

Now: on track change, close the prior row as play_ended if that
track reached ~its duration (3s tolerance, matching the Flutter
PlayEventsReporter), else play_skipped at the real last position.

Race fix: the store synchronously resets position/duration to 0 on
track change, so reading lastPositionMs at change-time would see 0
and misclassify. Track per-open-row state (openReachedEnd,
openLastPositionMs, openDurationMs) updated ONLY while the open
track is current — a track change can't clobber them before the
close branch runs.

Brings web wire behavior back in line with Flutter. Test added:
auto-advance after reaching duration → play_ended, never skipped;
existing mid-track-skip and pause-at-end tests still hold.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 10:45:11 -04:00
bvandeusenandClaude Opus 4.7 3054e8702b feat(flutter): #415 stage 3 — play-events reporter + rotation wiring
The Flutter client previously reported NO plays — mobile listening
never reached play_events, so history, recommendation scoring,
ListenBrainz scrobbles, and #415 rotation all missed mobile entirely.
Operator chose to close that gap properly as part of Stage 3.

New:
- EventsApi (api/endpoints/events.dart): play_started/ended/skipped.
- PlayEventsReporter (player/play_events_reporter.dart): state
  machine over (track id, playing) mirroring the web dispatcher.
  Persists an opaque client_id in secure storage. Deliberate
  divergence from web: a track change inside a queue is classified
  ended-vs-skipped by whether the prior track reached ~its duration
  (3s tolerance), instead of web's blanket "track change = skip"
  which would mark every naturally-finished in-queue track a skip
  and dilute recommendation skip-ratios — the exact failure mode
  that motivated doing this properly. Fail-safe: no-ops when there's
  no audio handler (tests / no-audio env). App-lifecycle paused/
  detached closes an open row as a best-effort skip (web pagehide
  parity). Wired in app.dart postFrame.
- PlaylistsApi.systemShuffle(variant): GET the rotation-aware order.

Wiring:
- audio_handler: _queueSource carried through setQueueFromTracks
  (source param); preserved across internal skipToQueueItem rebuild.
- player_provider.playTracks: source param → setQueueFromTracks.
- PlaylistCard: system playlists fetch systemShuffle and play as-is
  tagged with source (no client shuffle — server already ordered).
- playlist_detail_screen: header Play + per-track tap tag source for
  system playlists so rotation advances from any entry point.

Known/flagged separately: the web dispatcher likely has the same
false-skip-on-advance issue; not fixed here to keep #415 scoped and
clients' wire behavior comparable.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 08:15:32 -04:00
bvandeusenandClaude Opus 4.7 179519689b feat(web): #415 stage 3 (web) — rotation-aware system playlist play
Web half of Stage 3. System-playlist tile play now:
- calls the new GET /api/playlists/system/{variant}/shuffle endpoint
  (rotation-aware order from the server) instead of getPlaylist;
  plays the returned order AS-IS — no client Fisher-Yates, since
  the server already ordered it. Supersedes #413's client shuffle
  for system playlists specifically; user playlists keep getPlaylist
  + stored order.
- tags the queue with the system variant. The player store carries
  _queueSource; the events dispatcher includes `source` on
  play_started so the server advances that playlist's rotation.

User playlists are unchanged (getPlaylist, plain playQueue, no
source). Tests updated: For-You play hits systemShuffle (not
getPlaylist/refresh) and passes source:for_you; user play uses
getPlaylist + plain playQueue with no source.

Flutter half is blocked — the Flutter client has no play-event
reporting at all (no /api/events POST, no scrobble), so there's no
play_started to attach `source` to. Surfacing that as a separate
decision rather than silently scope-exploding #415.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 07:57:00 -04:00
bvandeusenandClaude Opus 4.7 e43281d1d0 feat(playlists): #415 stage 2 — rotation-aware shuffle endpoint
GET /api/playlists/system/{discover,for-you}/shuffle returns the
caller's system playlist with tracks ordered: unplayed-this-rotation
first (shuffled), then already-heard (shuffled). When the whole
snapshot has been heard, ResetRotationState fires and the full list
reshuffles fresh.

Option A (operator's choice): a separate, intentionally-uncached
endpoint. The cached GET /api/playlists/{id} detail path stays pure
for "open to view"; this varies per play. Same JSON shape as the
detail GET so Stage 3 clients reuse track parsing with no new model.

Two explicit static routes per variant mirror the refresh handlers
and avoid chi static-vs-param ambiguity under /playlists/system/.
Empty/absent snapshot → 200 with empty track list (nothing to play,
not an error). Rotation reset failure is non-fatal — still returns a
playable reshuffled list.

No client wiring yet — Stage 3 makes web + Flutter call this on the
play/tile gesture and send `source` on play_started. Handler-level
test deferred to Stage 3 (needs the full service+pool harness; the
end-to-end path is exercised there).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 07:47:57 -04:00
bvandeusenandClaude Opus 4.7 d2a0b7d780 feat(playlists): #415 stage 1 — rotation-state schema + play ingest
First of three stages for system-playlist sample-history dedup
(Fable #415, server-side rotation per the operator's choice).

Schema (migration 0027):
- play_events.source (nullable text): which surface a play came
  from. 'for_you' / 'discover' feed rotation; NULL for library /
  user-playlist / radio / Subsonic.
- system_playlist_rotation_state(user_id, playlist_kind,
  played_track_ids uuid[], rotation_started_at, updated_at): the
  per-(user,kind) set of already-heard tracks this rotation.

Ingest:
- New RecordPlayStartedWithSource on the writer; RecordPlayStarted
  is now a thin source="" wrapper so the frozen Subsonic shim is
  untouched (no signature ripple).
- When source is a known system kind, the same txn appends the
  track to rotation state (AppendRotationPlayed keeps the array a
  set via the conflict CASE).
- /api/events play_started accepts an optional "source".

No serve-behavior change yet — Stage 2 makes shuffle prefer the
unplayed tail + resets on exhaustion; Stage 3 wires the clients to
send source and consume the rotation-aware order.

Tests: rotation appends + dedupes for a system source; source-less
play writes no rotation row. (Existing RecordPlayStarted tests are
unchanged — same wrapper signature, identical behavior at source="".)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 07:40:17 -04:00
bvandeusenandClaude Opus 4.7 69569a5c2b feat(playlists): expand For You to 100 tracks (Discover parity)
Closes Fable #414. forYouHeadN/forYouTailN go 12/13 → 50/50 so the
For-You snapshot is 100 tracks, matching Discover. Motivated by the
shuffle-on-play default that just shipped (#413): a 25-track shuffle
pool repeats fast; 100 makes re-plays within a day feel varied.

pickHeadAndTail already degrades gracefully when the candidate pool
is too thin for a full head/tail split (returns top-N-by-score),
mirroring how Discover returns <100 when its buckets are thin — no
new edge-case handling needed. No build-path test asserts the
For-You total; pickHeadAndTail unit tests pass their own head/tail
values so they're unaffected.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 07:32:55 -04:00
bvandeusenandClaude Opus 4.7 45c72993f3 feat(flutter): replace Download with Regenerate on system playlist detail
Per operator decision: in the playlist detail header, system
playlists (For You / Discover) now show a Regenerate button where
user playlists keep Download. Offline-download is intentionally
dropped for system playlists — operator chose the literal swap.

- Regenerate calls PlaylistsApi.refreshSystem(variant), invalidates
  playlistsListProvider (home row tile rebinds to the rotated UUID),
  and pushReplacement's to /playlists/<newId> so the open detail
  screen rebinds instead of 404-ing on the stale id.
- Null id (empty library) and errors surface as snackbars.
- User playlists are unchanged (Download + Play).

The home-card kebab (#416, 7a04370) stays — web has refresh in both
the detail view and the home tile, so this matches web parity.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 06:55:37 -04:00
bvandeusenandClaude Opus 4.7 7a0437087a feat(flutter): refresh kebab on system playlist cards (#416 parity)
Closes the Flutter half of Fable #416. Web got a generalized
system-playlist refresh kebab in d12afda; this brings Flutter to
parity instead of leaving the affordance web-only.

- PlaylistsApi.refreshSystem(variant): POST
  /api/playlists/system/{for-you|discover}/refresh, maps the
  underscore model variant to the hyphenated route segment,
  returns the rotated playlist id.
- PlaylistCard: top-right PopupMenuButton on system playlists
  with a context-labelled "Refresh For You" / "Refresh Discover"
  item. Calls refreshSystem, invalidates playlistsListProvider
  (which reconciles the rotated UUID + new tracks), snackbars
  the result. ScaffoldMessenger captured pre-await.
- Tests: kebab present for system, absent for user playlists.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 06:35:55 -04:00
bvandeusenandClaude Opus 4.7 d12afdad6e feat(playlists): system playlists default to shuffle on tile play
Closes Fable #412 (For You force-refresh on play) and #413
(shuffle-on-play default for system playlists).

Web (PlaylistCard.svelte + player/store.svelte.ts):
- Drop the refreshForYou() call from the play handler. The daily
  03:00 user-local snapshot is what plays now. Stops burning server
  compute on every press and stops swapping the playlist out from
  under the user.
- Generalize the kebab affordance to render for any system playlist
  (was Discover-only). Adds "Refresh For You" as an explicit
  replacement so users can still force a regen when they want one.
- Extend playQueue(tracks, startIndex, { shuffle? }) to Fisher-Yates
  the queue when shuffle:true. PlaylistCard passes shuffle:true for
  any non-null system_variant.

Flutter (player_provider.dart + playlists/widgets/playlist_card.dart):
- playTracks now accepts shuffle:bool. When true, picks a random
  starting index and enables AudioServiceShuffleMode.all after
  setQueueFromTracks. PlaylistCard passes shuffle:playlist.isSystem.

User playlists keep linear order. Detail-screen play buttons are
unchanged for now (follow-up if user requests).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 22:55:57 -04:00
bvandeusenandClaude Opus 4.7 33b11a3b3d feat(settings): About section with version + force update check
Adds an About card to Settings that shows the installed version
(version+build from PackageInfo), the latest known version from
clientUpdateProvider, and a "Check for updates" button that
invalidates the provider to force a fresh poll. When an update is
available, surfaces an Install CTA that reuses the same installer
flow as the top banner.

The existing banner (shouldShowUpdateBannerProvider) is unaffected
— it gates on per-version dismissal, while the About section
always reflects the current provider state regardless of dismissal.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 22:26:22 -04:00
bvandeusenandClaude Opus 4.7 02336967b4 chore(flutter): bump version to 2026.5.14+5 for v2026.05.14.0
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:17:14 -04:00
bvandeusenandClaude Opus 4.7 452e29bc59 fix(analyze): restore connectivity_provider import for drain()
Removed in f6ee837 thinking it was unused, but drain() still
reads connectivityProvider.future to gate replay attempts.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:01:55 -04:00
bvandeusenandClaude Opus 4.7 f6ee837be6 fix(test): drop eager connectivity listener in MutationReplayer
ref.listen(connectivityProvider, …) at start-time mounted the
StreamProvider immediately, which kicked off checkConnectivity()
with a 2s timeout. In tests that never reach the auth state
(smoke_test cold-launch path), that Timer leaked past widget tree
dispose and tripped the still-pending-timer assertion.

Drop the edge trigger — the 3s initial + 1min periodic + post-
enqueue nudge already cover the drain paths. Worst case on
reconnect is ~60s extra latency before the queue drains, which
is acceptable for an offline-resilience layer.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 20:57:59 -04:00
bvandeusen d27dd69bfc fix(test): cancel one-shot Timers on CacheFiller / MutationReplayer dispose
Smoke test failed: "A Timer is still pending even after the widget
tree was disposed." Both workers fired their initial-delay Timer
via `Timer(duration, _sweep)` and stored only the periodic ticker
in the cancellable field — the one-shot Timer leaked past dispose
and tripped the test framework's invariant check.

Track both as _initialTimer + _intervalTimer; cancel both in
dispose(). Behavior is unchanged in production (ref.onDispose only
fires on process death normally); this is purely a test-harness
fix.
2026-05-14 18:38:38 -04:00
bvandeusen b991fde3fe fix(flutter): drop unnecessary String? casts on nullable map reads 2026-05-14 18:31:57 -04:00
bvandeusen 335940cf23 feat(cache): outbound mutation queue for offline-resilient REST
User intent (likes, hides, playlist adds, Lidarr requests, cancels)
now persists across network loss. Controllers write their optimistic
local state to drift first, then try the REST call; on failure
the call is enqueued in cached_mutations rather than rolled back.
MutationReplayer drains the queue on connectivity transitions and
a 1-minute periodic tick.

**Infrastructure (schema 8):**
* CachedMutations table — id / kind / payload (JSON) / createdAt
  / lastAttemptAt / attempts. Drop-after-5-attempts semantics: a
  permanently-failing mutation eventually drops, and next sync
  reconciles drift to the server's authoritative state.
* MutationQueue.enqueue / pendingCount
* MutationReplayer.start + .drain — start fires from app.dart's
  postFrameCallback alongside SyncController / Prefetcher / etc.
* Kind registry: like.add / like.remove / quarantine.flag /
  quarantine.unflag / playlist.append / request.create /
  request.cancel — each with a Ref+payload handler that re-fires
  the corresponding REST call.

**Wired surfaces:**
* LikesController.toggle — optimistic drift like/unlike stays
  across REST failure; queues the call. Drops the old rollback.
* MyQuarantineController.flag / .unflag — same pattern. Hide/unhide
  visibly persists offline; replays when back online.
* addToPlaylistActionProvider — now does an optimistic
  cached_playlist_tracks write (position = max + 1) so the
  playlist detail screen shows the new track instantly. Queues
  appendTracks on REST failure.
* DiscoverScreen._request — queues request.create on DioException.
  No drift state for the request itself (myRequestsProvider is
  still REST-only) so the row won't show on /requests until replay
  succeeds — acceptable for v1.
* MyRequestsController.cancel — optimistic in-memory remove no
  longer restores on failure; queues request.cancel instead.

**Test update:**
quarantine_provider_test "flag rolls back on server failure"
renamed and rewritten to assert the new offline behavior:
optimistic drift row persists, mutation is enqueued for replay.

**Out of scope (v2):**
* Playlist create / rename / delete (no Flutter UI exposes these yet)
* Lidarr request optimistic local row (would need a cached_requests
  drift table)
* UI "syncing N pending changes" indicator (operator preference:
  silent unless we find a concrete need)
2026-05-14 18:27:05 -04:00
bvandeusen 60085b1368 feat(cache): CacheFiller background metadata sweeper
Periodic worker that walks cached_artists for missing album lists
and cached_albums for missing track lists, then fills them via
/api/artists/:id + /api/albums/:id. Newly-discovered album covers
are pre-warmed into flutter_cache_manager's disk cache too.

Solves the "tap an artist → empty album area → pop in" experience:
artistAlbumsProvider was drift-first but the cache only got
populated when the user navigated TO an artist. SyncController's
/api/library/sync delta doesn't carry per-artist album lists (those
are query-time derived). Now the filler pre-populates them in the
background so the drift hit is real on first tap.

Pacing (intentionally conservative):
* 10-second initial delay so SyncController has time to land its
  first sync — the WHERE NOT EXISTS query has nothing to do until
  cached_artists is populated.
* 5-minute interval thereafter. Once steady state is reached the
  sweep is a cheap drift query + early exit.
* 200ms throttle between per-entity REST requests — never competes
  with active playback.
* 200 entities per sweep cap so a fresh install with thousands of
  artists doesn't tie up the network for one continuous run. Next
  sweep picks up where this one left off (NOT EXISTS naturally
  skips already-filled rows).

Wall time estimate for a 1000-artist library: ~3-4 minutes spread
over multiple sweeps. Single round-trip per artist (new
getArtistDetail API method returns artist + albums in one shot).

Activated from app.dart's postFrameCallback alongside the existing
SyncController / Prefetcher / MetadataPrefetcher / LiveEvents
hooks. Disposed via ref.onDispose when the provider scope tears
down (effectively process death in practice).
2026-05-14 17:34:42 -04:00
bvandeusen fb95a462fb fix(player): align audio + UI on track change, prewarm covers + palette
Four related fixes to the player flow that together remove the
audio↔UI lag on track change:

1. **Prefetcher pre-warms covers + palette for the next N tracks.**
   The existing prefetcher pinned audio files only. When auto-advance
   landed on the next track, the cover bytes were cold → mediaItem
   broadcast with artUri=null → now-playing screen stalled in
   _scheduleSwap awaiting precacheImage of a file that didn't exist
   yet. Each upcoming queue item now also fires
   AlbumCoverCache.getOrFetch (writes bytes to disk so _toMediaItem's
   peekCached returns the path) and AlbumColorCache.getOrExtract
   (memoizes the dominant color). Both fire-and-forget; idempotent
   if already cached.

2. **AlbumColorCache.peekColor sync getter** so the now-playing
   fast-path can read the memoized color without awaiting a Future.

3. **_scheduleSwap fast path** when cover bytes + palette are
   already cached (the common in-queue auto-advance case): commit
   _displayedMedia / _displayedDominant synchronously in setState
   without awaiting. The async preload remains as the slow-path
   fallback for genuine cold cache. This is what closes the gap
   the user reported: "art is loading and metadata hasn't updated
   but the new song is playing."

4. **setQueueFromTracks: build source before broadcasting queue /
   mediaItem.** Previously we broadcast immediately for snappy UI;
   if _buildAudioSource threw, the UI showed the new track while
   the player held the old source. Now: build first, broadcast
   only on success. Source build is sub-100ms on warm cache so the
   tap response cost is imperceptible. _suppressIndexUpdates is set
   around setAudioSources + broadcast so a transient currentIndex
   emission can't cross-broadcast the OLD queue's entry at the NEW
   index.

5. **playbackEventStream error handler skips past failing tracks.**
   Previously errors only logged. The player would go silent on a
   404 / decoder failure but mediaItem stayed on the failed track —
   user saw "now playing X" with no audio. Now seekToNext on error;
   if at queue tail, pause cleanly so PlaybackState reflects idle.
2026-05-14 16:42:19 -04:00
bvandeusen 67bacac84b fix(test): capture cacheFirst stream Future before feeding controller 2026-05-14 15:59:16 -04:00
bvandeusen e59ccba961 revert(player): MediaSession surface back to 5 advertised actions
Pixel Watch 2 stopped showing controls entirely after v2026.05.13.3's
MediaSession expansion. Reverting the additive pieces:

* systemActions back to the original 5 (play / pause / skipPrev /
  skipNext / seek). stop, skipToQueueItem, setShuffleMode,
  setRepeatMode, setRating removed.
* controls list back to skipPrev / play|pause / skipNext (no stop).
* stop() override removed — let BaseAudioHandler default apply
  (probably needs to be a no-op for the MediaSession to stay alive
  through certain lifecycle events that audio_service triggers
  internally; the override was actually halting the session).
* MediaItem.rating no longer set in _toMediaItem. The Android
  MediaSession.setRating() path requires setRatingType(RATING_HEART)
  to actually expose to controllers, and audio_service doesn't
  surface that config knob — broadcasting an unanchored rating
  appears to make Wear OS reject the session entirely.

Kept in place:
* skipToQueueItem override — still needed for QueueScreen's direct
  handler call (not routed through MediaSession actions).
* setRating override + LikeBridge wiring — harmless if never
  invoked, and lights up automatically if we figure out how to
  configure the rating type later.
* AlbumCoverCache.peekCached for sync artUri seed — that part
  worked, and the failure mode would be a missing cover, not a
  rejected session.

Watch should come back to its previous "sometimes works" state from
v2026.05.13.2 (basic controls only). Getting past that needs proper
MediaSession config that audio_service either doesn't expose or
requires platform-channel work.
2026-05-14 15:44:14 -04:00
bvandeusen e38189470b test(cache_first): update test for new yield-after-fetch semantics
The cacheFirst fix in 5511f87 added a yield after fetchAndPopulate
so streams never hang when populate is a no-op for this filter
(the liked-tab spinner-forever bug). Test expectation updated: the
first emission after an empty drift is now the still-empty yield
("we tried, nothing to show yet"), and the simulated drift re-emit
yields the populated rows as the second emission.
2026-05-14 15:41:00 -04:00
bvandeusen 5511f87b4b fix(flutter): cacheFirst no longer hangs on no-match cold fetches
Liked tab loaded into an infinite spinner when the user had likes
in one category but not all three. Root cause: the three liked-tab
providers share one _populateLikeIds function. When the populate
writes track rows, drift watch fires for cached_likes (the table
all three providers watch). The track provider's stream re-emits
with rows.isNotEmpty → yields populated. The album and artist
streams re-emit with rows.isEmpty (user has no album/artist likes),
re-enter cacheFirst's rows-empty branch, fire populate AGAIN, drift
fires again, repeat — never yielding, .isLoading stays true forever,
UI spins.

Generalises beyond the liked case: any cacheFirst with a populate
that writes to a watched table but produces no rows matching this
filter would loop. Fix tracks coldFetchAttempted per subscription
so the first fetch is the only fetch via the rows-empty branch;
subsequent empty emissions yield empty. Also yields current rows
after a successful populate so a true no-op fetchAndPopulate (server
genuinely empty, fresh-install with no library data) doesn't hang
when drift doesn't re-emit for an empty batch.

For populated cases, the order is: spinner → brief empty yield from
the post-populate yield → drift watch re-emits with rows → populated.
UI flashes empty for one frame. Acceptable trade-off for the
no-spin guarantee.

Also matches the timeout pattern: liked providers' isOnline gains
the same 3-second timeout the home/library-list providers already
had, so a stuck connectivity check can't extend the hang.
2026-05-14 15:21:55 -04:00
bvandeusen 28b0107925 chore(flutter): bump versionCode to 4 for v2026.05.13.3 hotfix 2026-05-14 14:19:11 -04:00
bvandeusen bfad4dddb6 fix(player): call Rating.hasHeart() as method, not getter 2026-05-14 14:07:02 -04:00
bvandeusen d1e276204e feat(player): expand MediaSession surface for Wear + lock-screen + Auto
External media controllers (Android Wear, Auto, Bluetooth dashes,
lock-screen widgets) consume the audio_service MediaSession and
silently no-op on any action that isn't in the handler's
systemActions set. Several handler methods were already implemented
but never advertised, plus stop() defaulted to a no-op — which
matched user reports of "media controller on the watch sometimes
works but doesn't play nice with Minstrel."

This patch lines the advertised surface up with what the handler
actually implements + wires a native heart-rating button.

**Expanded controls + systemActions:**
- Added MediaControl.stop to the expanded controls list.
- systemActions now also enumerates stop, skipToQueueItem (override
  shipped in v2026.05.13.1), setShuffleMode, setRepeatMode, and
  setRating. Without these in the set, Android 13+ drops the
  corresponding callbacks from external surfaces.

**stop() override:** halts _player and dismisses the foreground
notification via super.stop(). Default just flipped processingState
to idle without releasing the audio session — external surfaces
treated that as "paused forever".

**setRating wiring (native heart-button protocol):** new LikeBridge
adapter passes through configure() carrying toggleTrackLike +
isTrackLiked closures over LikesController and likedIdsProvider.
- setRating override flips the like through the bridge and re-emits
  mediaItem so the watch's heart icon updates immediately.
- _toMediaItem populates MediaItem.rating on every track change so
  the right filled/outlined heart shows on track-A → track-B.
- PlayerActions ref.listen on likedIdsProvider calls
  refreshCurrentRating so toggling a like from TrackRow / kebab /
  another device (SSE) also keeps the watch icon in sync.

**artUri seed on first broadcast:** AlbumCoverCache.peekCached
returns the file path synchronously when the cover is already on
disk. _toMediaItem uses this so warm-cache tracks broadcast with
artUri populated from the first frame — external controllers see
the cover immediately instead of waiting for the later async
_loadArtForCurrentItem path. Cold-cache tracks fall through to that
path unchanged.
2026-05-14 13:43:18 -04:00
bvandeusen 2df35e6227 fix(player): seed full-player display state from current mediaItem on mount
Regression from v2026.05.13.2's load-then-swap rewrite. _displayedMedia
only got populated by the ref.listen callback on mediaItem changes,
but ref.listen doesn't fire on initial subscription — it only fires
on transitions after the listener is registered. So opening the full
player while a track was already playing left _displayedMedia null
and the screen rendered "Nothing playing." even though the mini bar
showed a live track.

initState now reads the current mediaItem synchronously and seeds
_displayedMedia immediately (and _displayedDominant from the color
provider's cached value when available). A post-frame
_scheduleSwap(current) runs to ensure the cover bytes are decoded
and dominant color resolved when the user opens the player to a
track whose album hasn't yet been color-extracted in this session.
2026-05-14 13:16:20 -04:00
bvandeusen 30fc7603d4 chore(flutter): bump versionCode to 3 for v2026.05.13.2 hotfix 2026-05-14 12:31:05 -04:00
bvandeusen 86d67f6fc6 fix(player): preload-then-swap cover transitions on both player surfaces
Previous fixes layered AnimatedSwitcher fades on top of a race: the
audio_handler broadcasts MediaItem twice on every track change
(bare metadata first, then with artUri once AlbumCoverCache resolves)
and the image bytes themselves decode asynchronously after the
widget mounts. The fades just smeared the resulting placeholder
flash without addressing the underlying ordering.

Rewrite the decision process around "load first, then swap":

**Mini player** (rapid change is acceptable per operator preference):
- Drop AnimatedSwitcher entirely
- PlayerBar becomes stateful, holds the most-recent non-null artUri
- Builds the child MediaItem with artUri = currentArtUri ?? _lastArtUri,
  so the previous cover stays visible across the null-artUri gap and
  the new cover snaps in the moment its artUri arrives

**Full player** (operator wants the image fully loaded before any
visible change):
- Introduce _displayedMedia + _displayedDominant state
- ref.listen on mediaItemProvider schedules a preload for each new
  track id (and for the artUri-bearing rebroadcast on the same id)
- _scheduleSwap awaits precacheImage on the file:// artUri AND
  awaits albumColorProvider's future for the dominant color
- Only then setState flips _displayedMedia + _displayedDominant in
  one frame — cover, title, gradient all advance atomically
- Drop the per-element AnimatedSwitcher wrappers; the backdrop
  AnimatedContainer still tweens between successive dominant
  colors so the gradient transition is smooth, not snap

Concurrency: rapid skips drop stale preload completions via
_pendingPreloadId. Decode/color failures fall through to the
previous dominant + the ServerImage/error-builder fallbacks.
2026-05-14 12:07:50 -04:00
bvandeusen 8cb9a8b797 fix(flutter): restore artist coverUrl on drift-cached ArtistRef
Multi-artist surfaces (home Rediscover, Library Artists tab, Liked
Artists carousel) were all rendering the music-notes placeholder
instead of real artist covers. Root cause:

CachedArtist.toRef() returned an ArtistRef with empty coverUrl —
the cache doesn't store the representative album id the server
derives at query time, and the adapter never reconstructed it.
The artist detail screen worked coincidentally because it derives
its header cover from `artist.albums[0].id` directly rather than
the ArtistRef's coverUrl field.

Fix:
* CachedArtistAdapter.toRef() now accepts an optional coverAlbumId
  and reconstructs `/api/albums/<id>/cover` when given. Matches the
  pattern AlbumRef uses (deterministic URL from entity id).
* artistTileProvider, libraryArtistsProvider, and artistProvider
  (single-artist) each LEFT JOIN cached_albums ordered by sort_title.
  First row per artist carries the alphabetically-first album id;
  toRef projects that into the cover URL.
* Multi-artist queries dedup in toResult since the join multiplies
  rows by album count.

Artists with no albums yet in drift come through with empty
coverUrl — UI falls back to the music-notes placeholder, same
behavior as before for that legitimately-coverless state.
2026-05-14 12:01:02 -04:00
bvandeusen 2a18e91c39 feat(flutter): drift-first Library tabs + systemPlaylistsStatus + tab pre-warm
Four-part change to push more surfaces onto the drift cache and
eliminate cold-tab-visit latency on the Library screen.

* **Library Artists tab** — _libraryArtistsProvider migrates from
  REST-paginated AsyncNotifier with infinite-scroll loadMore to a
  drift-first StreamProvider over cached_artists ordered by
  sortName. Sync already populates the full set; cacheFirst's
  fetchAndPopulate covers the fresh-install + sync-not-yet-done
  cold case via /api/artists?limit=1000. SWR refresh on every
  visit. GridView.builder lazily realizes only visible cells so
  loading the full list up front is fine for typical libraries.
  loadMore + NotificationListener gone.

* **Library Albums tab** — same migration, drift-first over
  cached_albums joined with cached_artists for the artistName
  field.

* **systemPlaylistsStatusProvider** — new CachedSystemPlaylistsStatus
  single-row table (schema 6 → 7, JSON blob like CachedHomeSnapshot)
  for the home Playlists row's "building / pending / failed"
  placeholder logic. Drift-first means the row paints with the
  prior status instantly instead of flickering through
  SystemPlaylistsStatus.empty() while the REST call resolves.

* **Library screen tab pre-warm** — ref.listen on all 5 tab
  providers in _LibraryScreenState.build subscribes them upfront
  so swiping between tabs feels instant rather than each tab
  paying its own cold-cache cost on first visit. cacheFirst
  handles dedupe of concurrent fetchAndPopulate triggers.

Test mock updated for the StreamProvider type change on
systemPlaylistsStatusProvider.
2026-05-14 10:14:46 -04:00
bvandeusen 507c532f6d fix(flutter): drop redundant foundation import (debugPrint via material) 2026-05-14 08:42:50 -04:00
bvandeusen bf0ef5e0c3 fix(flutter): keep artist avatars round in the Library grid
ArtistCard hardcoded its avatar at Container(width: 124, height:
124) inside a ClipOval. In the Library Artists 3-column grid the
cell is narrower than the card's nominal 140dp width — on a typical
phone the cell is ~109dp, the padded inner content area ~93dp. The
parent constrained the Container's width to ~93dp but the explicit
height stayed 124dp, so ClipOval clipped a 93×124 rectangle and
the avatar rendered as a vertical ellipse.

Fix mirrors AlbumCard's pattern: ArtistCard takes an optional
`width` parameter (default 140 for horizontal carousels) and
derives coverSize = width - 16, so the Container is always square.
ArtistsTab now uses LayoutBuilder to compute cell width and passes
it through, same as AlbumsTab. Avatar stays a true circle at any
cell width.

mainAxisExtent on the grid replaces the previous fixed
childAspectRatio so cell height tracks cellW + name line, with
slack matching AlbumsTab's overflow guard.
2026-05-14 08:39:37 -04:00
bvandeusen 6efb3159d5 fix(flutter): silence 404 log noise from missing playlist covers
Playlist collages aren't generated until the build job runs over a
playlist with tracks — system playlists (For-You / Discover / Songs-
like) and any newly-created playlist hit a brief window where
/api/playlists/:id/cover returns 404. ServerImage's errorWidget
already renders the visual fallback (queue_music icon over slate);
this fix just keeps cached_network_image from spamming the dev
console with HttpExceptionWithStatus stack traces.

errorListener filters 404 specifically — auth (401/403) and any
5xx still log so real connectivity / permission issues stay visible.

User-visible behavior unchanged; this is a dev-mode log hygiene fix.
2026-05-14 08:32:35 -04:00
bvandeusen 8f1bc60757 chore(flutter): bump versionCode to 2 for v2026.05.13.1 hotfix 2026-05-14 08:30:23 -04:00
bvandeusen c29d25d1cb fix(playlists): dedup tracks across discover buckets
Discover playlists could surface the same track twice with the
duplicates landing back-to-back — a "first song plays, then plays
again, skip works" symptom user reported on v2026.05.13.0. Root
cause: interleaveBuckets rotates one track per pass per bucket but
never tracks which IDs it has already emitted, so a track that's
both a dormant-artist pick AND a random-unheard pick comes out
once from each bucket.

On a single-user server the crossUser bucket is empty, so the
redistribute step rolls its slots into dormant + random. Their
output then interleaves d0, r0, d1, r1, … — and when d0 == r0
(common: a dormant-artist track is also valid for random-unheard)
the result is [X, X, …] with adjacent duplicates.

Fix: track seen track IDs across all buckets while interleaving;
skip already-taken IDs and advance to the next index in that
bucket. Dedup priority is bucket order, so a track in both
dormant and random comes from dormant.

Regression test covers the single-user case directly. The existing
round-robin test still passes — no shared IDs in that fixture.

Note: stale duplicates already written to drift / served as cached
playlists will clear naturally on the next playlist rebuild (the
03:00-local refresh, or any manual /api/me/playlists/refresh).
2026-05-14 07:50:35 -04:00
bvandeusen 2ebe6229b7 fix(player): smooth full-player cover + backdrop on track change
Two related "snap in" effects on the now-playing screen:

1. **Album art snapped in after the fade.** AnimatedSwitcher cross-
   fades the new _AlbumArt over 300ms, but FileImage's bytes weren't
   decoded yet — the widget was visually empty during the fade and
   the cover landed abruptly after. precacheImage on the new file://
   artUri pre-decodes the bytes so by the time AnimatedSwitcher
   mounts the new tile, the cover paints synchronously inside it.
   The cross-fade now carries real content end-to-end.

2. **Backdrop color snapped in.** albumColorProvider.family is
   loading for the new id during the track-change moment, so
   dominant fell back to fs.obsidian; AnimatedContainer tweened to
   obsidian and then snapped to the resolved color a beat later.
   _NowPlayingScreenState now holds _lastDominant across builds:
   while extraction for the new id is loading, the gradient stays
   on the previous album's color, then animates straight to the
   new one once it resolves. No intermediate obsidian stop.

Net effect: track changes feel like a single smooth transition
instead of fade-out → blank → snap.
2026-05-14 07:41:27 -04:00
bvandeusen 6a08d94255 fix(player): smooth mini bar cover swap across track change
Audio handler broadcasts MediaItem twice on every track change:
once with artUri=null (the new track's bare metadata), then again
with artUri pointing at the AlbumCoverCache file once the cover
lands on disk. The mini player's cover element was rebuilding in
place: previous track's image → slate placeholder → new track's
image. That flash is the flicker reported on the v2026.05.13.0 build.

AnimatedSwitcher around the cover (180ms crossfade) keyed by the
artUri value makes the swap a smooth crossfade instead of a visible
snap. The Hero parent stays — its tag is stable across track changes
so the mini→full bar expansion animation keeps working unchanged.
2026-05-14 07:37:42 -04:00
bvandeusen 3e7b2582a2 fix(player): queue skip + cut over silence on track tap
Two bugs in the audio handler caused the playback issues seen on the
v2026.05.13.0 build:

1. **Queue button on the now-playing screen did nothing.** MinstrelAudio
   Handler never overrode skipToQueueItem, so taps in QueueScreen fell
   through to BaseAudioHandler's empty default. The queue UI updated
   nothing because the handler did nothing. Now overridden: rebuilds
   the source list via setQueueFromTracks(_lastTracks, initialIndex)
   so the targeted item plays cleanly even when its source hadn't been
   built yet by the background fill.

2. **Tapping a song in a playlist let the previous track bleed through
   until the new source finished building.** setQueueFromTracks awaits
   _buildAudioSource before swapping the player's source list, and
   that wait can be a few hundred ms on a cache miss. During the wait
   the old source kept playing while the mini player UI had already
   flipped to the new title/artist. Now pause()ing the player at the
   start of setQueueFromTracks silences the old source the moment the
   user taps.

Also stashes the most recent TrackRef list as _lastTracks so
skipToQueueItem can reconstruct sources without having to peek into
just_audio's internal source list.
2026-05-14 07:36:59 -04:00
bvandeusen 3db90020d4 chore(flutter): bump version to 2026.5.13+1 for release 2026-05-13 22:29:11 -04:00
bvandeusen 7367595e71 feat(flutter): cosmetic reveal animations (Slice F)
Final slice of the per-item rendering pass. Wraps every tile widget
in an AnimatedSwitcher between the skeleton placeholder and the real
card. 220ms cross-fade with easeOut: tiles "settle into place"
rather than hard-cutting from shimmer to content. Since each tile
fades independently as its data lands — and the HydrationQueue's
concurrency cap drains in a natural cascade — the overall feel is
the staged "page builds piece by piece" effect we wanted, with no
per-tile position math required.

Bumps CachedNetworkImage fadeInDuration from zero to 120ms (server_
image.dart, discover_screen.dart). Imperceptible on cache hits since
the image decodes synchronously; on cache misses the bytes fade in
smoothly instead of popping. Slice 1's "zero fade" call was right
about the 500ms default being a regression, but 120ms threads the
needle.

Playlist detail wraps its body in the same AnimatedSwitcher so the
cold-load skeleton page cross-fades into the real track list.

Tiles affected: home _AlbumTile / _ArtistTile / _TrackTile + liked
_LikedAlbumTile / _LikedArtistTile / _LikedTrackRow + playlist
_SkeletonBody / _Body. All keyed via ValueKey so AnimatedSwitcher
detects the transition.

End of the per-item pass. Net behavior: cold visits paint shaped
pages instantly with skeletons, content cascades in as hydration
lands; warm visits paint fully from drift in the first frame.
2026-05-13 22:08:34 -04:00
bvandeusen 158a5d7506 fix(flutter): drop unused adapters import in library_screen
Slice E removed the bulk fetchAndPopulate paths that called toRef /
toDrift; the adapters.dart import is now unused.
2026-05-13 21:59:35 -04:00
bvandeusen f2fa441405 feat(flutter): liked tabs on per-item rendering (Slice E)
The three liked-tab providers now yield ordered lists of entity IDs
(read from cached_likes ORDER BY likedAt DESC). The UI renders
per-tile widgets that hydrate each entity individually via
albumTileProvider / artistTileProvider / trackTileProvider.

fetchAndPopulate dropped from the per-provider bulk endpoints to a
single shared call against /api/likes/ids — much cheaper, and the
tile providers handle entity hydration themselves. The bulk
/api/likes/{tracks,albums,artists} endpoints are no longer in the
Flutter cold path (server keeps serving them for web compat).

Cross-device SSE invalidate paths preserved so cross-device likes
still feel instant. Local LikesController mutations propagate via
cached_likes optimistic writes — same drift watch() route as before.

Tap-to-play on a track row uses currently-hydrated TrackRefs as the
play queue; still-loading tracks are skipped and join on next
rebuild as hydrations land.
2026-05-13 21:55:20 -04:00
bvandeusen a324454efe feat(flutter): skeleton rows during playlist cold-load (Slice D)
Cold-visit playlist detail used to render the header from the seed
and then a single CircularProgressIndicator while the bulk fetch
ran. Now it renders the header + seed.trackCount worth of skeleton
rows (capped at 8 when no seed is present). The real list swaps in
without a layout jump.

Slice D was originally scoped for per-track hydration through a new
discovery endpoint, but the unavailable-entries data model (playlist
rows that lost their underlying track to deletion / quarantine) make
that disproportionately expensive — would require a schema change to
support null trackIds on cached_playlist_tracks, a server endpoint,
and a screen rewrite. The skeleton-row approach captures ~80% of the
perceptual win at a fraction of the cost. True per-track hydration
remains a future opportunity if cold visits to very large playlists
still feel sluggish after Slice F polish lands.
2026-05-13 21:47:13 -04:00
bvandeusen 03c13d21c6 feat(flutter): home screen on per-item rendering (Slice C)
End-to-end pilot of the per-item architecture. Home now reads from
the new homeIndexProvider (drift-first over CachedHomeIndex with
/api/home/index discovery + SWR), then each tile is a small
ConsumerWidget watching its own albumTileProvider/artistTileProvider/
trackTileProvider. Tiles render a matched-dimension skeleton while
their entity is still hydrating, and swap in the real card once
drift emits the populated row.

Track hydration is wired up — /api/tracks/:id already existed so
the queue's case 'track' just calls api.getTrack(id) and persists.

The visible behavior:
* Cold visit: small /api/home/index round-trip (IDs only, ~10×
  smaller than /api/home), then sections appear shaped with
  skeleton tiles; each tile materializes as the hydration queue
  drains. No more "30s blank → everything pops in at once."
* Warm visit: drift index emits instantly, drift entity rows emit
  instantly, no network. Page paints fully in the first frame.
* Mid-state: scrolling through a partially-hydrated section sees
  real cards next to skeleton cards. Layout doesn't shift because
  skeletons match real-card dimensions exactly.

CachedHomeSnapshot (and the legacy homeProvider) stay in place but
unconsumed by Flutter — left in for now so revert is cheap if the
new path needs reworking. Cleanup follow-up in a later slice.

Old /api/home endpoint untouched, so the web client keeps working
unchanged.
2026-05-13 21:05:43 -04:00
bvandeusen 0119eacf14 feat(api): GET /api/home/index for per-item rendering (Slice B)
Sibling to /api/home that returns the same five sections (recently
added, rediscover albums, rediscover artists, most played, last
played) but as flat slices of entity ID strings instead of
denormalized objects. The Flutter client uses this to drive its
per-item rendering pass — small discovery response then per-tile
hydration via the existing /api/albums/:id, /api/artists/:id,
/api/tracks/:id endpoints.

Reuses recommendation.HomeData so the DB cost is identical to
/api/home. JSON payload shrinks roughly an order of magnitude on
populated libraries (no embedded title / artist / cover URL fields).

Old /api/home stays untouched so the web client and older Flutter
builds keep working — no min-client-version bump needed until both
clients have migrated.
2026-05-13 20:41:44 -04:00
bvandeusen 0504cae27c fix(flutter): drop unused imports flagged by analyze
Slice A landed with three transitive imports that the analyzer
correctly flagged as unused. AppDb / CachedAlbums table refs
propagate through audio_cache_manager.dart's `show appDbProvider`
re-export chain so the explicit db.dart import in the consumers
is redundant.
2026-05-13 20:30:33 -04:00
bvandeusen 64db364834 feat(flutter): per-item rendering infrastructure (Slice A)
Plumbing for the per-item rendering pass — no UI changes yet, just
the layers the home/playlist/liked migrations will sit on.

* CachedHomeIndex drift table (schema 5→6) — section/position →
  entity-id rows, populated by the upcoming /api/home/index endpoint.
* HydrationQueue (concurrency=4, in-flight dedup) — bounded request
  pump that takes (entityType, entityId) and persists the result to
  the right cached_<entity> table. Albums + artists wired today;
  tracks deferred until /api/tracks/:id exists.
* Per-entity tile providers (albumTileProvider, artistTileProvider,
  trackTileProvider as StreamProvider.family) — watch drift, enqueue
  hydration on miss, yield AsyncValue<EntityRef?>.
* Skeleton widgets (album/artist/track) matched to the real card
  dimensions with a 1.2s shimmer sweep using FabledSword tokens. No
  shimmer-package dep — single AnimationController per surface.

See docs/superpowers/specs/2026-05-13-per-item-rendering-design.md
for the full architecture rationale.
2026-05-13 20:25:40 -04:00
bvandeusen 99462185b4 feat(flutter): drift-first MyQuarantine
Final slice of the smooth-loading pass. Adds CachedQuarantineMine
(schema 5, columnar so flag/unflag can do row-level mutation) and
rewires MyQuarantineController to read from drift via watch() + SWR
refresh; flag/unflag write drift first and roll back on REST failure.

Public API (.flag / .unflag / .isHidden) unchanged so existing call
sites (library_screen Hidden tab, TrackActionsSheet) keep working.

Tests updated to match: bypassed-build-via-_StubController approach
no longer makes sense now that state lives in drift, so the suite is
rewritten against NativeDatabase.memory() with the same libsqlite3
skip the sync_controller suite uses on the CI runner.

The Hidden tab now paints from disk on cold open, the list is
queryable offline, and a flag from another device that arrived in
this user's quarantine via SSE-triggered invalidate lands the same
way as a local flag.
2026-05-13 18:41:18 -04:00
bvandeusen 395a6efb26 feat(flutter): drift-first History tab
Slice 4 of the smooth-loading pass. Adds CachedHistorySnapshot
(schema 4) and rewires _historyProvider through cacheFirst, mirroring
the homeProvider pattern: yield the last cached page immediately on
subscribe so the tab paints from disk on cold open, then SWR-refresh
in the background to surface fresh plays.

Also enables basic offline scrollback — the most recent History page
survives both app restart and connectivity loss.

JSON blob storage (vs columnar) because the page is small, always
read whole, and HistoryPage.fromJson already accepts the wire shape,
so server-side field additions don't force a migration.

History delta sync via library_changes is out of scope here; the next
visit's SWR pull is the source of freshness for now.
2026-05-13 18:31:36 -04:00
bvandeusen 1a2de0e738 feat(flutter): drift-first Liked tabs
Slice 3 of the smooth-loading pass. The three _likedTracksProvider /
_likedAlbumsProvider / _likedArtistsProvider entries on the Library
screen migrate from FutureProvider+REST to StreamProvider+cacheFirst.

Reads now flow from cached_likes joined against the metadata tables
SyncController already keeps fresh; LikesController's optimistic drift
write makes toggling a like re-emit these streams instantly without a
REST round-trip. Cold-cache fallback hits /api/likes/* when drift is
empty (fresh install pre-first-sync). SWR refresh on each visit catches
likes from other devices that haven't propagated via library_changes
yet.

The original FutureProvider versions fetched the first 50 rows. Drift
returns everything cached_likes knows about — for typical libraries
that's the full liked list. Pagination can come back when liked lists
are big enough to matter.

Like/unlike SSE invalidation paths preserved so cross-device updates
still feel real-time, even when the sender's library_changes hasn't
landed here yet.
2026-05-13 18:18:14 -04:00
bvandeusen 32c8d4f28f feat(flutter): pre-warm covers during library sync
Slice 2 of the cover-caching pass. SyncController now downloads cover
bytes for newly-upserted albums + playlists into the shared
flutter_cache_manager disk cache after each sync transaction commits.
A cold-start scroll through the home grid paints from disk on the very
first frame instead of firing one HTTP per visible tile.

Best-effort: fire-and-forget after commit, concurrency 3, per-URL
failures swallowed (404 for collages that haven't built yet, 401
during token-refresh races). Artist covers skipped — ArtistRef.coverUrl
is server-derived from "most-recent album" and not reconstructible
client-side; album pre-warm already covers the artist's primary visual.

Auth header reuses sessionTokenProvider for parity with ServerImage.
2026-05-13 18:06:53 -04:00
bvandeusen f732c49645 feat(flutter): disk-persistent cover cache via cached_network_image
Slice 1 of the cover-caching pass. The previous Image.network /
NetworkImage path only cached covers in memory, so a scroll-off + scroll-
back or an app restart re-downloaded every tile from the server. Swap
to cached_network_image so bytes land on disk (path_provider temp dir,
URL-keyed) and survive both.

Sites migrated:
  - ServerImage (all /api/*/cover usage — home grid, library, playlist,
    artist/album detail headers)
  - DiscoverScreen Lidarr suggestion thumbnails
  - PlayerBar mini cover (HTTPS branch; file:// branch unchanged since
    AlbumCoverCache files are already on disk)

Auth header forwarding preserved via httpHeaders. Fade-in disabled so
populated grids paint instantly on cache hit.

Slice 2 (pre-warm during sync) builds on this same cache manager.
2026-05-13 17:59:42 -04:00
bvandeusenandClaude Opus 4.7 ae5de91006 fix(flutter): tighten version-check cadence to 1m during active use
Drops the staleness gate from 1h to 1m and adds a Timer.periodic that
fires recheckIfStale every minute while the app is foregrounded. Net
effect: ~1 check per minute of active use, ~60 KB/hr data — trivially
affordable for the value of faster recovery when min_client_version
bumps server-side.

Timer is paired with the lifecycle observer: started in initState +
on resume, stopped in dispose + on pause/inactive/hidden/detached so
backgrounded apps don't burn battery on probes the user can't see.

Staleness gate still wraps the call so concurrent triggers (timer +
resume firing close together) dedupe to one network call. Manual
"Check now" still bypasses the gate via recheck().

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:30:40 -04:00
bvandeusenandClaude Opus 4.7 369ed800b9 fix(flutter): non-blocking version check + 1h staleness throttle
Cold-start spinner was up to ~38s on slow / remote connections
because VersionGate blocked the entire ShellRoute on /healthz, with
the default dio's 8s connect + 30s receive timeouts. The /healthz
server handler itself is fine (microsecond JSON encode); the blocker
was client-side. Three issues fixed in one pass:

1. Optimistic render. VersionGate becomes a ConsumerStatefulWidget
   that always renders its child and just activates the version
   check controller on mount. The "you're too old" experience moves
   from a full-screen hard-block (_TooOldScreen, deleted) to a soft
   banner above the AppBar that lets the user keep playing cached
   content while they update.

2. 1h-throttled background check. New VersionCheckController
   (AsyncNotifier) hydrates from a secure-storage cache on boot,
   returning the cached result instantly. If the cache is missing
   or >1h old, fires a background recheck. AppLifecycleState.resumed
   triggers recheckIfStale so foregrounding after >1h re-checks
   without per-frame hammering. "Check now" button on the banner
   bypasses the staleness gate so dev iteration (push new APK, want
   to see banner clear) doesn't wait an hour.

3. Bounded health-check dio. The /healthz request uses a dedicated
   dio with connectTimeout: 3s + receiveTimeout: 2s rather than the
   default 8s / 30s. Health probes should fail fast — if the server
   can't ack in 5s, the user has bigger problems than a stale
   min_client_version and the cached value remains in effect.

Cache keys live alongside the existing tz cadence cache in
flutter_secure_storage (kResult + kAtMs). On any network error or
parse failure, _runCheck soft-fails without bumping the timestamp,
so the next staleness check will retry.

VersionTooOldBanner renders in _ShellWithPlayerBar's Column above
the existing UpdateBanner — the two coexist when both apply
(server rejects you AND an APK is queued).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:14:42 -04:00
bvandeusenandClaude Opus 4.7 7cfaafd360 feat(#357): library_changes retention compactor
Closes the last deferred follow-up from #357. The library_changes
table is the append-only change log that drives /api/library/sync's
delta semantics — every mutation (scanner upsert, like, playlist
edit, track delete) writes one row. Without a retention policy the
table grows unbounded; the original migration (0025) called out the
follow-up explicitly.

New goroutine: sync.Compactor runs daily, deletes rows where
changed_at < now - 30 days. Logs a row count when non-zero so
operators can see compaction activity in the journal. First tick
fires on startup so a process that hasn't been compacted in a
while catches up immediately.

30-day retention matches the offline-mode spec
(docs/superpowers/specs/2026-05-09-flutter-offline-mode-design.md).
Clients with a cursor older than that hit the existing 410 fallback
path and resync from scratch.

Imported as syncpkg in main.go to follow the existing convention
(see internal/library/scanner.go).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 15:49:07 -04:00
bvandeusenandClaude Opus 4.7 22bd06a578 feat(flutter): drift-first homeProvider (#357 deferred follow-up)
Home screen is the first surface on app open; without a local cache
the cold-start blocks on /api/home, which dominates felt latency on
slow or remote connections. This commit caches the last successful
HomeData as a single-row JSON blob in drift, so subsequent app opens
yield content immediately and revalidate in the background.

Schema:
  - New CachedHomeSnapshot table (single row: id=1, json TEXT,
    updated_at). schemaVersion bumped 2 → 3 with a forward migration
    that calls m.createTable(cachedHomeSnapshot). Codegen regenerated
    via build_runner; the *.g.dart files are gitignored and rebuilt
    by the CI Codegen step.

Provider rewrite:
  - homeProvider: FutureProvider<HomeData> → StreamProvider<HomeData>
    using the existing cacheFirst<CachedHomeSnapshotData, HomeData>
    pattern (alwaysRefresh: true for SWR). On cold cache the first
    /api/home fetch populates the row. On warm cache the cached
    HomeData is yielded immediately and a background REST fetch
    overwrites the row, which drift's watch() picks up.

  - Encoder helpers (_albumToJson / _artistToJson / _trackToJson) so
    HomeData survives the JSON round-trip into and out of drift.
    Field names match the server's /api/home wire shape exactly so
    HomeData.fromJson handles both fresh server responses and cached
    drift rows.

Callers untouched: home_screen.dart's ref.watch + ref.refresh +
metadata_prefetcher's ref.listen all keep working with the
StreamProvider shape (AsyncValue<HomeData> stays the surface type).

Test fix: 4 homeProvider.overrideWith sites in home_screen_test.dart
switched from `(ref) async => _emptyHome` (FutureProvider form) to
`(ref) => Stream.value(_emptyHome)` (StreamProvider form).

For #357. Completes the user-visible deferred follow-up. Remaining
deferred items: library_changes server-side retention.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 15:40:43 -04:00
bvandeusenandClaude Opus 4.7 efa52484d4 fix(web): add player stub to player-store mocks for TrackRow tests
#401 introduced player.current?.id reads into TrackRow.svelte and
PlaylistTrackRow.svelte, breaking 26 test cases across 6 files whose
existing vi.mock('$lib/player/store.svelte', ...) blocks only stubbed
the functions used by the original components.

Added player: { current: undefined } to each affected mock — keeps
the existing function spies and lets the new isCurrent derivation
read a defined (false-y) player.current without blowing up.

Only updated the 6 files that failed; 16 other player-store mocks
exist across the suite but their tests don't render Track/Playlist
rows so the derivation never fires. Future tests that render those
rows will need the same stub (visible at the failure point with a
clear error message).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 15:05:59 -04:00
bvandeusenandClaude Opus 4.7 3e52ff7fa3 feat(#402): wire screen-scoped providers to liveEventsProvider
#392's dispatcher only invalidates publicly-importable providers
(myQuarantine + home). Screen-scoped providers (file-private in their
feature folders) get their own ref.listen(liveEventsProvider, ...) so
they go live without needing back-edge dependencies from /shared.

Five screens wired:

- library_screen.dart _LikedTab — invalidates _likedTracksProvider /
  _likedAlbumsProvider / _likedArtistsProvider on any of the six
  track/album/artist like/unlike kinds.

- playlist_detail_screen.dart — invalidates playlistDetailProvider(id)
  on playlist.updated / playlist.tracks_changed matching the visible
  playlist_id. On playlist.deleted matching the visible id, pops back
  so the user isn't left staring at a gone playlist.

- admin_requests_screen.dart — invalidates adminRequestsProvider on
  request.status_changed (covers user create/cancel + admin
  approve/reject + reconciler complete).

- admin_quarantine_screen.dart — invalidates adminQuarantineProvider
  on any quarantine.* event (flag from a user / admin resolve / file
  delete / lidarr delete).

- requests_screen.dart (own requests) — invalidates myRequestsProvider
  on request.status_changed. Server-side events are user-scoped via
  publishRequestStatusChanged's row.UserID, so admin actions on
  someone else's request route to the right stream.

History tab is NOT wired (no server-side play.scrobbled event yet —
documented in #402 body as deferred until that event ships).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:29:57 -04:00
bvandeusenandClaude Opus 4.7 89ded7b46c feat(#402): publish album/artist like events on the SSE bus
#392 shipped track.liked / track.unliked but skipped the album +
artist symmetric pairs. Closes that gap so the Flutter Liked tab's
albums and artists sub-lists can listen for changes the same way
the tracks sub-list will (#402 wire-up lands next commit).

publishLikeEvent already handles the entity_type dispatch; the four
handler call sites just need the new lines.

For #402 follow-up to #392.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:27:23 -04:00
bvandeusenandClaude Opus 4.7 bb9e979876 feat(web,flutter): #401 — now-playing highlight on TrackRow + PlaylistTrackRow
Cross-platform consistency: when a track is currently playing, its row
on the album / liked / history / search / playlist detail surfaces
gets the same accent-border + bg-lift treatment that QueueTrackRow
applies on the queue panel. Closes the inconsistency caught during
the #375 DRY audit (the queue row had a "you are here" indicator;
other track-row surfaces did not).

Web — TrackRow.svelte + PlaylistTrackRow.svelte:
  isCurrent = player.current?.id === track.id
  → border-l-2 border-l-accent bg-surface-hover when true.
  PlaylistTrackRow additionally gates on !isUnavailable so deleted
  rows never match a phantom playing id.

Flutter — TrackRow + _PlaylistTrackRow:
  TrackRow becomes a ConsumerWidget, watches mediaItemProvider, and
  wraps its InkWell in a Container whose BoxDecoration carries the
  fs.iron background + 2px fs.accent left border when current. Title
  text also shifts to fs.accent and FontWeight.w500. Same pattern for
  _PlaylistTrackRow.

No "Now playing" pill on these surfaces — the player bar already
names the track, so the accent band alone reads as enough cue.

For #401 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:05:33 -04:00
bvandeusenandClaude Opus 4.7 e282766268 fix(flutter): analyzer issues from #396 — unused import + AsyncValue API
Two issues caught by flutter analyze --fatal-infos:

- dart:ui import in album_color_extractor.dart was redundant because
  flutter/painting re-exports the Color it provides. Dropped.
- valueOrNull isn't on AsyncValue in this Riverpod version (the
  AsyncValue<Color?> nesting may also have confused the resolver).
  Switched to asData?.value which always returns the wrapped value
  on AsyncData and null on Loading/Error.

(palette_generator's "discontinued" warning is non-fatal informational
in pub; CI didn't fail on it. The package still works; alternative
swaps deferred until it actually breaks.)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 13:55:56 -04:00
bvandeusenandClaude Opus 4.7 046ee8d576 feat(flutter): #396 — full-screen now-playing polish
Three of the four locked items (1, 2, 4); item 6 (swipe-tabs) stays
deferred until server-side lyrics ingestion exists.

1. Dominant-color gradient backdrop. New album_color_extractor.dart
   wraps the existing AlbumCoverCache: extracts the dominant color
   via PaletteGenerator over the local file, caches in-memory keyed
   by album_id. Top 55% of the screen carries the color (0.55 alpha
   → fs.obsidian) so controls below stay legible. AnimatedContainer
   tweens the gradient across track changes.

2. Hero transition for cover art (mini bar → full screen). Stable
   kPlayerCoverHeroTag (not media.id keyed) so the transition works
   regardless of what's playing and isn't racy if media swaps mid-tap.
   flightShuttleBuilder renders the destination's Hero widget for the
   whole flight, which reads as a clean grow rather than a swap.

4. Crossfade on track change. AnimatedSwitcher around the album art,
   title, and artist+album text block, all keyed by media.id so the
   switcher fades between old and new on each track-change rebuild.
   Pairs with the AnimatedContainer gradient so the whole "what's
   playing" zone changes in lockstep.

palette_generator: ^0.3.3 added.

For #396 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 13:40:51 -04:00
bvandeusenandClaude Opus 4.7 b5c5dbbe76 fix(flutter): null-coalesce PlaylistTrack.streamUrl to TrackRef.streamUrl
PlaylistTrack.streamUrl is String? (nullable when track is unavailable
post-delete); TrackRef.streamUrl is required String. flutter analyze
caught the mismatch. Coalesce to empty string for unavailable rows —
they're already filtered out by the trackId != null check earlier in
the loop, so this branch is effectively unreachable but keeps the
type-checker happy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:42:59 -04:00
bvandeusenandClaude Opus 4.7 872b0de304 feat(flutter): #393 — always-visible play button on home cards
AlbumCard / ArtistCard / PlaylistCard gain a 44dp circular play
button overlaid bottom-right of the cover art. Mirrors the
hover-revealed .play-overlay on the web cards; always visible
because hover is not a real interaction on touch.

Per-card semantics match the web:

- AlbumCard: fetches /api/albums/{id}, starts playback from track 0.
- ArtistCard: fetches /api/artists/{id}/tracks, Fisher-Yates shuffles,
  plays from index 0 (matches web's playQueue(shuffle(tracks), 0)).
- PlaylistCard: fetches /api/playlists/{id}, materializes available
  rows into TrackRef, plays from index 0. Disabled state when
  trackCount == 0 — semi-transparent button, taps ignored.

Shared PlayCircleButton widget manages loading state (spinner during
fetch) so each card's onPressed can stay async without re-entrancy
guards. Cards become ConsumerWidget so they can reach the
playerActionsProvider + relevant API providers; constructor surface
unchanged so existing call sites (artist_detail, library_screen,
home_screen) keep working.

CompactTrackCard unchanged — its tap already plays-from-here.

For #393 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:35:57 -04:00
bvandeusenandClaude Opus 4.7 89d8b4b5a0 feat(flutter): send timezone on login + app-start + weekly
Flutter client posts FlutterTimezone.getLocalTimezone() to
PUT /api/me/timezone on every setSession (login / register success)
and on every AuthController.build (app cold-start with valid
session), when the locally-stored tz_last_sent_at is >7 days old.
Cadence tracked in flutter_secure_storage so it survives app
restarts.

Failures swallowed: the server's UTC default + last-known value
keep the scheduler functioning until the next attempt.

Completes the client side of #392 Half B (per-user timezone
scheduling).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:16:52 -04:00
bvandeusenandClaude Opus 4.7 6b7e4f1dee feat(web): send timezone on login + bootstrap + weekly
Web client posts Intl.DateTimeFormat().resolvedOptions().timeZone to
PUT /api/me/timezone after every successful login, register, and
bootstrap when the locally-stored tz_last_sent_at is >7 days old.
Cadence tracked in localStorage keeps the server stateless on the
"is this stale?" check.

Failures swallowed: the server's UTC default + last-known value keep
the scheduler functioning until the next successful attempt. SSR-
safe via the typeof window guard.

For #392 Half B. Companion Flutter change in next commit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:14:21 -04:00
bvandeusenandClaude Opus 4.7 c2168afbf0 fix(playlists): use CRON_TZ-prefixed cron expressions for per-job timezone
gocron v2's WithLocation is a SchedulerOption (process-wide), not a
JobOption — there's no per-job location knob. To get per-user
timezones we use a cron expression with the CRON_TZ= prefix, which
the underlying robfig/cron parser honors:

  CRON_TZ=America/New_York 0 3 * * *

Fires at 03:00 in the named zone every day. Same DST-correctness as
the original WithLocation approach.

Fall-back to UTC moves inline (was validateTimezoneOrUTC); kept the
helper because the test file still exercises it.

Caught by go vet on CI after slice 2 pushed:
"cannot use gocron.WithLocation(loc) (value of type
gocron.SchedulerOption) as gocron.JobOption value"

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:09:02 -04:00
bvandeusenandClaude Opus 4.7 7fac264c73 feat(playlists): wire Refresh into PUT /api/me/timezone + registration
Completes the server side of #392 Half B.

PUT /api/me/timezone now calls scheduler.Refresh(ctx, userID) after
the DB write so the rescheduled daily-at-03:00-local job takes
effect synchronously. Failure to refresh is logged but doesn't
undo the DB write — the hourly reconciliation pass would pick it
up within an hour regardless.

POST /api/auth/register calls Refresh after successful user
insert so brand-new users get scheduled immediately rather than
waiting for the hourly pass to discover them.

system_cron.go deleted: the new scheduler subsumes its
responsibilities. The StartSystemPlaylistCron call in main.go is
also removed. Server restart now runs the new scheduler's startup
recovery + catch-up instead.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 11:58:24 -04:00
bvandeusenandClaude Opus 4.7 46c8edfa82 feat(playlists): gocron-based per-user scheduler
Builds the per-user daily-at-03:00-local scheduler for #392 Half B.
Uses github.com/go-co-op/gocron/v2 with WithLocation(userTZ) for
each user's job. Hourly reconciliation pass keeps the in-memory
job set in sync with the active-users query.

Start sequence: clear stale in_flight rows; register a daily job
for every active user at their stored timezone; fire a one-shot
runOnce to catch up missed schedules during downtime; start gocron.

Stop drains and shuts down the gocron loop.

Refresh(ctx, userID) removes the user's existing job (if any) and
registers a fresh one at their current timezone — wired into the
PUT /api/me/timezone handler and new-user registration in the next
commit.

Server struct gains PlaylistScheduler; main.go constructs it after
the eventbus and threads it through to api.Mount. The existing
StartSystemPlaylistCron call stays for one more commit so we don't
have a window where no scheduler is running; Task 3 deletes it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 11:57:13 -04:00
bvandeusenandClaude Opus 4.7 230da7bdcb feat(users): timezone column + PUT /api/me/timezone
Schema + endpoint scaffolding for #392 Half B (per-user timezone
scheduling). Adds two columns to the users table:

  - timezone text NOT NULL DEFAULT 'UTC' (IANA name)
  - timezone_updated_at timestamptz (nullable; populated on each PUT)

PUT /api/me/timezone validates the IANA value via time.LoadLocation
and writes the row. No scheduler integration yet — the scheduler
struct lands in the next commit and the handler-side Refresh call
in the commit after.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 11:54:45 -04:00
bvandeusenandClaude Opus 4.7 5cd342d521 feat(playlists): daily seed rotation + jitter + 12+13 split for system playlists
Five diversity mechanics — applied to both For-You and Songs-Like-X.

1. For-You seed rotates daily across the user's top-5 most-played
   tracks. pickForYouSeedForDay uses userIDHash(user, day) mod
   len(seeds) so today's mix uses an entirely different similarity
   pool than tomorrow's. Within-day determinism preserved.
2. JitterMagnitude bumped 0.0 → 0.1. The scoring RNG is now seeded
   by userIDHash(user, day) rather than the no-op, so near-tied
   candidates shuffle daily without breaking within-day stability.
3. Head/tail split moves from 20+5 to 12+13. Roughly half the
   playlist comes from the tail now (daily-deterministic via
   tieBreakHash), giving the user substantially different content
   while a 12-track anchor of strong similarity matches keeps the
   mix recognizable.
4. Songs-Like-X seed artists shuffle daily across the user's top-5
   played artists. pickSeedArtistsForDay applies a userIDHash-seeded
   Fisher-Yates and takes 3.
5. scoreAndSortCandidates / pickTopN / pickHeadAndTail gain a userID
   parameter so the RNG can be seeded per-user; existing call sites
   updated; noopRNG removed.

Test fixtures widened similarity gaps (e.g. float64(50-i) instead of
(50-i)/50) so the new jitter (±0.1) doesn't perturb head ordering in
assertions about the head/tail mechanism. New seed_selection_test
coverage for userIDHash + pickForYouSeedForDay + pickSeedArtistsForDay
spans deterministic-within-day, varies-across-days, and graceful
degradation with small candidate pools.

PickTopPlayedTrackForUser replaced by PickTopPlayedTracksForUser
:many in the prior commit (b4801c2). The For-You seed lookup now
goes through pickForYouSeedForDay over the returned slice.
PickSeedArtists's LIMIT widened to 5 in the same prior commit.

For #392 Half A — system playlist content diversity. Half B
(per-user timezone scheduling) is a separate spec.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 10:19:49 -04:00
bvandeusenandClaude Opus 4.7 b4801c2dd3 refactor(playlists): SQL queries return top-5 candidate seeds
For-You + Songs-Like-X seed selection moves to Go-side daily rotation
(next commit). The SQL change just widens the candidate pool: top-5
played tracks instead of single top played track; top-5 artists
instead of top-3.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 10:04:39 -04:00
bvandeusenandClaude Opus 4.7 90d8aae51a feat(#392): Flutter SSE consumer + dispatcher
Slice 4 — completes the #392 hybrid live-refresh loop.

live_events_provider.dart subscribes to /api/events/stream via dio's
streaming response mode, parses SSE frames (kind + JSON data + UserID
scope), and exposes them as a Riverpod StreamProvider. Heartbeat
comments are silently dropped; malformed JSON frames are skipped. The
provider auto-rebuilds when auth state changes (token rotation,
sign-out → sign-in), so reconnect is implicit.

live_events_dispatcher.dart listens to the stream and invalidates the
small set of publicly-importable providers we know about:

  - myQuarantineProvider + homeProvider on any quarantine.* event
  - homeProvider on any playlist.* event (Home renders the Playlists row)

Screen-private providers (library_screen.dart's _liked* /
_libraryAlbums / _history, admin screens, etc.) opt in to live-refresh
by themselves listening to liveEventsProvider in follow-up commits;
the dispatcher stays small and avoids back-edge dependencies on every
feature folder.

The dispatcher also installs an AppLifecycleState observer for
resume-time defensive invalidation. SSE will catch up on its own when
the app returns from background, but the invalidate flushes any stale
data immediately so the first frame back is fresh.

app.dart wires the dispatcher into the post-first-frame callback
alongside the other startup activations.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 22:25:15 -04:00
bvandeusenandClaude Opus 4.7 15063ca0b4 fix(#392): simplify uuid formatter — gofmt-clean loop
The hand-unrolled byte-pair version in reconciler.go tripped gofmt -s
and goimports. Replaced with the same loop-based formatter that
internal/library/eventbus.go uses — same behaviour, fewer lines, lint
clean. Two copies of the helper still exist (one per package) to keep
the no-back-edge property for both internal/library and
internal/lidarrrequests, but they're now identical and the duplication
is tiny.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 22:21:38 -04:00
bvandeusenandClaude Opus 4.7 f7dfeff256 feat(#392): scan run lifecycle events on the SSE bus
Slice 3c — completes the server-side producer set.

Publishes scan.run_started when InsertScanRun succeeds and
scan.run_finished after FinishScanRun completes (success or with an
error_message payload). Per-file progress events are intentionally NOT
emitted — they'd flood the stream during large library scans without
giving the admin scan card anything actionable. The two-beat signal
gives the UI enough to invalidate scanStatusProvider at the right
moments.

Bus access uses a package-level setter on internal/library because
threading bus through RunScan + TryStartScan + Scheduler + all their
callers would touch ~10 sites without changing behavior at the boundaries
that don't publish. Per-process singleton, matches the log.SetDefault
idiom. cmd/minstrel/main.go calls library.SetEventBus(bus) once at
startup; test contexts that never call it skip publishing safely
(publishScanEvent is a no-op when bus is nil).

This completes the server side of #392. Slice 4 wires the Flutter
consumer: live_events_provider.dart (StreamProvider) +
live_events_dispatcher.dart (event-kind → provider invalidation)
+ AppLifecycleState cold-start invalidation.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 21:52:06 -04:00
bvandeusenandClaude Opus 4.7 84fc6b8d1b feat(#392): lidarr reconciler publishes request.status_changed on complete
Slice 3b — extends event publishing to background workers.

When the reconciler matches an approved Lidarr request against the
library and flips it to 'completed', it now publishes a
request.status_changed event scoped to the original requester so their
/requests page invalidates without polling. Three call sites — one per
kind (artist / album / track) — capture the completed row instead of
discarding it so the publish has the user_id.

Bus plumbing: the reconciler runs in cmd/minstrel/main.go which
constructs services before server.New is called. Moved bus
construction into main; the Server struct gained a Bus field that
Router() reads, falling back to a fresh local instance when nil
(test contexts). Result: one bus per process shared by every
publisher and the SSE subscriber endpoint.

reconciler.go inlines a uuid->string helper rather than reaching into
internal/api for one — avoids a back-edge dependency.

Test compat: 9 NewReconciler call sites in reconciler_integration_test.go
get `nil` for the new bus param. The reconciler's publishCompleted helper
is a no-op when the bus is nil so tests that don't care about events
keep passing.

Scanner producer (scan.progress) deferred to slice 3c — needs more
thought about which lifecycle transitions warrant events vs. flood the
stream.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 21:38:49 -04:00
bvandeusenandClaude Opus 4.7 ee7f0cdb42 feat(#392): publish quarantine + playlist mutation events
Slice 3a — extends the producer set onto the SSE bus.

quarantine events (5 producer sites):
- quarantine.flagged (user-side flag): broadcast so the flagger's other
  clients invalidate their Hidden tab and admins' clients invalidate
  their queue.
- quarantine.unflagged (user-side unflag): scoped to the user.
- quarantine.resolved / .file_deleted / .deleted_via_lidarr (admin
  actions): broadcast because a single admin action can affect every
  user who'd flagged that track.

playlist events (6 producer sites):
- playlist.created / .updated / .deleted: owner-scoped.
- playlist.tracks_changed: emitted for AppendTracks / RemoveTrack /
  Reorder. Owner-scoped. Single kind for all three mutations because
  the client invalidation logic is identical (refetch the detail).

Public-playlist subscribers (other users viewing someone else's public
playlist) intentionally left out — needs a separate broadcast kind, not
exercised yet at single-household scale.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 21:28:05 -04:00
bvandeusenandClaude Opus 4.7 3ffa5608d8 feat(#392): publish track-like + request-status events to SSE bus
Slice 2 of #392 — wires the first producers onto the bus that slice 1
built. After this commit, an SSE subscriber sees real events fire:

- track.liked / track.unliked when the user toggles the heart on a track
  (handleLikeTrack / handleUnlikeTrack). Album + artist like events
  intentionally deferred — they're symmetric trivial follow-ups but the
  operator's primary like surface is tracks.
- request.status_changed when a Lidarr request is created, cancelled,
  approved, or rejected. Auto-approve will fire twice (pending then
  approved) in rapid succession, which is semantically correct; client
  invalidation handles that fine.

Events are user-scoped via row.UserID so admin approve/reject route to
the requester, not the admin acting. Helpers live in events_publish.go
so the wire shape (kind names, payload keys) stays in one place — future
producers in slice 3 reuse the same pattern.

events_publish.go is no-op when h.eventbus is nil so tests that
construct handlers without a bus continue to pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 20:55:33 -04:00
bvandeusenandClaude Opus 4.7 a5500aeeff fix(#392): update library_test.go for new Mount signature
go vet caught a missed test caller of api.Mount after slice 1's signature
change added the *eventbus.Bus parameter. Pass eventbus.New() in the test
— the TestRoutesRegisteredInMount test only walks the route table for
existence, never publishes or subscribes, so a throwaway bus is fine.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 20:49:55 -04:00
bvandeusenandClaude Opus 4.7 170614baf1 feat(#392): SSE event stream foundation — eventbus + /api/events/stream
Slice 1 of the #392 hybrid live-refresh work. Ships the in-process pub/sub
bus and the SSE subscriber endpoint; no producers wired yet, so the stream
emits only heartbeats today. Verifiable in isolation by curl-ing the
endpoint with a valid Bearer token — the connection opens, ": heartbeat"
lines arrive every 15s, the connection closes cleanly on client disconnect.

eventbus.Bus is a small fan-out broadcaster: subscribers register through
Subscribe (returns a receive channel + an unsubscribe closure), writers
call Publish, and the bus drops events for any subscriber whose buffer is
full rather than blocking the writer. No persistence — clients are
expected to resync via normal /api/* fetches on (re)connect.

The SSE handler emits an initial ": connected" comment so the client sees
the connection open immediately, then forwards events whose UserID matches
the authenticated user (or is empty for broadcast). Heartbeat comments
keep proxy connections alive. Context cancellation cleanly tears down the
subscription on client disconnect.

Producers (likes, request status, quarantine, scanner, playlist mutations)
land in subsequent slices.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 20:44:37 -04:00
bvandeusenandClaude Opus 4.7 b466b6494a fix(flutter): unhide button + cover + timestamp on Library Hidden tab
Three small parity gaps in _HiddenTab vs the web /library/hidden page:

- No unhide affordance — once a track was flagged via the kebab, the only
  way to reverse it was to find the track in another surface and toggle
  via the kebab again. Added an Icons.restore IconButton on each tile that
  calls myQuarantineProvider.notifier.unflag(trackId) (the optimistic
  remove-with-rollback already lived on the notifier).
- No album cover art — added a 56px ServerImage thumb matching the web
  page's 14×14 thumb, with the same fs.slate fallback compact_track_card
  uses for missing covers.
- No relative timestamp — appended _relativeTime(row.createdAt) next to
  the reason pill so the user can tell "I hid this 3d ago" at a glance.

Also collapsed the duplicate provider: _HiddenTab was watching a local
FutureProvider that didn't see flag/unflag mutations, while the kebab's
HideTrackSheet flow goes through the canonical myQuarantineProvider
(AsyncNotifier). Switched _HiddenTab to watch myQuarantineProvider so
flag-from-anywhere and unhide-from-the-tab stay in sync. The local
_quarantineProvider was deleted; one source of truth now.

Caught during the #375 DRY audit cross-check against the #356 inventory.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 14:32:04 -04:00
bvandeusenandClaude Opus 4.7 9acad5461e refactor(web): extract emptyPlaylistsMock + apiClientMock test helpers
The DRY pass audit (#375) found two inline mock patterns repeated across the
vitest suite: a default empty-playlists mock for $lib/api/playlists (4 exact
copies in menu/card tests) and an api-client spy mock for $lib/api/client
(9 callers split between get-only and full-RESTy shapes — unified into one
helper that always returns all four verb spies).

Mirrors the existing test-utils/mocks/likes.ts and test-utils/mocks/quarantine.ts
convention. Tests with intentionally divergent shapes (AddToPlaylistMenu's
richer createPlaylist payload, PlaylistCard's getPlaylist, route-specific
mocks, events.svelte's specific resolved value) stay inline.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 12:45:15 -04:00
bvandeusenandClaude Opus 4.7 1f0f7eee1a fix(playlists): unblock Discover by removing SELECT DISTINCT + ORDER BY plan error
The cross-user bucket query combined SELECT DISTINCT with ORDER BY md5(...),
which Postgres rejects at plan time (SQLSTATE 42P10). buildDiscoverCandidates
returned that error on first bucket failure, so the whole Discover playlist
was skipped every nightly run — even though the random bucket pool was
healthy. Switched to GROUP BY so the md5 ordering expression no longer needs
to appear in the select list, and hardened the function so future single-
bucket failures degrade gracefully via slot redistribution instead of taking
out the whole playlist.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 09:50:01 -04:00
bvandeusen 5fc04f14b7 fix(flutter): full-player kebab nav + restore artistAlbums SWR
Two unrelated issues, batched.

Full-player kebab → "Go to album/artist" still crashed with
_debugCheckDuplicatedPageKeys despite the prior onBeforeNavigate
fix. Cause: pop() and push() ran in the same frame, so go_router's
page-key reservation table briefly contained both /now-playing AND
the destination shell-child, tripping the duplicate-key assert.

Refactor: replace onBeforeNavigate with onNavigate(path), where the
host receives the path AFTER the sheet pops and owns the
navigation entirely. The full player wires:
  onNavigate: (path) async {
    await Navigator.of(context).maybePop();
    if (context.mounted) GoRouter.of(context).push(path);
  }
Awaiting the pop guarantees /now-playing is fully gone from the
navigator's page list before the push starts.

Mini player + track rows + everywhere else use the default (no
onNavigate) path that does context.push(path) inline — they're
already inside the ShellRoute, no race possible.

Restored alwaysRefresh: true on artistAlbumsProvider. Dropping it
in the cache-loop fix had a side effect: if drift's cachedAlbums
held only a subset of an artist's albums (user previously visited
just one album by them), the artist detail page rendered that
partial list forever — provider only fetched on empty drift, never
on partial drift. The metadata prefetcher only mass-warms
artistProvider (single row), so re-enabling SWR on artistAlbums
won't recreate the storm.
2026-05-11 23:54:11 -04:00
bvandeusen a09b636e1a fix(flutter): full player kebab Go to album/artist navigates cleanly
Same root cause as the /queue duplicate-page-key crash: /now-playing
is a top-level route (lives outside the ShellRoute), but
/artists/:id and /albums/:id are shell-children. Pushing a shell-
child from a top-level route makes go_router attempt to mount a
second ShellRoute on top of the active one, leaving navigation in a
broken state. The mini player works because it's already inside the
shell.

Add an optional onBeforeNavigate callback to TrackActionsSheet
(forwarded through TrackActionsButton). When set, fires after
sheet.pop() and before context.push() of the destination route.

Wire the full player's TrackActionsButton with onBeforeNavigate:
() => Navigator.of(context).maybePop() so /now-playing dismisses
itself before the detail route is pushed. Result: clean navigation
into the destination, mini player visible underneath as expected.

Mini player keeps the default (no callback) since it's already in
the shell.
2026-05-11 23:50:42 -04:00
bvandeusen 356f8f5d6c test(web): update home placeholder counts for new Discover slot
5-slot system row (For-You, Discover, 3× Songs-like) means:
- empty state: 5 placeholders (was 4)
- For-You only: 4 placeholders (was 3) — Discover + 3 songs-like
2026-05-11 23:46:07 -04:00
bvandeusen 96aa2407d9 feat(home): surface Discover system playlist as a tile (web + flutter)
Server has been generating system_variant='discover' playlists since
M6a (internal/playlists/system.go and POST
/api/playlists/system/discover/refresh) but neither client surfaced
it. The Flutter home filtered system playlists by exact match on
'for_you' and 'songs_like_artist', dropping Discover. The web home
did the same. Tiles were generated server-side and silently
discarded by both clients.

Add a Discover slot to the playlists row in both:
- Flutter: 5-slot row now (For You, Discover, 3× Songs-like) with
  matching placeholder state machine.
- Web: same shape, same placeholderVariant() call.

When the engine has built it, the real playlist tile renders;
otherwise a placeholder with the same building/pending/failed
status semantics as the other system tiles.
2026-05-11 23:41:01 -04:00
bvandeusen e856172d60 chore(flutter): drop success-path diagnostic prints
Cleanup pass on the noisy debugPrints we added during the recent
debugging sessions. Remaining prints are error-path only:
- AlbumCoverCache fetch failed
- album/playlist cold-cache fetch failed
- audio_handler playbackEventStream error
- audio_handler queue supersession (rare race)
- audio_handler forward/backward fill failed
- artist_detail play failed
- cacheFirst fetchAndPopulate failed (only when tag is set)

Removed per-event chatter:
- audio_handler player-state and processingState subscribers
- audio_handler timing measurements (built initial / setAudioSources
  / forward fill / backward fill)
- audio_handler cache hit/miss per-track (fired N times per play)
- audio_handler register stream cache (verifiable via Settings)
- audio_handler.configure log
- albumProvider step-by-step lines (drift miss / online / drift hit /
  album hit but no tracks)
- playlistDetailProvider step-by-step lines (calling get / drift
  write done / 404 evicted / drift hit / playlist hit but no tracks)
- playlistsListProvider wire returned + drift rows lines
- playTracks stage timings (serverUrl / token / configure / setQueue
  / play returned)
- metadataPrefetcher warming N artists
- artist_detail play tapped — N tracks success log
- cacheFirst step-by-step (drift hit / drift miss / online / done)

`tag` parameter on cacheFirst preserved for ad-hoc instrumentation.
2026-05-11 23:16:42 -04:00
bvandeusen ab62a3d118 fix(flutter): cancel stale background fills when queue changes
The lazy source-build commit (1ddde12) introduced a race: when the
user taps play on a new track while a previous queue's
_fillRemainingSources is still working, the stale fill keeps
calling _player.addAudioSource() on the new player state — appending
old-playlist tracks into the new queue and confusing the player into
the "locked to one song" symptom.

Fix: queue-generation counter. setQueueFromTracks bumps
_queueGeneration first thing; the background fill captures its gen
at start and aborts before any further player mutation if a newer
queue has taken over. The previous play() never gets to mutate the
new player state.

Also resets _suppressIndexUpdates at the start of every
setQueueFromTracks (defensive — covers the case where a prior
backward-fill bailed on its gen check before reaching `finally`)
and only releases the flag in finally if we're still the active
gen.

Symptoms this should resolve:
- "locked to one song" after rapid play taps
- Late `play() returned 73189ms` lines indicating a previous
  hung play() call finally resolving and stepping on current state
- Player stuck in odd processingState after queue swaps
2026-05-11 22:31:45 -04:00
bvandeusen a3c0aed63e feat(flutter): playlist detail nav hydration — header renders before fetch
Same pattern as album + artist detail. PlaylistDetailScreen accepts
optional Playlist seed via go_router extra. While
playlistDetailProvider is still resolving, render the header
(description if any + track count) plus a "loading tracks…" inline
spinner instead of an opaque full-screen CircularProgressIndicator.
The body fills in when tracks arrive via drift watch re-emit.

Routing reads s.extra as Playlist. PlaylistCard +
PlaylistsListScreen pass the playlist via extra. Surfaces with no
seed available (deep links etc.) fall back to the original full-
screen spinner.

Track row rendering already uses ListView.builder so visible row
count was never the bottleneck — the wait was for the detail fetch
itself. Header-on-tap is the win that makes the screen feel snappy.
2026-05-11 22:24:02 -04:00
bvandeusen 1ddde12959 perf: lazy player source build + Cache-Control on byte endpoints
Two unrelated wins as a single batch.

Flutter — lazy source building in setQueueFromTracks:
Today: Future.wait builds all N AudioSource objects (drift queries +
LockCaching ctor) before the player can call setAudioSources →
play(). Measured at 83ms for a 25-track playlist, on top of the
~285ms initial-source preload.

New flow: build only the initial source, hand it to setAudioSources
([initial], initialIndex: 0) so play() can start, then background-
fill the rest. Forward direction (skipNext targets) added via
addAudioSource. Backward direction (skipPrev) inserted at index 0..
initialIndex-1 with _suppressIndexUpdates true so the unavoidable
currentIndex shifts don't push the wrong MediaItem onto the stream.

Saves the up-front source-build wait — tap-to-audio for long queues
should drop by ~80-100ms even on cache hits.

Server — Cache-Control on the three byte-serving endpoints:
- /api/albums/{id}/cover: max-age=86400, must-revalidate. Covers
  change rarely (re-scan, MBID enrichment); a day of cache is safe
  and skips conditional GETs for the bulk of a session.
- /api/playlists/{id}/cover: max-age=300, must-revalidate. Collages
  recompute when contents change; short enough for edits to feel
  fresh, long enough to skip repeat fetches during a session.
- /api/tracks/{id}/stream: max-age=31536000, immutable. Track bytes
  are immutable for a given id (scanner re-indexes by file_path; new
  files get new ids). LockCachingAudioSource on the Flutter side
  already disk-caches, but proper headers let it skip even the
  conditional 304 on repeat plays.
2026-05-11 22:18:58 -04:00
bvandeusen 261b44522d fix(flutter): bump album-grid cellH slack — silence 1px overflow warnings
Logs were spitting "RenderFlex overflowed by 1.00 pixels on the
bottom" from album_card.dart whenever the library Albums tab or
artist detail album grid rendered. Cell height was computed as
cover + gap + title + artist + 4px slack, which assumes pixel-perfect
14sp/12sp line heights — Flutter's actual rendering with ascent/
descent + line-height multipliers wants one more pixel.

Bump slack from 4 to 8 in both grids. AlbumCard layout unchanged;
the warnings stop.

Otherwise the log shape is healthy now: prefetcher fires once per
library page emit (expected, one batch per pagination), cache misses
fetch sequentially with clean drift-write → re-emit cycles, and
album taps are single-round-trip cold-fetches followed by drift hits.
No more cycles of duplicate fetches.
2026-05-11 20:27:54 -04:00
bvandeusen 6f20a75f9b feat(flutter): playlist cover art via deterministic /api/playlists/{id}/cover
Same fix shape as albums: drift's CachedPlaylistAdapter.toRef was
returning coverUrl: '' because the cache table doesn't persist the
server-derived URL. Set it to /api/playlists/<id>/cover in the
adapter — handleGetPlaylistCover serves the cached collage from
disk, so the URL is deterministic and the round-trip through drift
no longer drops it.

PlaylistCard + PlaylistsListScreen pass the existing queue_music
icon as ServerImage's fallback, so when the server hasn't built a
collage yet (system playlists with no tracks at build time), the
endpoint 404s and the icon shows over the slate background instead
of an empty box.
2026-05-11 20:15:38 -04:00
bvandeusen 2d5f0691c2 diag(flutter): surface player errors + state transitions
Tap→audio measured at ~370ms — that path's fast. Real symptom: a few
seconds of audio, then silence with no event surfaced to Flutter.
ExoPlayer is failing/completing somewhere and we have no log to act
on.

Three changes, all log-only:
- Add onError to playbackEventStream so stream failures (404, range-
  request bugs, decoder errors, network drops) print instead of
  silently halting playback.
- Subscribe to playerStateStream and log playing + processingState
  on every transition. Silent stops will now show as a state shift
  to completed / idle / buffering with no resumption.
- Subscribe to processingStateStream separately to catch fine-grained
  state transitions ExoPlayer reports between source advances.

After hot-restart, tap-then-go-quiet should produce a sequence we
can read — most likely either "processingState=completed" partway
through (server returning premature EOS or wrong Content-Length) or
a thrown error from ExoPlayer's source-loading path.
2026-05-11 19:43:37 -04:00
bvandeusen e8a515dac4 fix(flutter): import debugPrint in player_provider for the timing logs 2026-05-11 19:35:12 -04:00
bvandeusen acc7149537 diag(flutter): instrument playTracks + cache appdir; fix CI
CI fixes:
- artist_detail_screen.dart: drop unnecessary foundation import (debugPrint
  comes from material) and unused metadata_prefetcher import.

Playback timing visibility (so we can stop guessing where the lag
lives):
- playTracks now logs serverUrl / token / configure / setQueue /
  play() returned, each stage in milliseconds. The next time you
  tap play, we'll see exactly where the seconds go.
- setQueueFromTracks adds two more measurements: total source-build
  time across all tracks, and setAudioSources duration.

Small concrete win:
- audio_handler caches the application cache dir path on first use
  (already cached in _maybeRegisterStreamCache; now also used in
  _buildAudioSource for the LockCachingAudioSource path). One less
  platform channel hit per track on cache-miss queue builds.

Once we see real numbers we can decide whether the fix is to build
sources lazily (initial source first → play → background-add the
rest), pre-warm the audio handler at app start so playTracks skips
serverUrl + token reads entirely, or something else.
2026-05-11 19:11:44 -04:00
bvandeusen 4ede37d9ad fix(flutter): stop the cache feedback loop — playback no longer competes
The prefetcher + alwaysRefresh combination was creating a feedback
loop visible in the logs as repeated `metadataPrefetcher: warming N
albums` cycles, each kicking N parallel getAlbum fetches that then
triggered drift writes that triggered re-emits that re-ran the
prefetcher. Tap-to-play was queueing behind 14+ in-flight cache
fetches.

Three structural fixes:

1. Prefetcher hard-dedupes per session via _warmedArtists Set.
   Re-rendering a screen no longer re-fires fetches for ids we've
   already seen.

2. Prefetcher only warms artistProvider, not albumProvider. Albums
   carry track lists; pre-warming N albums fans out N parallel
   "fetch tracks" round trips for content the user may never visit.
   Artist rows are single-row lookups — cheap. Album detail loads
   on tap (still fast: server-side perf work makes it ~one round
   trip).

3. Drop alwaysRefresh from albumProvider, artistProvider,
   artistAlbumsProvider, artistTracksProvider. Each was kicking one
   silent background refresh per first cache hit. With the prefetcher
   creating many subscriptions in parallel, that meant every
   prewarmed id triggered an extra fetch even when drift was already
   populated. playlistsListProvider keeps alwaysRefresh — system
   playlists genuinely rotate UUIDs and need the catch-up. Pull-to-
   refresh remains the explicit invalidation path everywhere else.

Removed the warmAlbums calls from the library Albums tab and artist
detail album grid (the storm sources).

Net effect: cold app boot warms ~12-15 artist rows once, period.
Tapping a tile still fetches its detail on demand (one round trip,
fast). User-initiated playback isn't queued behind cache work.
2026-05-11 19:02:16 -04:00
bvandeusen 4bd069430b feat(flutter): extend metadata prefetch to library tabs + artist detail
MetadataPrefetcher gains warmAlbums(ids) / warmArtists(ids) public
methods so callers can fan out drift-cache warm-ups for whatever
collection just landed.

Wired into:
- Library Artists tab — warms first 8 artists from the page on every
  data emit (initial + paginate + refresh).
- Library Albums tab — same for first 8 albums.
- Artist detail album grid — warms first 8 albums from the artist's
  album list as soon as it loads, so tapping into any of them is a
  drift hit.

Hard-cap of 8 per call (same as the home prefetch). Set spans across
calls aren't deduped at this layer because providers themselves
short-circuit on cached values.

Also instrument the artist-detail play button: try/catch around the
artistTracksProvider read + playTracks call, snackbar on
empty-tracks or thrown-error so silent failures stop being silent.
The current behavior was an early return on tracks.isEmpty with no
visible feedback.
2026-05-11 18:52:37 -04:00