T14 of the M5a Lidarr plan. The Discover grid in M5a renders mixed
requestable / kept / requested cards from Lidarr search. Without
layout discipline the cards in a row land their titles at different
Y coordinates whenever the badge presence varies, which reads as
visual noise. DiscoverResultCard enforces:
- Flex column with `margin-top: auto` on `.actions`, so the action
button is anchored to the bottom of the card body regardless of
title/subtitle wrap differences.
- `.badge-row` always rendered with `min-height: 22px`, so the
title baseline holds even when no Kept pill is present.
Both load-bearing CSS values use inline style attributes — jsdom's
getComputedStyle does not resolve scoped <style> blocks, so the tests
verify positioning via inline styles directly. The remaining decorative
CSS (kept-pill background = accent at 15%, flex-direction, gap) lives
in a scoped <style> block.
State -> action mapping (sentence case per FabledSword voice):
requestable -> bg-action-primary "Request" with Plus icon
kept -> disabled ghost "In library" + Kept pill
requested -> disabled ghost "Requested"
Cover art falls back to a Lucide glyph (Disc3 / Album / Music2) when
imageUrl is absent. Adds lucide-svelte@^1.0.1 dependency.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds api.put helper, ListenBrainz API module with query/mutation
helpers, a /settings route with token + enable/disable UI, and 5
tests. Adds Settings to the Shell nav.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two carry-overs from M3 verification, bundled with the search-input
fix already on dev (b7a59a9).
1. Genre splitting in BuildSessionVector
The library has many tracks whose genre tag is a denormalized
multi-genre string ("Indie Pop; Pop; Alternative Pop"). Reading them
as one opaque tag means a single-genre "Pop" track and a multi-genre
track listing Pop both fail to share the Pop key, so the tags axis
in similarity scoring (weight 0.7!) returned 0 in nearly all cases
on real libraries. Result: contextual scoring couldn't differentiate.
Add splitGenres() that splits on ; and , and trims whitespace;
strings without a delimiter come back as a single-element slice
(so the existing single-genre cases keep working unchanged).
Concatenated-without-separator output ("ElectronicComplextroGlitch
Hop") stays opaque — that needs a genre dictionary, out of scope.
2. Play-radio button on TrackRow
playRadio() was only wired to the click handler on /search and
/search/tracks, leaving /library/liked, album pages, and search
results' inner clicks with no way to start a radio. Adds a small
radio button to TrackRow (between LikeButton and the +queue button).
Click → playRadio(track.id), with stopPropagation so the row's own
activate handler doesn't also fire.
Tests:
- 3 new sessionvector tests: TestSplitGenres, multi-genre semicolon
split, no-separator stays opaque. Existing single-genre tests pass
unchanged.
- 1 new TrackRow test: radio button calls playRadio with track id and
does NOT trigger row play.
Verified locally: go -short -race ./... clean, golangci-lint clean,
svelte-check 0/0, 175 vitest tests (was 174), web build succeeds.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The actual cause of the search-field focus loss: SvelteKit's `goto()`
defaults to resetting focus on navigation, so each debounced URL update
blurred the input mid-typing. Pass `keepFocus: true` to both `goto()`
calls in `navigate()`.
The earlier `bind:value` change in 6931358 didn't address this — it was
solving a hypothetical DOM-write-side cursor-jump issue rather than the
real focus-reset behavior. Leaving `bind:value` in place since it's
still cleaner Svelte 5.
Tests updated to match the new goto args.
The previous one-way `{value}` + manual `oninput` rewrite let Svelte
re-set the input's DOM value whenever navigation completed, which moved
the cursor (and on some browsers, blurred the input) mid-typing. Switch
to Svelte 5's `bind:value` — it skips DOM writes when the JS value
already matches the DOM, so the user's typing isn't disturbed.
The URL-resync `\$effect` is unchanged: it still updates `value` for
back/forward navigation but is a no-op during normal typing because the
debounce already wrote the matching URL.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Heart appears on every entity rendering surface. ArtistRow restructured
to a <div> with the link as a positioned overlay so the heart button
can nest without invalid <button>-in-<a> markup. Shell nav grows a
'Liked' entry pointing at /library/liked.
Heart icon reading from createLikedIdsQuery; click toggles via
likeEntity/unlikeEntity. Click stops propagation so it can nest
inside TrackRow's role=button div without triggering row activation.
Header grows a flex-1 column between the brand and the user menu.
Existing Shell tests remain green (the search input has no impact on
nav/menu behavior).
Pre-fills from page.url.searchParams.get('q'); typing debounces 250ms
then goto('/search?q=…'); first nav from elsewhere pushes, subsequent
typing on /search replaces. Empty input on /search drops the param.
Escape clears the input. URL → value re-sync via \$effect uses
untrack() on the value comparison so it doesn't loop with typing.
Wraps the existing link in a relative container; adds an absolutely
positioned + button. On click stops propagation, fetches /api/albums/:id
once, and feeds tracks into enqueueTracks.
Outer <button> becomes <div role="button" tabindex="0"> with keyboard
handlers (Enter/Space) so a real <button> for + queue can nest without
invalid HTML. New optional onPlay prop overrides the default
playQueue(tracks, index); used by the search Tracks section to call
playRadio(track.id) instead. + queue button calls enqueueTrack and
stops propagation so the row click does not fire.
Grid grows to 3 rows (auto / 1fr / auto); PlayerBar spans both columns
in the last row, rendering only when player.current is defined so the
row collapses before first play.
TrackRow becomes a <button> that dispatches playQueue(tracks, index).
Album page supplies the full track list + each index so the rest of
the album enqueues automatically when the user clicks a track.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>