CI test-web was blocking on:
- QueueDrawer.test close-button query: getByLabelText(/close queue/i)
matched BOTH the backdrop button (aria-label="Close queue backdrop")
and the close button (aria-label="Close queue"). Switched to exact
string match.
- QueueDrawer.test inert assertion: Svelte 5 + jsdom uses property
binding for `inert`, not attribute, so hasAttribute('inert') returns
false. Check the DOM property (with attribute fallback for
robustness) instead.
- queue-row-math.ts -0 normalization: Math.round(-0.5) returns -0,
and Object.is(-0, 0) is false — vitest's .toBe(0) fails. Added
`|| 0` to normalize -0 to +0 at the function boundary so consumers
never see -0.
- player/store.svelte.ts user import guard: persistence $effect.root
reads `user.value?.id` at module-init, but in test files where
auth/store.svelte.ts is imported transitively (auth/store.test,
playlists/playlists.test), the player module loads via auth's
import chain before auth's `user` binding is assigned. `user?.value`
guards against that init-order race. The proper fix is to invert
the auth↔player import dep (filed as I2 follow-up under #375).
CI svelte-check failed on 5 type errors caused by the slice using
duration_ms/album_name fields that don't exist on TrackRef (the real
shape uses duration_sec + album_id/album_title). Fixed across
QueueDrawer, QueueDrawer.test, QueueTrackRow.test, persisted.test,
and the inline `state.current = null` in PlayerBar.test (TrackRef |
undefined, not | null).
Final whole-slice review concerns also rolled in:
- C1 (Critical): persisted position was restored to UI but never
seeked into the audio element — first timeupdate snapped _position
back to 0. Added a one-shot _pendingRestorePosition module ref +
consumePendingRestorePosition() export; layout's loadedmetadata
handler now seeks once on restore.
- I1 (Important): throttled-write effect now wraps _queue / _index
reads in untrack so the dependency tracking matches the design
intent. Position remains the only tracked dep.
- I4 (Important): drawer gets inert={!queueDrawerOpen} so its inner
buttons drop out of tab order when closed (aria-hidden alone
doesn't do that). Removed redundant role="complementary" from
<aside> (implied by the element). New test asserts inert binding.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Wrap the _position read inside untrack() in the immediate-write $effect
so it no longer registers as a reactive dependency, preventing the effect
from firing on every 4Hz position tick. Also adds three missing
restoreQueue unit tests with vi.mock for the auth store.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Inserts at _queue[_index + 1] so the next-up slot is overwritten with
the chosen track. Empty-queue seeding mirrors enqueueTrack's behavior.
Clears _radioSeedId since user-driven enqueue invalidates the M4c
auto-refresh trigger.
Adds _radioSeedId state and a module-level $effect.root that triggers a
/api/radio?seed_track=…&exclude=… fetch when queue consumption reaches
80%, appending new tracks without resetting the radio seed. Clears seed
on any non-radio enqueue (playQueue/enqueueTrack/enqueueTracks). Five
new vitest cases cover the trigger threshold, append logic, in-flight
guard, and manual-enqueue reset path.
useEventsDispatcher subscribes to player.current/state via \$effect:
on first transition to playing for a new track, POSTs play_started
and caches the id; on track-id change while a play is open, closes
the prior row as play_skipped; on natural completion (state
playing→paused with position >= duration > 0), POSTs play_ended;
on pagehide, navigator.sendBeacon fires a final play_skipped.
Stable per-tab client_id from sessionStorage.
enqueueTrack/enqueueTracks append to the queue without disturbing
playback state (no auto-play on append, no state mutation when queue
was non-empty). playRadio fetches /api/radio?seed_track=<id> and
feeds the response into playQueue. Empty response leaves queue alone.
useMediaSession() wires navigator.mediaSession metadata + action
handlers (play/pause/previous/next/seekto) + positionState to the
player store via $effect. Exports nothing stateful — callers just
invoke it once at root-layout mount.
toggleShuffle (Fisher-Yates over queue[index+1..end] with injectable
RNG for test determinism), cycleRepeat (off → all → one → off),
reportStateFromAudio with full repeat-mode semantics on 'ended',
plus simple state mirroring for playing/paused/waiting/error. Extends
skipNext to wrap when repeat='all'.
Core state (queue, index, state, position, duration, volume, shuffle,
repeat, error) plus actions: playQueue, togglePlay, linear skipNext,
skipPrev 3-second rule, seekTo, setVolume (localStorage-persisted),
registerAudioEl, reportTimeUpdate, reportDuration. Shuffle/repeat
logic and audio-event reporting land in follow-up commits.
Also install an in-memory Storage polyfill in vitest.setup.ts: Node 25
exposes a partial localStorage global that lacks getItem/setItem/clear
(requires --localstorage-file with a path), and jsdom defers to the
Node global when present, leaving tests unable to exercise storage.