Logs were spitting "RenderFlex overflowed by 1.00 pixels on the
bottom" from album_card.dart whenever the library Albums tab or
artist detail album grid rendered. Cell height was computed as
cover + gap + title + artist + 4px slack, which assumes pixel-perfect
14sp/12sp line heights — Flutter's actual rendering with ascent/
descent + line-height multipliers wants one more pixel.
Bump slack from 4 to 8 in both grids. AlbumCard layout unchanged;
the warnings stop.
Otherwise the log shape is healthy now: prefetcher fires once per
library page emit (expected, one batch per pagination), cache misses
fetch sequentially with clean drift-write → re-emit cycles, and
album taps are single-round-trip cold-fetches followed by drift hits.
No more cycles of duplicate fetches.
CI fixes:
- artist_detail_screen.dart: drop unnecessary foundation import (debugPrint
comes from material) and unused metadata_prefetcher import.
Playback timing visibility (so we can stop guessing where the lag
lives):
- playTracks now logs serverUrl / token / configure / setQueue /
play() returned, each stage in milliseconds. The next time you
tap play, we'll see exactly where the seconds go.
- setQueueFromTracks adds two more measurements: total source-build
time across all tracks, and setAudioSources duration.
Small concrete win:
- audio_handler caches the application cache dir path on first use
(already cached in _maybeRegisterStreamCache; now also used in
_buildAudioSource for the LockCachingAudioSource path). One less
platform channel hit per track on cache-miss queue builds.
Once we see real numbers we can decide whether the fix is to build
sources lazily (initial source first → play → background-add the
rest), pre-warm the audio handler at app start so playTracks skips
serverUrl + token reads entirely, or something else.
The prefetcher + alwaysRefresh combination was creating a feedback
loop visible in the logs as repeated `metadataPrefetcher: warming N
albums` cycles, each kicking N parallel getAlbum fetches that then
triggered drift writes that triggered re-emits that re-ran the
prefetcher. Tap-to-play was queueing behind 14+ in-flight cache
fetches.
Three structural fixes:
1. Prefetcher hard-dedupes per session via _warmedArtists Set.
Re-rendering a screen no longer re-fires fetches for ids we've
already seen.
2. Prefetcher only warms artistProvider, not albumProvider. Albums
carry track lists; pre-warming N albums fans out N parallel
"fetch tracks" round trips for content the user may never visit.
Artist rows are single-row lookups — cheap. Album detail loads
on tap (still fast: server-side perf work makes it ~one round
trip).
3. Drop alwaysRefresh from albumProvider, artistProvider,
artistAlbumsProvider, artistTracksProvider. Each was kicking one
silent background refresh per first cache hit. With the prefetcher
creating many subscriptions in parallel, that meant every
prewarmed id triggered an extra fetch even when drift was already
populated. playlistsListProvider keeps alwaysRefresh — system
playlists genuinely rotate UUIDs and need the catch-up. Pull-to-
refresh remains the explicit invalidation path everywhere else.
Removed the warmAlbums calls from the library Albums tab and artist
detail album grid (the storm sources).
Net effect: cold app boot warms ~12-15 artist rows once, period.
Tapping a tile still fetches its detail on demand (one round trip,
fast). User-initiated playback isn't queued behind cache work.
MetadataPrefetcher gains warmAlbums(ids) / warmArtists(ids) public
methods so callers can fan out drift-cache warm-ups for whatever
collection just landed.
Wired into:
- Library Artists tab — warms first 8 artists from the page on every
data emit (initial + paginate + refresh).
- Library Albums tab — same for first 8 albums.
- Artist detail album grid — warms first 8 albums from the artist's
album list as soon as it loads, so tapping into any of them is a
drift hit.
Hard-cap of 8 per call (same as the home prefetch). Set spans across
calls aren't deduped at this layer because providers themselves
short-circuit on cached values.
Also instrument the artist-detail play button: try/catch around the
artistTracksProvider read + playTracks call, snackbar on
empty-tracks or thrown-error so silent failures stop being silent.
The current behavior was an early return on tracks.isEmpty with no
visible feedback.
- artist_detail_screen.dart missed an `import '../models/artist.dart'`
for the ArtistRef seed parameter; analyze flagged undefined_class.
- radio.dart + player_provider.dart doc comments wrapped URL
parameters in <...> which lint reads as HTML. Switched to backticks.
Full player title is now centered absolutely via a Stack: title with
horizontal padding equal to the actions cluster width sits at the
optical center, while LikeButton + TrackActionsButton are pinned to
the right edge with Positioned. Fixed-height SizedBox(32) keeps the
row stable when the title wraps to a single ellipsized line.
Three changes addressing the cold-start spinner + stale-on-revisit pain.
A. SWR on remaining cacheFirst providers
- artistProvider, artistAlbumsProvider, artistTracksProvider all gain
alwaysRefresh: true. Cache hit still renders instantly; one
background refresh per subscription keeps the row from going stale
forever.
- albumProvider (inline async*) and playlistDetailProvider (inline
async*) now keep a `revalidated` flag and kick a one-shot
background fetch on the first complete cache hit. Same effect as
cacheFirst's alwaysRefresh, just inline.
- Three providers gained the connectivity timeout that
album/artist/playlist already had.
B. Navigation hydration
- AlbumDetailScreen accepts `AlbumRef? seed`; ArtistDetailScreen
accepts `ArtistRef? seed`. When the live provider is still loading,
the seed populates cover/title/artist immediately so the page
isn't blank.
- Routing wires `extra: AlbumRef|ArtistRef` from go_router into
the seed parameter.
- Call sites updated: home (Recently added, Rediscover albums +
artists, Last played), artist detail album grid. Where a ref isn't
available (track actions sheet), the screen falls back to the
spinner — no regression.
C. Cold-start home skeleton
- Replace the full-screen CircularProgressIndicator on /home with a
layout-preserving skeleton: 5 section titles + 6 grey card-shaped
placeholders per row. The page feels populated immediately;
sections fill in independently as data arrives via the per-section
providers.
- Drops the unused DelayedLoading import.
Net effect: re-visits to detail screens render instantly (cache hit
+ silent refresh); first visit from a tile shows the seed header
immediately while tracks load; cold-start home shows a layout
skeleton instead of a 30s blank spinner.
Track row (album detail):
- Vertical padding 10→6 and only render the artist line when non-empty,
so tracks without a populated artist row don't reserve a blank line.
- Number column 28→22 — visually tighter without making 3-digit
numbers cramp.
Mini player missing artist:
- Symptom was an empty `artist` field on MediaItem after tapping a
track in album detail; layout change wasn't the cause. Real cause:
albumProvider's cold-cache only wrote cachedAlbums + cachedTracks,
never cachedArtists. The drift JOINs that build the AlbumRef + each
TrackRef returned null for the artist row, so artistName fell back
to '' and the audio handler stamped MediaItem.artist=''.
- Cold-cache now collects every distinct (artistId, artistName) pair
off the album header + each track, inserts them into cachedArtists
alongside the album/tracks. Subsequent JOINs populate artistName,
the audio handler stamps it on MediaItem, and the mini player picks
it up via the existing artistName.isNotEmpty render.
- Existing cached albums won't get artist names until they're
re-fetched (cache invalidation TBD). Future cold-cache hits will.
Artist detail album grid:
- AlbumCard gains showArtist (default true). Pass false in the artist
detail grid since the page header already names the artist. cellH
trimmed by the 16dp artist line.
AlbumCard gains optional `width` (default 140 keeps horizontal lists
unchanged) and `titleMaxLines` (default 1) so callers can let the
title wrap to a second line. Cover sizes to width - 16 instead of a
hardcoded 124, so the card scales down cleanly when a narrower cell
width is passed in.
Artist detail grid: switch to 3 columns. LayoutBuilder computes the
cell width from the available width so AlbumCard sizes to the cell
exactly (no overflow). cellH = cover + gap + 2-line title + artist
line + small fudge — tight enough that there's no visible gap below
the card, tall enough to fit a wrapped title.
Drift cache intentionally drops cover_url (server-derived). The
adapters comment says "REST cold-cache fallback briefly shows the real
values before drift takes over" — but once drift takes over, covers
are empty forever. Fix per source:
- Album cover: server constructs the URL deterministically as
/api/albums/<id>/cover (internal/api/convert.go:69). Mirror that
in CachedAlbumAdapter.toRef so AlbumRef.coverUrl is non-empty
whether the row came from a fresh fetch or a drift hit. Restores
cover art on the artist detail album grid (and any other surface
reading albums from drift).
- Artist cover: server picks a representative album and reuses its
cover (convert.go:98). Drift doesn't store the pointer, so derive
client-side via the artist's first loaded album. New _ArtistAvatar
prefers a non-empty server-emitted coverUrl and falls back to
/api/albums/<firstAlbumId>/cover, then slate while the album list
is still loading.
Album grid spacing was off because childAspectRatio: 0.8 inflated
each cell taller than the AlbumCard's actual ~160dp footprint,
leaving a visible gap below every card. Switch to mainAxisExtent: 168
with explicit 8dp main/cross spacing — cells now match the card and
sit on a clean grid.
Album detail screen rendered the cover slot as a bare slate Container
— no actual image. Wire ServerImage at /api/albums/<id>/cover (96dp,
rounded). Same for artist detail: ClipOval around ServerImage of the
artist's coverUrl, falling back to slate when empty.
Artist navigation hang: artistProvider goes through cacheFirst, which
had no logging — so we couldn't see whether the cold-cache fetch was
running. Add an optional `tag` parameter that, when set, debugPrints
each step (drift hit/miss, connectivity, fetch start/done/error).
Wire tags into artistProvider and artistAlbumsProvider, plus add the
3s connectivity timeout there too as belt-and-suspenders.
Next test pass should show cacheFirst[artist(<id>)]: lines that
pinpoint where the artist screen is sticking.
PlayerBar reads playbackState + mediaItem streams; hidden when no
queue. Home track-row tap, album play button, album track tap, artist
play button (shuffle) all route to playerActions.playTracks. Token +
baseUrl forwarded to the audio handler before each new queue.
LikedIdsController loads /api/likes/ids once and mutates the local set
on toggle. Failed mutations roll the set back so the icon never lies.
Wired into ArtistDetail header, AlbumDetail header, and per-track in
the album track list.
Headers carry placeholder play buttons (wired in Task 18) + room for
LikeButton (Task 16). Artist screen has a 2-column album grid; album
screen has a track list with mm:ss durations. Routes :id-parameterized
under the shell so the PlayerBar persists.