submission=false → play_started (replaces in-memory nowPlayingMap).
submission=true (default) → synthetic completed play. The nowPlayingMap
struct + factory + the nowPlaying field on mediaHandlers are deleted;
play_events WHERE ended_at IS NULL is now the source of truth for
'currently playing,' reachable from M3+ work.
api.Mount now takes the shared *playevents.Writer instead of cfg so
the same writer instance feeds both surfaces.