Commit Graph

198 Commits

Author SHA1 Message Date
bvandeusen 2df35e6227 fix(player): seed full-player display state from current mediaItem on mount
Regression from v2026.05.13.2's load-then-swap rewrite. _displayedMedia
only got populated by the ref.listen callback on mediaItem changes,
but ref.listen doesn't fire on initial subscription — it only fires
on transitions after the listener is registered. So opening the full
player while a track was already playing left _displayedMedia null
and the screen rendered "Nothing playing." even though the mini bar
showed a live track.

initState now reads the current mediaItem synchronously and seeds
_displayedMedia immediately (and _displayedDominant from the color
provider's cached value when available). A post-frame
_scheduleSwap(current) runs to ensure the cover bytes are decoded
and dominant color resolved when the user opens the player to a
track whose album hasn't yet been color-extracted in this session.
2026-05-14 13:16:20 -04:00
bvandeusen 30fc7603d4 chore(flutter): bump versionCode to 3 for v2026.05.13.2 hotfix 2026-05-14 12:31:05 -04:00
bvandeusen 86d67f6fc6 fix(player): preload-then-swap cover transitions on both player surfaces
Previous fixes layered AnimatedSwitcher fades on top of a race: the
audio_handler broadcasts MediaItem twice on every track change
(bare metadata first, then with artUri once AlbumCoverCache resolves)
and the image bytes themselves decode asynchronously after the
widget mounts. The fades just smeared the resulting placeholder
flash without addressing the underlying ordering.

Rewrite the decision process around "load first, then swap":

**Mini player** (rapid change is acceptable per operator preference):
- Drop AnimatedSwitcher entirely
- PlayerBar becomes stateful, holds the most-recent non-null artUri
- Builds the child MediaItem with artUri = currentArtUri ?? _lastArtUri,
  so the previous cover stays visible across the null-artUri gap and
  the new cover snaps in the moment its artUri arrives

**Full player** (operator wants the image fully loaded before any
visible change):
- Introduce _displayedMedia + _displayedDominant state
- ref.listen on mediaItemProvider schedules a preload for each new
  track id (and for the artUri-bearing rebroadcast on the same id)
- _scheduleSwap awaits precacheImage on the file:// artUri AND
  awaits albumColorProvider's future for the dominant color
- Only then setState flips _displayedMedia + _displayedDominant in
  one frame — cover, title, gradient all advance atomically
- Drop the per-element AnimatedSwitcher wrappers; the backdrop
  AnimatedContainer still tweens between successive dominant
  colors so the gradient transition is smooth, not snap

Concurrency: rapid skips drop stale preload completions via
_pendingPreloadId. Decode/color failures fall through to the
previous dominant + the ServerImage/error-builder fallbacks.
2026-05-14 12:07:50 -04:00
bvandeusen 8cb9a8b797 fix(flutter): restore artist coverUrl on drift-cached ArtistRef
Multi-artist surfaces (home Rediscover, Library Artists tab, Liked
Artists carousel) were all rendering the music-notes placeholder
instead of real artist covers. Root cause:

CachedArtist.toRef() returned an ArtistRef with empty coverUrl —
the cache doesn't store the representative album id the server
derives at query time, and the adapter never reconstructed it.
The artist detail screen worked coincidentally because it derives
its header cover from `artist.albums[0].id` directly rather than
the ArtistRef's coverUrl field.

Fix:
* CachedArtistAdapter.toRef() now accepts an optional coverAlbumId
  and reconstructs `/api/albums/<id>/cover` when given. Matches the
  pattern AlbumRef uses (deterministic URL from entity id).
* artistTileProvider, libraryArtistsProvider, and artistProvider
  (single-artist) each LEFT JOIN cached_albums ordered by sort_title.
  First row per artist carries the alphabetically-first album id;
  toRef projects that into the cover URL.
* Multi-artist queries dedup in toResult since the join multiplies
  rows by album count.

Artists with no albums yet in drift come through with empty
coverUrl — UI falls back to the music-notes placeholder, same
behavior as before for that legitimately-coverless state.
2026-05-14 12:01:02 -04:00
bvandeusen 2a18e91c39 feat(flutter): drift-first Library tabs + systemPlaylistsStatus + tab pre-warm
Four-part change to push more surfaces onto the drift cache and
eliminate cold-tab-visit latency on the Library screen.

* **Library Artists tab** — _libraryArtistsProvider migrates from
  REST-paginated AsyncNotifier with infinite-scroll loadMore to a
  drift-first StreamProvider over cached_artists ordered by
  sortName. Sync already populates the full set; cacheFirst's
  fetchAndPopulate covers the fresh-install + sync-not-yet-done
  cold case via /api/artists?limit=1000. SWR refresh on every
  visit. GridView.builder lazily realizes only visible cells so
  loading the full list up front is fine for typical libraries.
  loadMore + NotificationListener gone.

* **Library Albums tab** — same migration, drift-first over
  cached_albums joined with cached_artists for the artistName
  field.

* **systemPlaylistsStatusProvider** — new CachedSystemPlaylistsStatus
  single-row table (schema 6 → 7, JSON blob like CachedHomeSnapshot)
  for the home Playlists row's "building / pending / failed"
  placeholder logic. Drift-first means the row paints with the
  prior status instantly instead of flickering through
  SystemPlaylistsStatus.empty() while the REST call resolves.

* **Library screen tab pre-warm** — ref.listen on all 5 tab
  providers in _LibraryScreenState.build subscribes them upfront
  so swiping between tabs feels instant rather than each tab
  paying its own cold-cache cost on first visit. cacheFirst
  handles dedupe of concurrent fetchAndPopulate triggers.

Test mock updated for the StreamProvider type change on
systemPlaylistsStatusProvider.
2026-05-14 10:14:46 -04:00
bvandeusen 507c532f6d fix(flutter): drop redundant foundation import (debugPrint via material) 2026-05-14 08:42:50 -04:00
bvandeusen bf0ef5e0c3 fix(flutter): keep artist avatars round in the Library grid
ArtistCard hardcoded its avatar at Container(width: 124, height:
124) inside a ClipOval. In the Library Artists 3-column grid the
cell is narrower than the card's nominal 140dp width — on a typical
phone the cell is ~109dp, the padded inner content area ~93dp. The
parent constrained the Container's width to ~93dp but the explicit
height stayed 124dp, so ClipOval clipped a 93×124 rectangle and
the avatar rendered as a vertical ellipse.

Fix mirrors AlbumCard's pattern: ArtistCard takes an optional
`width` parameter (default 140 for horizontal carousels) and
derives coverSize = width - 16, so the Container is always square.
ArtistsTab now uses LayoutBuilder to compute cell width and passes
it through, same as AlbumsTab. Avatar stays a true circle at any
cell width.

mainAxisExtent on the grid replaces the previous fixed
childAspectRatio so cell height tracks cellW + name line, with
slack matching AlbumsTab's overflow guard.
2026-05-14 08:39:37 -04:00
bvandeusen 6efb3159d5 fix(flutter): silence 404 log noise from missing playlist covers
Playlist collages aren't generated until the build job runs over a
playlist with tracks — system playlists (For-You / Discover / Songs-
like) and any newly-created playlist hit a brief window where
/api/playlists/:id/cover returns 404. ServerImage's errorWidget
already renders the visual fallback (queue_music icon over slate);
this fix just keeps cached_network_image from spamming the dev
console with HttpExceptionWithStatus stack traces.

errorListener filters 404 specifically — auth (401/403) and any
5xx still log so real connectivity / permission issues stay visible.

User-visible behavior unchanged; this is a dev-mode log hygiene fix.
2026-05-14 08:32:35 -04:00
bvandeusen 8f1bc60757 chore(flutter): bump versionCode to 2 for v2026.05.13.1 hotfix 2026-05-14 08:30:23 -04:00
bvandeusen 2ebe6229b7 fix(player): smooth full-player cover + backdrop on track change
Two related "snap in" effects on the now-playing screen:

1. **Album art snapped in after the fade.** AnimatedSwitcher cross-
   fades the new _AlbumArt over 300ms, but FileImage's bytes weren't
   decoded yet — the widget was visually empty during the fade and
   the cover landed abruptly after. precacheImage on the new file://
   artUri pre-decodes the bytes so by the time AnimatedSwitcher
   mounts the new tile, the cover paints synchronously inside it.
   The cross-fade now carries real content end-to-end.

2. **Backdrop color snapped in.** albumColorProvider.family is
   loading for the new id during the track-change moment, so
   dominant fell back to fs.obsidian; AnimatedContainer tweened to
   obsidian and then snapped to the resolved color a beat later.
   _NowPlayingScreenState now holds _lastDominant across builds:
   while extraction for the new id is loading, the gradient stays
   on the previous album's color, then animates straight to the
   new one once it resolves. No intermediate obsidian stop.

Net effect: track changes feel like a single smooth transition
instead of fade-out → blank → snap.
2026-05-14 07:41:27 -04:00
bvandeusen 6a08d94255 fix(player): smooth mini bar cover swap across track change
Audio handler broadcasts MediaItem twice on every track change:
once with artUri=null (the new track's bare metadata), then again
with artUri pointing at the AlbumCoverCache file once the cover
lands on disk. The mini player's cover element was rebuilding in
place: previous track's image → slate placeholder → new track's
image. That flash is the flicker reported on the v2026.05.13.0 build.

AnimatedSwitcher around the cover (180ms crossfade) keyed by the
artUri value makes the swap a smooth crossfade instead of a visible
snap. The Hero parent stays — its tag is stable across track changes
so the mini→full bar expansion animation keeps working unchanged.
2026-05-14 07:37:42 -04:00
bvandeusen 3e7b2582a2 fix(player): queue skip + cut over silence on track tap
Two bugs in the audio handler caused the playback issues seen on the
v2026.05.13.0 build:

1. **Queue button on the now-playing screen did nothing.** MinstrelAudio
   Handler never overrode skipToQueueItem, so taps in QueueScreen fell
   through to BaseAudioHandler's empty default. The queue UI updated
   nothing because the handler did nothing. Now overridden: rebuilds
   the source list via setQueueFromTracks(_lastTracks, initialIndex)
   so the targeted item plays cleanly even when its source hadn't been
   built yet by the background fill.

2. **Tapping a song in a playlist let the previous track bleed through
   until the new source finished building.** setQueueFromTracks awaits
   _buildAudioSource before swapping the player's source list, and
   that wait can be a few hundred ms on a cache miss. During the wait
   the old source kept playing while the mini player UI had already
   flipped to the new title/artist. Now pause()ing the player at the
   start of setQueueFromTracks silences the old source the moment the
   user taps.

Also stashes the most recent TrackRef list as _lastTracks so
skipToQueueItem can reconstruct sources without having to peek into
just_audio's internal source list.
2026-05-14 07:36:59 -04:00
bvandeusen 3db90020d4 chore(flutter): bump version to 2026.5.13+1 for release 2026-05-13 22:29:11 -04:00
bvandeusen 7367595e71 feat(flutter): cosmetic reveal animations (Slice F)
Final slice of the per-item rendering pass. Wraps every tile widget
in an AnimatedSwitcher between the skeleton placeholder and the real
card. 220ms cross-fade with easeOut: tiles "settle into place"
rather than hard-cutting from shimmer to content. Since each tile
fades independently as its data lands — and the HydrationQueue's
concurrency cap drains in a natural cascade — the overall feel is
the staged "page builds piece by piece" effect we wanted, with no
per-tile position math required.

Bumps CachedNetworkImage fadeInDuration from zero to 120ms (server_
image.dart, discover_screen.dart). Imperceptible on cache hits since
the image decodes synchronously; on cache misses the bytes fade in
smoothly instead of popping. Slice 1's "zero fade" call was right
about the 500ms default being a regression, but 120ms threads the
needle.

Playlist detail wraps its body in the same AnimatedSwitcher so the
cold-load skeleton page cross-fades into the real track list.

Tiles affected: home _AlbumTile / _ArtistTile / _TrackTile + liked
_LikedAlbumTile / _LikedArtistTile / _LikedTrackRow + playlist
_SkeletonBody / _Body. All keyed via ValueKey so AnimatedSwitcher
detects the transition.

End of the per-item pass. Net behavior: cold visits paint shaped
pages instantly with skeletons, content cascades in as hydration
lands; warm visits paint fully from drift in the first frame.
2026-05-13 22:08:34 -04:00
bvandeusen 158a5d7506 fix(flutter): drop unused adapters import in library_screen
Slice E removed the bulk fetchAndPopulate paths that called toRef /
toDrift; the adapters.dart import is now unused.
2026-05-13 21:59:35 -04:00
bvandeusen f2fa441405 feat(flutter): liked tabs on per-item rendering (Slice E)
The three liked-tab providers now yield ordered lists of entity IDs
(read from cached_likes ORDER BY likedAt DESC). The UI renders
per-tile widgets that hydrate each entity individually via
albumTileProvider / artistTileProvider / trackTileProvider.

fetchAndPopulate dropped from the per-provider bulk endpoints to a
single shared call against /api/likes/ids — much cheaper, and the
tile providers handle entity hydration themselves. The bulk
/api/likes/{tracks,albums,artists} endpoints are no longer in the
Flutter cold path (server keeps serving them for web compat).

Cross-device SSE invalidate paths preserved so cross-device likes
still feel instant. Local LikesController mutations propagate via
cached_likes optimistic writes — same drift watch() route as before.

Tap-to-play on a track row uses currently-hydrated TrackRefs as the
play queue; still-loading tracks are skipped and join on next
rebuild as hydrations land.
2026-05-13 21:55:20 -04:00
bvandeusen a324454efe feat(flutter): skeleton rows during playlist cold-load (Slice D)
Cold-visit playlist detail used to render the header from the seed
and then a single CircularProgressIndicator while the bulk fetch
ran. Now it renders the header + seed.trackCount worth of skeleton
rows (capped at 8 when no seed is present). The real list swaps in
without a layout jump.

Slice D was originally scoped for per-track hydration through a new
discovery endpoint, but the unavailable-entries data model (playlist
rows that lost their underlying track to deletion / quarantine) make
that disproportionately expensive — would require a schema change to
support null trackIds on cached_playlist_tracks, a server endpoint,
and a screen rewrite. The skeleton-row approach captures ~80% of the
perceptual win at a fraction of the cost. True per-track hydration
remains a future opportunity if cold visits to very large playlists
still feel sluggish after Slice F polish lands.
2026-05-13 21:47:13 -04:00
bvandeusen 03c13d21c6 feat(flutter): home screen on per-item rendering (Slice C)
End-to-end pilot of the per-item architecture. Home now reads from
the new homeIndexProvider (drift-first over CachedHomeIndex with
/api/home/index discovery + SWR), then each tile is a small
ConsumerWidget watching its own albumTileProvider/artistTileProvider/
trackTileProvider. Tiles render a matched-dimension skeleton while
their entity is still hydrating, and swap in the real card once
drift emits the populated row.

Track hydration is wired up — /api/tracks/:id already existed so
the queue's case 'track' just calls api.getTrack(id) and persists.

The visible behavior:
* Cold visit: small /api/home/index round-trip (IDs only, ~10×
  smaller than /api/home), then sections appear shaped with
  skeleton tiles; each tile materializes as the hydration queue
  drains. No more "30s blank → everything pops in at once."
* Warm visit: drift index emits instantly, drift entity rows emit
  instantly, no network. Page paints fully in the first frame.
* Mid-state: scrolling through a partially-hydrated section sees
  real cards next to skeleton cards. Layout doesn't shift because
  skeletons match real-card dimensions exactly.

CachedHomeSnapshot (and the legacy homeProvider) stay in place but
unconsumed by Flutter — left in for now so revert is cheap if the
new path needs reworking. Cleanup follow-up in a later slice.

Old /api/home endpoint untouched, so the web client keeps working
unchanged.
2026-05-13 21:05:43 -04:00
bvandeusen 0504cae27c fix(flutter): drop unused imports flagged by analyze
Slice A landed with three transitive imports that the analyzer
correctly flagged as unused. AppDb / CachedAlbums table refs
propagate through audio_cache_manager.dart's `show appDbProvider`
re-export chain so the explicit db.dart import in the consumers
is redundant.
2026-05-13 20:30:33 -04:00
bvandeusen 64db364834 feat(flutter): per-item rendering infrastructure (Slice A)
Plumbing for the per-item rendering pass — no UI changes yet, just
the layers the home/playlist/liked migrations will sit on.

* CachedHomeIndex drift table (schema 5→6) — section/position →
  entity-id rows, populated by the upcoming /api/home/index endpoint.
* HydrationQueue (concurrency=4, in-flight dedup) — bounded request
  pump that takes (entityType, entityId) and persists the result to
  the right cached_<entity> table. Albums + artists wired today;
  tracks deferred until /api/tracks/:id exists.
* Per-entity tile providers (albumTileProvider, artistTileProvider,
  trackTileProvider as StreamProvider.family) — watch drift, enqueue
  hydration on miss, yield AsyncValue<EntityRef?>.
* Skeleton widgets (album/artist/track) matched to the real card
  dimensions with a 1.2s shimmer sweep using FabledSword tokens. No
  shimmer-package dep — single AnimationController per surface.

See docs/superpowers/specs/2026-05-13-per-item-rendering-design.md
for the full architecture rationale.
2026-05-13 20:25:40 -04:00
bvandeusen 99462185b4 feat(flutter): drift-first MyQuarantine
Final slice of the smooth-loading pass. Adds CachedQuarantineMine
(schema 5, columnar so flag/unflag can do row-level mutation) and
rewires MyQuarantineController to read from drift via watch() + SWR
refresh; flag/unflag write drift first and roll back on REST failure.

Public API (.flag / .unflag / .isHidden) unchanged so existing call
sites (library_screen Hidden tab, TrackActionsSheet) keep working.

Tests updated to match: bypassed-build-via-_StubController approach
no longer makes sense now that state lives in drift, so the suite is
rewritten against NativeDatabase.memory() with the same libsqlite3
skip the sync_controller suite uses on the CI runner.

The Hidden tab now paints from disk on cold open, the list is
queryable offline, and a flag from another device that arrived in
this user's quarantine via SSE-triggered invalidate lands the same
way as a local flag.
2026-05-13 18:41:18 -04:00
bvandeusen 395a6efb26 feat(flutter): drift-first History tab
Slice 4 of the smooth-loading pass. Adds CachedHistorySnapshot
(schema 4) and rewires _historyProvider through cacheFirst, mirroring
the homeProvider pattern: yield the last cached page immediately on
subscribe so the tab paints from disk on cold open, then SWR-refresh
in the background to surface fresh plays.

Also enables basic offline scrollback — the most recent History page
survives both app restart and connectivity loss.

JSON blob storage (vs columnar) because the page is small, always
read whole, and HistoryPage.fromJson already accepts the wire shape,
so server-side field additions don't force a migration.

History delta sync via library_changes is out of scope here; the next
visit's SWR pull is the source of freshness for now.
2026-05-13 18:31:36 -04:00
bvandeusen 1a2de0e738 feat(flutter): drift-first Liked tabs
Slice 3 of the smooth-loading pass. The three _likedTracksProvider /
_likedAlbumsProvider / _likedArtistsProvider entries on the Library
screen migrate from FutureProvider+REST to StreamProvider+cacheFirst.

Reads now flow from cached_likes joined against the metadata tables
SyncController already keeps fresh; LikesController's optimistic drift
write makes toggling a like re-emit these streams instantly without a
REST round-trip. Cold-cache fallback hits /api/likes/* when drift is
empty (fresh install pre-first-sync). SWR refresh on each visit catches
likes from other devices that haven't propagated via library_changes
yet.

The original FutureProvider versions fetched the first 50 rows. Drift
returns everything cached_likes knows about — for typical libraries
that's the full liked list. Pagination can come back when liked lists
are big enough to matter.

Like/unlike SSE invalidation paths preserved so cross-device updates
still feel real-time, even when the sender's library_changes hasn't
landed here yet.
2026-05-13 18:18:14 -04:00
bvandeusen 32c8d4f28f feat(flutter): pre-warm covers during library sync
Slice 2 of the cover-caching pass. SyncController now downloads cover
bytes for newly-upserted albums + playlists into the shared
flutter_cache_manager disk cache after each sync transaction commits.
A cold-start scroll through the home grid paints from disk on the very
first frame instead of firing one HTTP per visible tile.

Best-effort: fire-and-forget after commit, concurrency 3, per-URL
failures swallowed (404 for collages that haven't built yet, 401
during token-refresh races). Artist covers skipped — ArtistRef.coverUrl
is server-derived from "most-recent album" and not reconstructible
client-side; album pre-warm already covers the artist's primary visual.

Auth header reuses sessionTokenProvider for parity with ServerImage.
2026-05-13 18:06:53 -04:00
bvandeusen f732c49645 feat(flutter): disk-persistent cover cache via cached_network_image
Slice 1 of the cover-caching pass. The previous Image.network /
NetworkImage path only cached covers in memory, so a scroll-off + scroll-
back or an app restart re-downloaded every tile from the server. Swap
to cached_network_image so bytes land on disk (path_provider temp dir,
URL-keyed) and survive both.

Sites migrated:
  - ServerImage (all /api/*/cover usage — home grid, library, playlist,
    artist/album detail headers)
  - DiscoverScreen Lidarr suggestion thumbnails
  - PlayerBar mini cover (HTTPS branch; file:// branch unchanged since
    AlbumCoverCache files are already on disk)

Auth header forwarding preserved via httpHeaders. Fade-in disabled so
populated grids paint instantly on cache hit.

Slice 2 (pre-warm during sync) builds on this same cache manager.
2026-05-13 17:59:42 -04:00
bvandeusen ae5de91006 fix(flutter): tighten version-check cadence to 1m during active use
Drops the staleness gate from 1h to 1m and adds a Timer.periodic that
fires recheckIfStale every minute while the app is foregrounded. Net
effect: ~1 check per minute of active use, ~60 KB/hr data — trivially
affordable for the value of faster recovery when min_client_version
bumps server-side.

Timer is paired with the lifecycle observer: started in initState +
on resume, stopped in dispose + on pause/inactive/hidden/detached so
backgrounded apps don't burn battery on probes the user can't see.

Staleness gate still wraps the call so concurrent triggers (timer +
resume firing close together) dedupe to one network call. Manual
"Check now" still bypasses the gate via recheck().

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:30:40 -04:00
bvandeusen 369ed800b9 fix(flutter): non-blocking version check + 1h staleness throttle
Cold-start spinner was up to ~38s on slow / remote connections
because VersionGate blocked the entire ShellRoute on /healthz, with
the default dio's 8s connect + 30s receive timeouts. The /healthz
server handler itself is fine (microsecond JSON encode); the blocker
was client-side. Three issues fixed in one pass:

1. Optimistic render. VersionGate becomes a ConsumerStatefulWidget
   that always renders its child and just activates the version
   check controller on mount. The "you're too old" experience moves
   from a full-screen hard-block (_TooOldScreen, deleted) to a soft
   banner above the AppBar that lets the user keep playing cached
   content while they update.

2. 1h-throttled background check. New VersionCheckController
   (AsyncNotifier) hydrates from a secure-storage cache on boot,
   returning the cached result instantly. If the cache is missing
   or >1h old, fires a background recheck. AppLifecycleState.resumed
   triggers recheckIfStale so foregrounding after >1h re-checks
   without per-frame hammering. "Check now" button on the banner
   bypasses the staleness gate so dev iteration (push new APK, want
   to see banner clear) doesn't wait an hour.

3. Bounded health-check dio. The /healthz request uses a dedicated
   dio with connectTimeout: 3s + receiveTimeout: 2s rather than the
   default 8s / 30s. Health probes should fail fast — if the server
   can't ack in 5s, the user has bigger problems than a stale
   min_client_version and the cached value remains in effect.

Cache keys live alongside the existing tz cadence cache in
flutter_secure_storage (kResult + kAtMs). On any network error or
parse failure, _runCheck soft-fails without bumping the timestamp,
so the next staleness check will retry.

VersionTooOldBanner renders in _ShellWithPlayerBar's Column above
the existing UpdateBanner — the two coexist when both apply
(server rejects you AND an APK is queued).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 16:14:42 -04:00
bvandeusen 22bd06a578 feat(flutter): drift-first homeProvider (#357 deferred follow-up)
Home screen is the first surface on app open; without a local cache
the cold-start blocks on /api/home, which dominates felt latency on
slow or remote connections. This commit caches the last successful
HomeData as a single-row JSON blob in drift, so subsequent app opens
yield content immediately and revalidate in the background.

Schema:
  - New CachedHomeSnapshot table (single row: id=1, json TEXT,
    updated_at). schemaVersion bumped 2 → 3 with a forward migration
    that calls m.createTable(cachedHomeSnapshot). Codegen regenerated
    via build_runner; the *.g.dart files are gitignored and rebuilt
    by the CI Codegen step.

Provider rewrite:
  - homeProvider: FutureProvider<HomeData> → StreamProvider<HomeData>
    using the existing cacheFirst<CachedHomeSnapshotData, HomeData>
    pattern (alwaysRefresh: true for SWR). On cold cache the first
    /api/home fetch populates the row. On warm cache the cached
    HomeData is yielded immediately and a background REST fetch
    overwrites the row, which drift's watch() picks up.

  - Encoder helpers (_albumToJson / _artistToJson / _trackToJson) so
    HomeData survives the JSON round-trip into and out of drift.
    Field names match the server's /api/home wire shape exactly so
    HomeData.fromJson handles both fresh server responses and cached
    drift rows.

Callers untouched: home_screen.dart's ref.watch + ref.refresh +
metadata_prefetcher's ref.listen all keep working with the
StreamProvider shape (AsyncValue<HomeData> stays the surface type).

Test fix: 4 homeProvider.overrideWith sites in home_screen_test.dart
switched from `(ref) async => _emptyHome` (FutureProvider form) to
`(ref) => Stream.value(_emptyHome)` (StreamProvider form).

For #357. Completes the user-visible deferred follow-up. Remaining
deferred items: library_changes server-side retention.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 15:40:43 -04:00
bvandeusen 3e52ff7fa3 feat(#402): wire screen-scoped providers to liveEventsProvider
#392's dispatcher only invalidates publicly-importable providers
(myQuarantine + home). Screen-scoped providers (file-private in their
feature folders) get their own ref.listen(liveEventsProvider, ...) so
they go live without needing back-edge dependencies from /shared.

Five screens wired:

- library_screen.dart _LikedTab — invalidates _likedTracksProvider /
  _likedAlbumsProvider / _likedArtistsProvider on any of the six
  track/album/artist like/unlike kinds.

- playlist_detail_screen.dart — invalidates playlistDetailProvider(id)
  on playlist.updated / playlist.tracks_changed matching the visible
  playlist_id. On playlist.deleted matching the visible id, pops back
  so the user isn't left staring at a gone playlist.

- admin_requests_screen.dart — invalidates adminRequestsProvider on
  request.status_changed (covers user create/cancel + admin
  approve/reject + reconciler complete).

- admin_quarantine_screen.dart — invalidates adminQuarantineProvider
  on any quarantine.* event (flag from a user / admin resolve / file
  delete / lidarr delete).

- requests_screen.dart (own requests) — invalidates myRequestsProvider
  on request.status_changed. Server-side events are user-scoped via
  publishRequestStatusChanged's row.UserID, so admin actions on
  someone else's request route to the right stream.

History tab is NOT wired (no server-side play.scrobbled event yet —
documented in #402 body as deferred until that event ships).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:29:57 -04:00
bvandeusen bb9e979876 feat(web,flutter): #401 — now-playing highlight on TrackRow + PlaylistTrackRow
Cross-platform consistency: when a track is currently playing, its row
on the album / liked / history / search / playlist detail surfaces
gets the same accent-border + bg-lift treatment that QueueTrackRow
applies on the queue panel. Closes the inconsistency caught during
the #375 DRY audit (the queue row had a "you are here" indicator;
other track-row surfaces did not).

Web — TrackRow.svelte + PlaylistTrackRow.svelte:
  isCurrent = player.current?.id === track.id
  → border-l-2 border-l-accent bg-surface-hover when true.
  PlaylistTrackRow additionally gates on !isUnavailable so deleted
  rows never match a phantom playing id.

Flutter — TrackRow + _PlaylistTrackRow:
  TrackRow becomes a ConsumerWidget, watches mediaItemProvider, and
  wraps its InkWell in a Container whose BoxDecoration carries the
  fs.iron background + 2px fs.accent left border when current. Title
  text also shifts to fs.accent and FontWeight.w500. Same pattern for
  _PlaylistTrackRow.

No "Now playing" pill on these surfaces — the player bar already
names the track, so the accent band alone reads as enough cue.

For #401 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:05:33 -04:00
bvandeusen e282766268 fix(flutter): analyzer issues from #396 — unused import + AsyncValue API
Two issues caught by flutter analyze --fatal-infos:

- dart:ui import in album_color_extractor.dart was redundant because
  flutter/painting re-exports the Color it provides. Dropped.
- valueOrNull isn't on AsyncValue in this Riverpod version (the
  AsyncValue<Color?> nesting may also have confused the resolver).
  Switched to asData?.value which always returns the wrapped value
  on AsyncData and null on Loading/Error.

(palette_generator's "discontinued" warning is non-fatal informational
in pub; CI didn't fail on it. The package still works; alternative
swaps deferred until it actually breaks.)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 13:55:56 -04:00
bvandeusen 046ee8d576 feat(flutter): #396 — full-screen now-playing polish
Three of the four locked items (1, 2, 4); item 6 (swipe-tabs) stays
deferred until server-side lyrics ingestion exists.

1. Dominant-color gradient backdrop. New album_color_extractor.dart
   wraps the existing AlbumCoverCache: extracts the dominant color
   via PaletteGenerator over the local file, caches in-memory keyed
   by album_id. Top 55% of the screen carries the color (0.55 alpha
   → fs.obsidian) so controls below stay legible. AnimatedContainer
   tweens the gradient across track changes.

2. Hero transition for cover art (mini bar → full screen). Stable
   kPlayerCoverHeroTag (not media.id keyed) so the transition works
   regardless of what's playing and isn't racy if media swaps mid-tap.
   flightShuttleBuilder renders the destination's Hero widget for the
   whole flight, which reads as a clean grow rather than a swap.

4. Crossfade on track change. AnimatedSwitcher around the album art,
   title, and artist+album text block, all keyed by media.id so the
   switcher fades between old and new on each track-change rebuild.
   Pairs with the AnimatedContainer gradient so the whole "what's
   playing" zone changes in lockstep.

palette_generator: ^0.3.3 added.

For #396 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 13:40:51 -04:00
bvandeusen b5c5dbbe76 fix(flutter): null-coalesce PlaylistTrack.streamUrl to TrackRef.streamUrl
PlaylistTrack.streamUrl is String? (nullable when track is unavailable
post-delete); TrackRef.streamUrl is required String. flutter analyze
caught the mismatch. Coalesce to empty string for unavailable rows —
they're already filtered out by the trackId != null check earlier in
the loop, so this branch is effectively unreachable but keeps the
type-checker happy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:42:59 -04:00
bvandeusen 872b0de304 feat(flutter): #393 — always-visible play button on home cards
AlbumCard / ArtistCard / PlaylistCard gain a 44dp circular play
button overlaid bottom-right of the cover art. Mirrors the
hover-revealed .play-overlay on the web cards; always visible
because hover is not a real interaction on touch.

Per-card semantics match the web:

- AlbumCard: fetches /api/albums/{id}, starts playback from track 0.
- ArtistCard: fetches /api/artists/{id}/tracks, Fisher-Yates shuffles,
  plays from index 0 (matches web's playQueue(shuffle(tracks), 0)).
- PlaylistCard: fetches /api/playlists/{id}, materializes available
  rows into TrackRef, plays from index 0. Disabled state when
  trackCount == 0 — semi-transparent button, taps ignored.

Shared PlayCircleButton widget manages loading state (spinner during
fetch) so each card's onPressed can stay async without re-entrancy
guards. Cards become ConsumerWidget so they can reach the
playerActionsProvider + relevant API providers; constructor surface
unchanged so existing call sites (artist_detail, library_screen,
home_screen) keep working.

CompactTrackCard unchanged — its tap already plays-from-here.

For #393 / #356 umbrella.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:35:57 -04:00
bvandeusen 89d8b4b5a0 feat(flutter): send timezone on login + app-start + weekly
Flutter client posts FlutterTimezone.getLocalTimezone() to
PUT /api/me/timezone on every setSession (login / register success)
and on every AuthController.build (app cold-start with valid
session), when the locally-stored tz_last_sent_at is >7 days old.
Cadence tracked in flutter_secure_storage so it survives app
restarts.

Failures swallowed: the server's UTC default + last-known value
keep the scheduler functioning until the next attempt.

Completes the client side of #392 Half B (per-user timezone
scheduling).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 12:16:52 -04:00
bvandeusen 90d8aae51a feat(#392): Flutter SSE consumer + dispatcher
Slice 4 — completes the #392 hybrid live-refresh loop.

live_events_provider.dart subscribes to /api/events/stream via dio's
streaming response mode, parses SSE frames (kind + JSON data + UserID
scope), and exposes them as a Riverpod StreamProvider. Heartbeat
comments are silently dropped; malformed JSON frames are skipped. The
provider auto-rebuilds when auth state changes (token rotation,
sign-out → sign-in), so reconnect is implicit.

live_events_dispatcher.dart listens to the stream and invalidates the
small set of publicly-importable providers we know about:

  - myQuarantineProvider + homeProvider on any quarantine.* event
  - homeProvider on any playlist.* event (Home renders the Playlists row)

Screen-private providers (library_screen.dart's _liked* /
_libraryAlbums / _history, admin screens, etc.) opt in to live-refresh
by themselves listening to liveEventsProvider in follow-up commits;
the dispatcher stays small and avoids back-edge dependencies on every
feature folder.

The dispatcher also installs an AppLifecycleState observer for
resume-time defensive invalidation. SSE will catch up on its own when
the app returns from background, but the invalidate flushes any stale
data immediately so the first frame back is fresh.

app.dart wires the dispatcher into the post-first-frame callback
alongside the other startup activations.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 22:25:15 -04:00
bvandeusen b466b6494a fix(flutter): unhide button + cover + timestamp on Library Hidden tab
Three small parity gaps in _HiddenTab vs the web /library/hidden page:

- No unhide affordance — once a track was flagged via the kebab, the only
  way to reverse it was to find the track in another surface and toggle
  via the kebab again. Added an Icons.restore IconButton on each tile that
  calls myQuarantineProvider.notifier.unflag(trackId) (the optimistic
  remove-with-rollback already lived on the notifier).
- No album cover art — added a 56px ServerImage thumb matching the web
  page's 14×14 thumb, with the same fs.slate fallback compact_track_card
  uses for missing covers.
- No relative timestamp — appended _relativeTime(row.createdAt) next to
  the reason pill so the user can tell "I hid this 3d ago" at a glance.

Also collapsed the duplicate provider: _HiddenTab was watching a local
FutureProvider that didn't see flag/unflag mutations, while the kebab's
HideTrackSheet flow goes through the canonical myQuarantineProvider
(AsyncNotifier). Switched _HiddenTab to watch myQuarantineProvider so
flag-from-anywhere and unhide-from-the-tab stay in sync. The local
_quarantineProvider was deleted; one source of truth now.

Caught during the #375 DRY audit cross-check against the #356 inventory.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 14:32:04 -04:00
bvandeusen 5fc04f14b7 fix(flutter): full-player kebab nav + restore artistAlbums SWR
Two unrelated issues, batched.

Full-player kebab → "Go to album/artist" still crashed with
_debugCheckDuplicatedPageKeys despite the prior onBeforeNavigate
fix. Cause: pop() and push() ran in the same frame, so go_router's
page-key reservation table briefly contained both /now-playing AND
the destination shell-child, tripping the duplicate-key assert.

Refactor: replace onBeforeNavigate with onNavigate(path), where the
host receives the path AFTER the sheet pops and owns the
navigation entirely. The full player wires:
  onNavigate: (path) async {
    await Navigator.of(context).maybePop();
    if (context.mounted) GoRouter.of(context).push(path);
  }
Awaiting the pop guarantees /now-playing is fully gone from the
navigator's page list before the push starts.

Mini player + track rows + everywhere else use the default (no
onNavigate) path that does context.push(path) inline — they're
already inside the ShellRoute, no race possible.

Restored alwaysRefresh: true on artistAlbumsProvider. Dropping it
in the cache-loop fix had a side effect: if drift's cachedAlbums
held only a subset of an artist's albums (user previously visited
just one album by them), the artist detail page rendered that
partial list forever — provider only fetched on empty drift, never
on partial drift. The metadata prefetcher only mass-warms
artistProvider (single row), so re-enabling SWR on artistAlbums
won't recreate the storm.
2026-05-11 23:54:11 -04:00
bvandeusen a09b636e1a fix(flutter): full player kebab Go to album/artist navigates cleanly
Same root cause as the /queue duplicate-page-key crash: /now-playing
is a top-level route (lives outside the ShellRoute), but
/artists/:id and /albums/:id are shell-children. Pushing a shell-
child from a top-level route makes go_router attempt to mount a
second ShellRoute on top of the active one, leaving navigation in a
broken state. The mini player works because it's already inside the
shell.

Add an optional onBeforeNavigate callback to TrackActionsSheet
(forwarded through TrackActionsButton). When set, fires after
sheet.pop() and before context.push() of the destination route.

Wire the full player's TrackActionsButton with onBeforeNavigate:
() => Navigator.of(context).maybePop() so /now-playing dismisses
itself before the detail route is pushed. Result: clean navigation
into the destination, mini player visible underneath as expected.

Mini player keeps the default (no callback) since it's already in
the shell.
2026-05-11 23:50:42 -04:00
bvandeusen 96aa2407d9 feat(home): surface Discover system playlist as a tile (web + flutter)
Server has been generating system_variant='discover' playlists since
M6a (internal/playlists/system.go and POST
/api/playlists/system/discover/refresh) but neither client surfaced
it. The Flutter home filtered system playlists by exact match on
'for_you' and 'songs_like_artist', dropping Discover. The web home
did the same. Tiles were generated server-side and silently
discarded by both clients.

Add a Discover slot to the playlists row in both:
- Flutter: 5-slot row now (For You, Discover, 3× Songs-like) with
  matching placeholder state machine.
- Web: same shape, same placeholderVariant() call.

When the engine has built it, the real playlist tile renders;
otherwise a placeholder with the same building/pending/failed
status semantics as the other system tiles.
2026-05-11 23:41:01 -04:00
bvandeusen e856172d60 chore(flutter): drop success-path diagnostic prints
Cleanup pass on the noisy debugPrints we added during the recent
debugging sessions. Remaining prints are error-path only:
- AlbumCoverCache fetch failed
- album/playlist cold-cache fetch failed
- audio_handler playbackEventStream error
- audio_handler queue supersession (rare race)
- audio_handler forward/backward fill failed
- artist_detail play failed
- cacheFirst fetchAndPopulate failed (only when tag is set)

Removed per-event chatter:
- audio_handler player-state and processingState subscribers
- audio_handler timing measurements (built initial / setAudioSources
  / forward fill / backward fill)
- audio_handler cache hit/miss per-track (fired N times per play)
- audio_handler register stream cache (verifiable via Settings)
- audio_handler.configure log
- albumProvider step-by-step lines (drift miss / online / drift hit /
  album hit but no tracks)
- playlistDetailProvider step-by-step lines (calling get / drift
  write done / 404 evicted / drift hit / playlist hit but no tracks)
- playlistsListProvider wire returned + drift rows lines
- playTracks stage timings (serverUrl / token / configure / setQueue
  / play returned)
- metadataPrefetcher warming N artists
- artist_detail play tapped — N tracks success log
- cacheFirst step-by-step (drift hit / drift miss / online / done)

`tag` parameter on cacheFirst preserved for ad-hoc instrumentation.
2026-05-11 23:16:42 -04:00
bvandeusen ab62a3d118 fix(flutter): cancel stale background fills when queue changes
The lazy source-build commit (1ddde12) introduced a race: when the
user taps play on a new track while a previous queue's
_fillRemainingSources is still working, the stale fill keeps
calling _player.addAudioSource() on the new player state — appending
old-playlist tracks into the new queue and confusing the player into
the "locked to one song" symptom.

Fix: queue-generation counter. setQueueFromTracks bumps
_queueGeneration first thing; the background fill captures its gen
at start and aborts before any further player mutation if a newer
queue has taken over. The previous play() never gets to mutate the
new player state.

Also resets _suppressIndexUpdates at the start of every
setQueueFromTracks (defensive — covers the case where a prior
backward-fill bailed on its gen check before reaching `finally`)
and only releases the flag in finally if we're still the active
gen.

Symptoms this should resolve:
- "locked to one song" after rapid play taps
- Late `play() returned 73189ms` lines indicating a previous
  hung play() call finally resolving and stepping on current state
- Player stuck in odd processingState after queue swaps
2026-05-11 22:31:45 -04:00
bvandeusen a3c0aed63e feat(flutter): playlist detail nav hydration — header renders before fetch
Same pattern as album + artist detail. PlaylistDetailScreen accepts
optional Playlist seed via go_router extra. While
playlistDetailProvider is still resolving, render the header
(description if any + track count) plus a "loading tracks…" inline
spinner instead of an opaque full-screen CircularProgressIndicator.
The body fills in when tracks arrive via drift watch re-emit.

Routing reads s.extra as Playlist. PlaylistCard +
PlaylistsListScreen pass the playlist via extra. Surfaces with no
seed available (deep links etc.) fall back to the original full-
screen spinner.

Track row rendering already uses ListView.builder so visible row
count was never the bottleneck — the wait was for the detail fetch
itself. Header-on-tap is the win that makes the screen feel snappy.
2026-05-11 22:24:02 -04:00
bvandeusen 1ddde12959 perf: lazy player source build + Cache-Control on byte endpoints
Two unrelated wins as a single batch.

Flutter — lazy source building in setQueueFromTracks:
Today: Future.wait builds all N AudioSource objects (drift queries +
LockCaching ctor) before the player can call setAudioSources →
play(). Measured at 83ms for a 25-track playlist, on top of the
~285ms initial-source preload.

New flow: build only the initial source, hand it to setAudioSources
([initial], initialIndex: 0) so play() can start, then background-
fill the rest. Forward direction (skipNext targets) added via
addAudioSource. Backward direction (skipPrev) inserted at index 0..
initialIndex-1 with _suppressIndexUpdates true so the unavoidable
currentIndex shifts don't push the wrong MediaItem onto the stream.

Saves the up-front source-build wait — tap-to-audio for long queues
should drop by ~80-100ms even on cache hits.

Server — Cache-Control on the three byte-serving endpoints:
- /api/albums/{id}/cover: max-age=86400, must-revalidate. Covers
  change rarely (re-scan, MBID enrichment); a day of cache is safe
  and skips conditional GETs for the bulk of a session.
- /api/playlists/{id}/cover: max-age=300, must-revalidate. Collages
  recompute when contents change; short enough for edits to feel
  fresh, long enough to skip repeat fetches during a session.
- /api/tracks/{id}/stream: max-age=31536000, immutable. Track bytes
  are immutable for a given id (scanner re-indexes by file_path; new
  files get new ids). LockCachingAudioSource on the Flutter side
  already disk-caches, but proper headers let it skip even the
  conditional 304 on repeat plays.
2026-05-11 22:18:58 -04:00
bvandeusen 261b44522d fix(flutter): bump album-grid cellH slack — silence 1px overflow warnings
Logs were spitting "RenderFlex overflowed by 1.00 pixels on the
bottom" from album_card.dart whenever the library Albums tab or
artist detail album grid rendered. Cell height was computed as
cover + gap + title + artist + 4px slack, which assumes pixel-perfect
14sp/12sp line heights — Flutter's actual rendering with ascent/
descent + line-height multipliers wants one more pixel.

Bump slack from 4 to 8 in both grids. AlbumCard layout unchanged;
the warnings stop.

Otherwise the log shape is healthy now: prefetcher fires once per
library page emit (expected, one batch per pagination), cache misses
fetch sequentially with clean drift-write → re-emit cycles, and
album taps are single-round-trip cold-fetches followed by drift hits.
No more cycles of duplicate fetches.
2026-05-11 20:27:54 -04:00
bvandeusen 6f20a75f9b feat(flutter): playlist cover art via deterministic /api/playlists/{id}/cover
Same fix shape as albums: drift's CachedPlaylistAdapter.toRef was
returning coverUrl: '' because the cache table doesn't persist the
server-derived URL. Set it to /api/playlists/<id>/cover in the
adapter — handleGetPlaylistCover serves the cached collage from
disk, so the URL is deterministic and the round-trip through drift
no longer drops it.

PlaylistCard + PlaylistsListScreen pass the existing queue_music
icon as ServerImage's fallback, so when the server hasn't built a
collage yet (system playlists with no tracks at build time), the
endpoint 404s and the icon shows over the slate background instead
of an empty box.
2026-05-11 20:15:38 -04:00
bvandeusen 2d5f0691c2 diag(flutter): surface player errors + state transitions
Tap→audio measured at ~370ms — that path's fast. Real symptom: a few
seconds of audio, then silence with no event surfaced to Flutter.
ExoPlayer is failing/completing somewhere and we have no log to act
on.

Three changes, all log-only:
- Add onError to playbackEventStream so stream failures (404, range-
  request bugs, decoder errors, network drops) print instead of
  silently halting playback.
- Subscribe to playerStateStream and log playing + processingState
  on every transition. Silent stops will now show as a state shift
  to completed / idle / buffering with no resumption.
- Subscribe to processingStateStream separately to catch fine-grained
  state transitions ExoPlayer reports between source advances.

After hot-restart, tap-then-go-quiet should produce a sequence we
can read — most likely either "processingState=completed" partway
through (server returning premature EOS or wrong Content-Length) or
a thrown error from ExoPlayer's source-loading path.
2026-05-11 19:43:37 -04:00
bvandeusen e8a515dac4 fix(flutter): import debugPrint in player_provider for the timing logs 2026-05-11 19:35:12 -04:00
bvandeusen acc7149537 diag(flutter): instrument playTracks + cache appdir; fix CI
CI fixes:
- artist_detail_screen.dart: drop unnecessary foundation import (debugPrint
  comes from material) and unused metadata_prefetcher import.

Playback timing visibility (so we can stop guessing where the lag
lives):
- playTracks now logs serverUrl / token / configure / setQueue /
  play() returned, each stage in milliseconds. The next time you
  tap play, we'll see exactly where the seconds go.
- setQueueFromTracks adds two more measurements: total source-build
  time across all tracks, and setAudioSources duration.

Small concrete win:
- audio_handler caches the application cache dir path on first use
  (already cached in _maybeRegisterStreamCache; now also used in
  _buildAudioSource for the LockCachingAudioSource path). One less
  platform channel hit per track on cache-miss queue builds.

Once we see real numbers we can decide whether the fix is to build
sources lazily (initial source first → play → background-add the
rest), pre-warm the audio handler at app start so playTracks skips
serverUrl + token reads entirely, or something else.
2026-05-11 19:11:44 -04:00
bvandeusen 4ede37d9ad fix(flutter): stop the cache feedback loop — playback no longer competes
The prefetcher + alwaysRefresh combination was creating a feedback
loop visible in the logs as repeated `metadataPrefetcher: warming N
albums` cycles, each kicking N parallel getAlbum fetches that then
triggered drift writes that triggered re-emits that re-ran the
prefetcher. Tap-to-play was queueing behind 14+ in-flight cache
fetches.

Three structural fixes:

1. Prefetcher hard-dedupes per session via _warmedArtists Set.
   Re-rendering a screen no longer re-fires fetches for ids we've
   already seen.

2. Prefetcher only warms artistProvider, not albumProvider. Albums
   carry track lists; pre-warming N albums fans out N parallel
   "fetch tracks" round trips for content the user may never visit.
   Artist rows are single-row lookups — cheap. Album detail loads
   on tap (still fast: server-side perf work makes it ~one round
   trip).

3. Drop alwaysRefresh from albumProvider, artistProvider,
   artistAlbumsProvider, artistTracksProvider. Each was kicking one
   silent background refresh per first cache hit. With the prefetcher
   creating many subscriptions in parallel, that meant every
   prewarmed id triggered an extra fetch even when drift was already
   populated. playlistsListProvider keeps alwaysRefresh — system
   playlists genuinely rotate UUIDs and need the catch-up. Pull-to-
   refresh remains the explicit invalidation path everywhere else.

Removed the warmAlbums calls from the library Albums tab and artist
detail album grid (the storm sources).

Net effect: cold app boot warms ~12-15 artist rows once, period.
Tapping a tile still fetches its detail on demand (one round trip,
fast). User-initiated playback isn't queued behind cache work.
2026-05-11 19:02:16 -04:00