Commit Graph

7 Commits

Author SHA1 Message Date
bvandeusen 163c1174db feat(flutter): mini ↔ full player transition + flesh out NowPlayingScreen
Mini player simplifies to track-info + prev/play/next. The
shuffle/repeat/queue cluster moves to the full player, where it has
the room to breathe.

Full player (NowPlayingScreen) now has:
- Real album art (FileImage when artUri is file://, ServerImage from
  /api/albums/<id>/cover otherwise — same auth-aware loader as the
  rest of the app, with errorBuilder so a failed fetch falls back to
  a slate placeholder instead of a broken-image glyph).
- Title row with inline like + kebab.
- Full-width seek with start/end timestamps below.
- 36/72/36 prev/play/next.
- Secondary row: shuffle, repeat, queue.

Mini ↔ Full transition mechanics:
- Tap mini → push /now-playing with custom slide-up transition
  (CustomTransitionPage, 280ms easeOutCubic).
- Vertical drag-up flick on mini (>200 px/s) → same push.
- System back / leading expand-more icon → Navigator.pop, which the
  CustomTransitionPage replays as a slide-down (240ms easeInCubic).
- Drag-down on full player past 80px OR a >500 px/s downward flick
  → Navigator.pop. Buttons and the seek slider stay tappable since
  Flutter's gesture arena gives priority to the more-specific child
  recognizers.
- Mini player hides while /now-playing is the active route — the
  full player IS the player UI in that state, no need to fight over
  visual space.
2026-05-11 08:06:38 -04:00
bvandeusen a3985f1138 fix(flutter): cover images — wait for token, file:// loader, graceful errors
The 401s on /api/albums/<id>/cover were the root cause of "only the
first tile is navigable" — failed images leaving slate placeholders
that combined with the deferToChild hit-test (fixed in d703fc2) to
silently swallow taps.

ServerImage:
- sessionTokenProvider is a FutureProvider; .value is null after a
  hot restart until secure-storage resolves. Old code fired
  Image.network with headers:null at that moment, the network image
  cache locked in the 401 response, and never retried. Switch to
  AsyncValue.when so the widget waits for the token before mounting
  Image.network with the auth header attached.
- Add errorBuilder so a single failed image renders the parent
  fallback instead of leaking a stack trace + broken-icon glyph.

Player bar:
- media.artUri is set by AlbumCoverCache as Uri.file(path). Wrapping
  it in NetworkImage attempts HTTP on a file:// URI and fails. Use
  FileImage when the scheme is file, else NetworkImage.

Net effect: failed image loads no longer leak errors or block other
widgets from rendering / receiving taps.
2026-05-11 07:44:28 -04:00
bvandeusen 7cabe4efef fix(flutter): player bar — title visible, controls stacked, no overflow
Three issues from the screenshot:

1. Title invisible: LikeButton + TrackActionsButton were raw IconButtons
   with the default 48dp tap target, eating ~96dp of the title row.
   Wrap both in 32×32 SizedBox at the call site so the title actually
   gets enough room to render (still ellipsizes if needed).

2. Layout per operator's revised spec: track info gets a 2:1 share of
   the row vs the controls column. The controls column now stacks the
   shuffle/repeat/queue sub-row above the prev/play/next sub-row, both
   right-aligned.

3. Right-edge 2px overflow: previous play controls were 40+48+40=128dp
   in a flex-1 slot of ~110dp. Resize to 32+40+32=104dp matching the
   shuffle/repeat/queue row above (3×32=96dp), with the play button
   slightly larger to keep visual hierarchy.

Drop the volume provider import since the slider is gone (handled by
phone hardware buttons).
2026-05-11 07:34:11 -04:00
bvandeusen f65650fb6d fix(flutter): player bar layout, system playlist tap, banner height
Player bar: drop the volume slider — phone hardware controls volume.
Right cluster collapses to a single row of shuffle/repeat/queue.

Playlist card: GestureDetector defers to children by default, so taps
over the cover image area didn't always register. Add HitTestBehavior.opaque
so the whole card surface is tappable.

Update banner: was 3-4× the height of its text — IconButton's default
48dp tap target plus generous vertical padding dominated. Tighten
padding (8→4), shrink dismiss button to 32×32 with iconSize 16, slim
the action button to 28dp height with shrinkWrap tap target.

Home screen: ClampingScrollPhysics + 140dp bottom padding (already
applied in working tree) so scroll stops just above the mini-player.
2026-05-11 07:27:14 -04:00
bvandeusen 19061cd10c feat(flutter): full parity for player bar — shuffle/repeat/volume + Like + kebab + 3-column layout (#356)
Mirrors web's compact PlayerBar both visually (3-column top + full-
width seek bottom) and functionally — closes parity gaps that had
been hidden because the prior mini-bar surfaced none of these
controls.

### audio_handler.dart

- Override `setShuffleMode` → delegates to just_audio's
  `setShuffleModeEnabled`.
- Override `setRepeatMode` → maps audio_service modes (none/one/all/
  group) to just_audio's LoopMode (off/one/all).
- New `setVolume(double)` + `volumeStream` getter (audio_service's
  PlaybackState doesn't carry volume — surface it separately).
- `_broadcastState` now populates PlaybackState's shuffleMode +
  repeatMode fields, and re-fires on shuffle/repeat/loop stream
  changes so UI subscribers stay in sync.

### player_provider.dart

- New `volumeProvider` (StreamProvider<double>).
- `PlayerActions` gains `toggleShuffle()`, `cycleRepeat()` (none →
  all → one → none), and `setVolume(double)`.

### player_bar.dart

Complete rebuild matching the operator-designed layout:

  ┌──────────┬───────────┬──────────────────┐
  │ art      │ ♥   ⋮     │ 🔀 🔁 ☰           │  ← short row
  │ title    │           │                  │
  │ artist   │ ⏮  ⏯  ⏭   │ volume slider    │  ← play row, full size
  ├──────────┴───────────┴──────────────────┤
  │ 0:42 ━━━━━●━━━━━━━━━━━━━━━━━━━━━ 3:21  │
  └─────────────────────────────────────────┘

- Column 1 (35%): cover + title + artist. Tap → /now-playing.
- Column 2 (intrinsic): like + kebab on top, play controls (40/48/40)
  on bottom.
- Column 3 (30%): shuffle/repeat/queue on top, volume slider on bottom.
- Bottom: full-width seek slider with mm:ss labels.

`TrackActionsButton` reused for the kebab; reconstructs a minimal
TrackRef from MediaItem extras (same pattern NowPlayingScreen
already uses).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 23:59:53 -04:00
bvandeusen 147d6e280e feat(flutter): bump deps to latest + Search screen slice
Major version bumps (riverpod 2->3, go_router 14->17, just_audio 0.9->0.10,
flutter_secure_storage 9->10, google_fonts 6->8, flutter_lints 4->6).
package_info_plus held at 8.x due to win32 conflict with secure_storage 10.x.

Riverpod 3 breaks: AsyncValue.valueOrNull -> .value, StateProvider replaced
with Notifier subclass. just_audio 0.10: ConcatenatingAudioSource -> setAudioSources.

Search slice:
- models/page.dart (generic Page<T> envelope)
- models/search_response.dart (3-facet wrapper)
- api/endpoints/search.dart
- search/search_provider.dart (debounced 250ms)
- search/search_screen.dart (TextField + 3 horizontal/vertical sections)
- Wired /search route + search button on home AppBar
2026-05-08 14:30:01 -04:00
bvandeusen bbfeb5d3ff feat(flutter/player): mini PlayerBar in shell + tap-to-play wiring
PlayerBar reads playbackState + mediaItem streams; hidden when no
queue. Home track-row tap, album play button, album track tap, artist
play button (shuffle) all route to playerActions.playTracks. Token +
baseUrl forwarded to the audio handler before each new queue.
2026-05-02 17:39:09 -04:00