The grip icon took a column out of every queue row, competing with the title
for space — worst on Android, where the row is narrowest and the icon plus
its 12dp gap cost roughly 36dp. Operator pre-approved dropping the icon and
making the album art the drag surface; that's what this does.
## Android: the gesture change is the load-bearing part
Moved the drag from the grip onto the thumbnail AND switched
detectDragGestures → detectDragGesturesAfterLongPress. That second half is
not cosmetic. The grip was a small target, so a plain drag detector on it
never competed with anything; a 48dp thumbnail is a large chunk of every
row, and with a plain detector any vertical pan starting on artwork would be
swallowed as a reorder instead of scrolling the queue. The list would have
felt broken exactly where it's easiest to touch. Long-press-then-drag
separates the three gestures: pan scrolls, long-press reorders, tap still
plays (the detector doesn't consume a plain tap, so it reaches the row's
clickable).
Dropping the grip also removed its contentDescription ("Reorder track"),
which was the ONLY thing telling a screen reader this list could be
reordered — and a long-press drag isn't operable with TalkBack regardless.
Added "Move up"/"Move down" custom accessibility actions on the row, the
Android counterpart to the web row's ArrowUp/ArrowDown. Without them this
change would have quietly removed reordering for anyone not using touch.
## Web: the grip was never the drag surface
`use:draggable` is on the row, not the handle, so dragging already worked
from anywhere — the grip's only unique jobs were being the visual cue and
the keyboard target. It now sits OVER the art, costing zero horizontal
space, and keeps both jobs.
Deliberately still VISIBLE at rest, just quiet, with the scrim appearing
only on hover/focus. Overlaying already solved the space complaint, so
hiding it buys nothing and would cost the only cue that the queue is
reorderable — on touch especially, which has no hover.
## Scope walked back
Also considered the web PlaylistTrackRow, which carries an identical grip.
Left alone: it has no album art, so the approved direction doesn't apply,
and its handle is already the smallest of the three at 14px. Forcing
consistency would have meant inventing a third treatment for a surface
nobody complained about. (Android has no playlist reorder at all — that
parity gap is pre-existing and out of scope here.)
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The prior test fix registered the emptyLikesMock stub but imported it
(and the component under test) in the wrong order: importing QueueTrackRow
/ QueueDrawer transitively loads LikeButton → the mocked $lib/api/likes,
whose hoisted factory runs before the emptyLikesMock import initialized —
"Cannot access '__vi_import_N__' before initialization".
Move the emptyLikesMock import above, and the component import below, the
vi.mock call — matching the ArtistMenu/PlayerBar test layout so the
factory's binding is ready when the component graph loads.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
QueueTrackRow now renders a LikeButton, which reads createLikedIdsQuery
and needs a QueryClient in Svelte context. The QueueTrackRow / QueueDrawer
unit tests render the rows without one, so they failed with "No
QueryClient was found in Svelte context". Mock $lib/api/likes with the
shared emptyLikesMock() helper — the same pattern PlayerBar/TrackMenu and
17 other component tests already use.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replaces inline TrackRef literal redefinitions with calls to the
test-utils helper. Tests that asserted on default field values
(e.g. track titles, artist names rendered in the DOM) keep explicit
overrides; tests that only need a stub for shape now use makeTrack()
with no overrides.
PlaylistCard.test.ts, PlaylistTrackRow.test.ts, and playlist.test.ts
SKIPPED — they use PlaylistTrack (with track_id/added_at), not TrackRef.
ArtistCard.svelte and +page.svelte route files (matched by initial grep)
SKIPPED — live code, not test files.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
CI svelte-check failed on 5 type errors caused by the slice using
duration_ms/album_name fields that don't exist on TrackRef (the real
shape uses duration_sec + album_id/album_title). Fixed across
QueueDrawer, QueueDrawer.test, QueueTrackRow.test, persisted.test,
and the inline `state.current = null` in PlayerBar.test (TrackRef |
undefined, not | null).
Final whole-slice review concerns also rolled in:
- C1 (Critical): persisted position was restored to UI but never
seeked into the audio element — first timeupdate snapped _position
back to 0. Added a one-shot _pendingRestorePosition module ref +
consumePendingRestorePosition() export; layout's loadedmetadata
handler now seeks once on restore.
- I1 (Important): throttled-write effect now wraps _queue / _index
reads in untrack so the dependency tracking matches the design
intent. Position remains the only tracked dep.
- I4 (Important): drawer gets inert={!queueDrawerOpen} so its inner
buttons drop out of tab order when closed (aria-hidden alone
doesn't do that). Removed redundant role="complementary" from
<aside> (implied by the element). New test asserts inert binding.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>