Drift cache intentionally drops cover_url (server-derived). The
adapters comment says "REST cold-cache fallback briefly shows the real
values before drift takes over" — but once drift takes over, covers
are empty forever. Fix per source:
- Album cover: server constructs the URL deterministically as
/api/albums/<id>/cover (internal/api/convert.go:69). Mirror that
in CachedAlbumAdapter.toRef so AlbumRef.coverUrl is non-empty
whether the row came from a fresh fetch or a drift hit. Restores
cover art on the artist detail album grid (and any other surface
reading albums from drift).
- Artist cover: server picks a representative album and reuses its
cover (convert.go:98). Drift doesn't store the pointer, so derive
client-side via the artist's first loaded album. New _ArtistAvatar
prefers a non-empty server-emitted coverUrl and falls back to
/api/albums/<firstAlbumId>/cover, then slate while the album list
is still loading.
Album grid spacing was off because childAspectRatio: 0.8 inflated
each cell taller than the AlbumCard's actual ~160dp footprint,
leaving a visible gap below every card. Switch to mainAxisExtent: 168
with explicit 8dp main/cross spacing — cells now match the card and
sit on a clean grid.
Album detail screen rendered the cover slot as a bare slate Container
— no actual image. Wire ServerImage at /api/albums/<id>/cover (96dp,
rounded). Same for artist detail: ClipOval around ServerImage of the
artist's coverUrl, falling back to slate when empty.
Artist navigation hang: artistProvider goes through cacheFirst, which
had no logging — so we couldn't see whether the cold-cache fetch was
running. Add an optional `tag` parameter that, when set, debugPrints
each step (drift hit/miss, connectivity, fetch start/done/error).
Wire tags into artistProvider and artistAlbumsProvider, plus add the
3s connectivity timeout there too as belt-and-suspenders.
Next test pass should show cacheFirst[artist(<id>)]: lines that
pinpoint where the artist screen is sticking.
PlayerBar reads playbackState + mediaItem streams; hidden when no
queue. Home track-row tap, album play button, album track tap, artist
play button (shuffle) all route to playerActions.playTracks. Token +
baseUrl forwarded to the audio handler before each new queue.
LikedIdsController loads /api/likes/ids once and mutates the local set
on toggle. Failed mutations roll the set back so the icon never lies.
Wired into ArtistDetail header, AlbumDetail header, and per-track in
the album track list.
Headers carry placeholder play buttons (wired in Task 18) + room for
LikeButton (Task 16). Artist screen has a 2-column album grid; album
screen has a track list with mm:ss durations. Routes :id-parameterized
under the shell so the PlayerBar persists.