feat: the library's folders are set in Admin › Library, and changing a folder moves its tracks with it, keeping their plays, likes and playlists (#6129)
release / govulncheck (push) Successful in 15s
release / web (push) Successful in 1m20s
release / go (push) Failing after 1m37s
release / integration (push) Failing after 4m56s
release / android (push) Successful in 5m1s
release / Build signed APK (releases and dev) (push) Successful in 5m13s
release / Attach APK to the Release (tag releases only) (push) Skipped
release / Build + push container image (push) Skipped
release / Verify release artifacts (tag releases only) (push) Skipped
release / govulncheck (push) Successful in 15s
release / web (push) Successful in 1m20s
release / go (push) Failing after 1m37s
release / integration (push) Failing after 4m56s
release / android (push) Successful in 5m1s
release / Build signed APK (releases and dev) (push) Successful in 5m13s
release / Attach APK to the Release (tag releases only) (push) Skipped
release / Build + push container image (push) Skipped
release / Verify release artifacts (tag releases only) (push) Skipped
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -151,7 +151,7 @@ func (h *handlers) handleGetAdminStatus(w http.ResponseWriter, r *http.Request)
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out.Library = libraryStatusView{Tracks: lib.Tracks, Albums: lib.Albums, Artists: lib.Artists,
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Bytes: lib.Bytes, Disks: []diskView{}}
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if h.importer != nil {
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for _, root := range h.importer.Roots {
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for _, root := range h.importer.Roots() {
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out.Library.Disks = append(out.Library.Disks, diskOf(root))
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}
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}
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