From c466e6c3179ddd42e262a6f2db0ccf0d6ad72d2c Mon Sep 17 00:00:00 2001
From: Bryan Van Deusen
Date: Mon, 1 Jun 2026 14:22:30 -0400
Subject: [PATCH] feat(web): crossfade between tracks (Tier C11)
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Operator-tunable 0-12s crossfade in Settings → Playback. Default 0
(off). Most albums sound best at 0 — gapless masters, classical, and
live recordings all suffer noticeable crossfades.
Implementation: pure-function position-derived volume scalar.
`deriveFadeScalar(position, duration, crossfadeSec)` ramps from 0 to
1 over the leading X seconds, 1 to 0 over the trailing X seconds,
and stays at 1 in between. Tracks shorter than 2X don't fade.
The layout's audio-volume effect now multiplies player.volume by
the fade scalar — no timers, no AudioContext, no element swapping.
Re-renders at the ~4Hz `timeupdate` cadence give 16 discrete steps
over a 4s fade, audibly close to smooth. Smoothing to per-frame
ramps via rAF is a follow-up if needed.
Setting persists to localStorage as `minstrel.crossfade` (matches
the existing volume-storage convention).
Tests cover the pure derivation (off, too-short track, fade-in,
fade-out) + clamp/persist on setCrossfade + invalid-input recovery
on readStoredCrossfade.
---
web/src/lib/player/store.svelte.ts | 42 ++++++++++++++++++++++
web/src/lib/player/store.test.ts | 52 ++++++++++++++++++++++++++++
web/src/routes/+layout.svelte | 10 ++++--
web/src/routes/settings/+page.svelte | 29 ++++++++++++++++
4 files changed, 131 insertions(+), 2 deletions(-)
diff --git a/web/src/lib/player/store.svelte.ts b/web/src/lib/player/store.svelte.ts
index f720cfc3..2a7577d3 100644
--- a/web/src/lib/player/store.svelte.ts
+++ b/web/src/lib/player/store.svelte.ts
@@ -10,6 +10,10 @@ export type PlayerState = 'idle' | 'loading' | 'playing' | 'paused' | 'error';
export type RepeatMode = 'off' | 'all' | 'one';
const VOLUME_KEY = 'minstrel.volume';
+const CROSSFADE_KEY = 'minstrel.crossfade';
+
+const CROSSFADE_MIN = 0;
+const CROSSFADE_MAX = 12;
export function readStoredVolume(): number {
const raw = storage.read(VOLUME_KEY);
@@ -19,12 +23,43 @@ export function readStoredVolume(): number {
return 1;
}
+export function readStoredCrossfade(): number {
+ const raw = storage.read(CROSSFADE_KEY);
+ if (raw == null) return 0;
+ const n = Number(raw);
+ if (Number.isFinite(n) && n >= CROSSFADE_MIN && n <= CROSSFADE_MAX) {
+ return Math.round(n);
+ }
+ return 0;
+}
+
+// Pure-function: maps (position, duration, crossfadeSec) → volume scalar
+// in [0,1]. Outside the crossfade windows it's 1. In the leading X
+// seconds: position/X (fade-in). In the trailing X seconds:
+// (duration-position)/X (fade-out). Tracks shorter than 2X don't fade.
+export function deriveFadeScalar(
+ position: number,
+ duration: number,
+ crossfadeSec: number
+): number {
+ if (crossfadeSec <= 0 || duration <= 0) return 1;
+ if (duration < crossfadeSec * 2) return 1;
+ if (position < crossfadeSec) {
+ return Math.max(0, Math.min(1, position / crossfadeSec));
+ }
+ if (duration - position < crossfadeSec) {
+ return Math.max(0, Math.min(1, (duration - position) / crossfadeSec));
+ }
+ return 1;
+}
+
let _queue = $state([]);
let _index = $state(0);
let _state = $state('idle');
let _position = $state(0);
let _duration = $state(0);
let _volume = $state(readStoredVolume());
+let _crossfadeSec = $state(readStoredCrossfade());
let _shuffle = $state(false);
let _repeat = $state('off');
let _error = $state(null);
@@ -59,6 +94,7 @@ export const player = {
get position() { return _position; },
get duration() { return _duration; },
get volume() { return _volume; },
+ get crossfadeSec() { return _crossfadeSec; },
get shuffle() { return _shuffle; },
get repeat() { return _repeat; },
get error() { return _error; },
@@ -166,6 +202,12 @@ export function setVolume(v: number): void {
storage.write(VOLUME_KEY, String(clamped));
}
+export function setCrossfade(sec: number): void {
+ const clamped = Math.max(CROSSFADE_MIN, Math.min(CROSSFADE_MAX, Math.round(sec)));
+ _crossfadeSec = clamped;
+ storage.write(CROSSFADE_KEY, String(clamped));
+}
+
// Last non-zero volume captured so the M shortcut can toggle to silent
// then restore. Set lazily on the first toggle and on any setVolume
// that's non-zero. Default 0.5 keeps unmute usable even if the user
diff --git a/web/src/lib/player/store.test.ts b/web/src/lib/player/store.test.ts
index bc83a7ea..f4c144fe 100644
--- a/web/src/lib/player/store.test.ts
+++ b/web/src/lib/player/store.test.ts
@@ -591,3 +591,55 @@ describe('queue mutations', () => {
expect(player.queue.map((x) => x.id)).toEqual(['a']);
});
});
+
+describe('crossfade', () => {
+ test('deriveFadeScalar returns 1 when crossfadeSec is 0', async () => {
+ const { deriveFadeScalar } = await import('./store.svelte');
+ expect(deriveFadeScalar(50, 200, 0)).toBe(1);
+ expect(deriveFadeScalar(0, 200, 0)).toBe(1);
+ expect(deriveFadeScalar(200, 200, 0)).toBe(1);
+ });
+
+ test('deriveFadeScalar returns 1 when track is too short to fade twice', async () => {
+ const { deriveFadeScalar } = await import('./store.svelte');
+ // 6s track with 4s crossfade: 6 < 4*2, so no fade.
+ expect(deriveFadeScalar(0, 6, 4)).toBe(1);
+ expect(deriveFadeScalar(3, 6, 4)).toBe(1);
+ });
+
+ test('deriveFadeScalar ramps in over the leading X seconds', async () => {
+ const { deriveFadeScalar } = await import('./store.svelte');
+ // 60s track, 4s crossfade.
+ expect(deriveFadeScalar(0, 60, 4)).toBe(0);
+ expect(deriveFadeScalar(2, 60, 4)).toBe(0.5);
+ expect(deriveFadeScalar(4, 60, 4)).toBe(1);
+ });
+
+ test('deriveFadeScalar ramps out over the trailing X seconds', async () => {
+ const { deriveFadeScalar } = await import('./store.svelte');
+ expect(deriveFadeScalar(56, 60, 4)).toBe(1);
+ expect(deriveFadeScalar(58, 60, 4)).toBe(0.5);
+ expect(deriveFadeScalar(60, 60, 4)).toBe(0);
+ });
+
+ test('setCrossfade clamps to [0, 12] and persists', async () => {
+ const { setCrossfade, player } = await import('./store.svelte');
+ setCrossfade(4);
+ expect(player.crossfadeSec).toBe(4);
+ expect(localStorage.getItem('minstrel.crossfade')).toBe('4');
+ setCrossfade(99);
+ expect(player.crossfadeSec).toBe(12);
+ setCrossfade(-3);
+ expect(player.crossfadeSec).toBe(0);
+ });
+
+ test('readStoredCrossfade survives an invalid stored value', async () => {
+ const { readStoredCrossfade } = await import('./store.svelte');
+ localStorage.setItem('minstrel.crossfade', 'banana');
+ expect(readStoredCrossfade()).toBe(0);
+ localStorage.setItem('minstrel.crossfade', '500');
+ expect(readStoredCrossfade()).toBe(0);
+ localStorage.setItem('minstrel.crossfade', '7');
+ expect(readStoredCrossfade()).toBe(7);
+ });
+});
diff --git a/web/src/routes/+layout.svelte b/web/src/routes/+layout.svelte
index 505e5946..e6eb4821 100644
--- a/web/src/routes/+layout.svelte
+++ b/web/src/routes/+layout.svelte
@@ -18,7 +18,8 @@
reportStateFromAudio,
player,
closeQueueDrawer,
- consumePendingRestorePosition
+ consumePendingRestorePosition,
+ deriveFadeScalar
} from '$lib/player/store.svelte';
import { useMediaSession } from '$lib/player/mediaSession.svelte';
import { useEventsDispatcher } from '$lib/player/events.svelte';
@@ -89,7 +90,12 @@
});
$effect(() => {
- if (audioEl) audioEl.volume = player.volume;
+ if (!audioEl) return;
+ // Per-position fade scalar: 1 normally, ramping in/out of the
+ // crossfade window at track boundaries. Pure function of position
+ // + duration + the operator's chosen crossfade duration.
+ const scalar = deriveFadeScalar(player.position, player.duration, player.crossfadeSec);
+ audioEl.volume = player.volume * scalar;
});
$effect(() => {
diff --git a/web/src/routes/settings/+page.svelte b/web/src/routes/settings/+page.svelte
index 4dbabce3..453b5245 100644
--- a/web/src/routes/settings/+page.svelte
+++ b/web/src/routes/settings/+page.svelte
@@ -9,6 +9,7 @@
type LBStatus
} from '$lib/api/listenbrainz';
import { theme, setTheme, type ThemePreference } from '$lib/stores/theme.svelte';
+ import { player, setCrossfade } from '$lib/player/store.svelte';
import {
updateProfile,
changePassword,
@@ -175,6 +176,34 @@
+
+ Playback
+
+
+
+
+
+ {player.crossfadeSec === 0 ? 'Off' : `${player.crossfadeSec}s`}
+
+
+
setCrossfade(Number((e.currentTarget as HTMLInputElement).value))}
+ aria-label="Crossfade duration in seconds"
+ class="w-full accent-accent"
+ />
+
+ Fades the end of one track into the start of the next.
+ 0 = off · most albums sound best at 0.
+
+
+
+