feat(offline): #427 S4a — Shuffle all + offline system-playlist gate
Headline of S4. "Shuffle all" is always present (home app-bar shuffle icon); the pool degrades with reachability: - online → GET /api/library/shuffle?limit=N (new): N random library tracks server-side, per-user quarantine filtered (ListRandomTracksForUser, ORDER BY random()). - offline → ShuffleSource shuffles the whole local cache index (audio_cache_index ∩ cached_tracks, names from cached_artists/ albums) — a UNION over liked AND recently-played, since the two-bucket split is storage-only and never filters playback. Offline gating: refreshable (singleton) system playlists need the live build/shuffle endpoints, so their tile play is disabled when offlineProvider is true — Shuffle all is the offline path. User playlists still play from cache. playlist_card now reads offlineProvider in build → wrapped the direct-render widget test in ProviderScope (offlineProvider is smoke-safe from S1: tracked timers, no connectivity mount). S4b (offline Recently-played / Liked browsable surfaces over the cache index) next. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -4,7 +4,9 @@ import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:go_router/go_router.dart';
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import '../api/errors.dart';
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import '../cache/shuffle_source.dart';
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import '../cache/tile_providers.dart';
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import '../player/player_provider.dart';
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import '../models/playlist.dart';
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import '../models/system_playlists_status.dart';
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import '../models/track.dart';
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@@ -41,7 +43,28 @@ class HomeScreen extends ConsumerWidget {
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backgroundColor: fs.obsidian,
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elevation: 0,
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title: Text('Minstrel', style: TextStyle(color: fs.parchment)),
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actions: const [MainAppBarActions(currentRoute: '/home')],
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actions: [
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IconButton(
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key: const Key('shuffle_all_button'),
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tooltip: 'Shuffle all',
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icon: Icon(Icons.shuffle, color: fs.parchment),
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onPressed: () async {
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final messenger = ScaffoldMessenger.of(context);
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final refs =
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await ref.read(shuffleSourceProvider).tracks();
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if (refs.isEmpty) {
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messenger.showSnackBar(const SnackBar(
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content: Text('Nothing to shuffle yet'),
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));
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return;
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}
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await ref
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.read(playerActionsProvider)
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.playTracks(refs, shuffle: true);
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},
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),
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const MainAppBarActions(currentRoute: '/home'),
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],
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),
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body: SafeArea(
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child: index.when(
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