fix(web): songs-like play overlay + scrubber smoothing
test-web / test (push) Failing after 45s

PlaylistCard: per-artist system variants (songs_like_artist) all share
one variant tag but exist as one playlist per seed artist; routing
their play handler through systemShuffle(variant) hit the wrong
playlist (or 404). Detect via seed_artist_id != null and fall through
to getPlaylist(playlist.id) for those; still tag the queue with the
variant so source attribution stays correct.

smoothPosition.svelte.ts: new useSmoothPosition() hook mirrors
Android's rememberSmoothPositionMs. player.position only updates
~4 Hz (HTML audio timeupdate), so the seek thumb stepped visibly;
$effect resets on each canonical tick / seek / track-change and a
rAF loop extrapolates at playback rate between ticks.

Wired into both PlayerBar.svelte (mini + expanded seek rows) and
now-playing/+page.svelte. Seek input handler still reads the raw
range value (not smoothed.value) so user drags stay authoritative.
This commit is contained in:
2026-06-01 22:39:24 -04:00
parent d4c6bb3f2d
commit 74bae74f9f
4 changed files with 86 additions and 10 deletions
+15 -6
View File
@@ -14,11 +14,17 @@
import { formatDuration } from '$lib/media/duration';
import { FALLBACK_COVER, coverUrl } from '$lib/media/covers';
import { dominantColorFromUrl, rgbToCssString } from '$lib/media/dominantColor';
import { useSmoothPosition } from '$lib/player/smoothPosition.svelte';
import LikeButton from './LikeButton.svelte';
import TrackMenu from './TrackMenu.svelte';
const current = $derived(player.current);
// Per-frame interpolated playhead so the scrubber bar moves
// smoothly between server ticks instead of stepping every ~250ms.
// Reset on track/play-state change via the helper's $effect.
const smoothed = useSmoothPosition();
const skipPrevDisabled = $derived(player.index === 0 && player.position < 3);
const skipNextDisabled = $derived(
player.index === player.queue.length - 1 && player.repeat === 'off'
@@ -226,10 +232,12 @@
</div>
</div>
<!-- Bottom row: full-width seek slider + time labels -->
<!-- Bottom row: full-width seek slider + time labels.
Reads the smoothed position so the slider thumb glides
between server ticks at playback rate. -->
<div class="flex items-center gap-2">
<span class="w-9 shrink-0 text-right text-[10px] tabular-nums text-text-secondary">
{formatDuration(player.position)}
{formatDuration(smoothed.value)}
</span>
<input
type="range"
@@ -237,7 +245,7 @@
min="0"
max={player.duration || 0}
step="0.1"
value={player.position}
value={smoothed.value}
oninput={onSeekInput}
class="flex-1 accent-accent"
/>
@@ -346,10 +354,11 @@
<SkipForward size={20} strokeWidth={1.5} fill="currentColor" />
</button>
</div>
<!-- Seek row -->
<!-- Seek row — reads smoothed position so the thumb glides
between server ticks. See useSmoothPosition. -->
<div class="flex items-center gap-3">
<span class="w-12 shrink-0 text-right text-xs tabular-nums text-text-secondary">
{formatDuration(player.position)}
{formatDuration(smoothed.value)}
</span>
<input
type="range"
@@ -357,7 +366,7 @@
min="0"
max={player.duration || 0}
step="0.1"
value={player.position}
value={smoothed.value}
oninput={onSeekInput}
class="flex-1 accent-accent"
/>